Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
O-M-W-2-Y-B-H
Cabrakan
Platinum V
Level 200
God Stats
40W - 36L
1,605 SR
Queue Stats
793W - 852L
1,368 MMR
Party 1
Vulcan
Vulcan
Platinum IV
mobsbest18
Vulcan
Platinum IV
Level 128
God Stats
68W - 90L
1,471 SR
Queue Stats
659W - 772L
1,516 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,525 SR
1,461 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,722 SR
1,804 MMR
Awilix
Awilix
Bronze III
Cynic70
Awilix
Bronze III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Sol
Sol
Diamond IV
DaNandOO
Sol
Diamond IV
Level 155
God Stats
1W - 2L
1,871 SR
Queue Stats
69W - 53L
1,995 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
Einheit227
Kuzenbo
Platinum I
Level 155
God Stats
27W - 10L
1,795 SR
Queue Stats
99W - 67L
1,918 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 0 / 5
10,386
866
11,593
7,339
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
O-M-W-2-Y-B-H
Cabrakan
16
4 / 2 / 6
9,970
831
6,370
11,707
14,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
mobsbest18
Vulcan
16
2 / 1 / 8
10,078
840
13,798
5,298
1,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SerqetNe ZhaCthulhuAchillesBacchus

VS

Bans
MulanOdinGebChironCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cynic70
Awilix
13
0 / 7 / 1
8,072
673
455
12,120
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 0
10,223
852
5,688
9,755
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Einheit227
Kuzenbo
15
0 / 1 / 3
8,556
713
6,854
14,466
16,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
5
6.5
L
Awilix
Cynic70
Awilix
0
7
1
0.07
L
3
2
0
1.5
L
Kuzenbo
Einheit227
Kuzenbo
0
1
3
1.5
W
Cabrakan
O-M-W-2-Y-B-H
Cabrakan
4
2
6
3.5
W
Vulcan
mobsbest18
Vulcan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,761
Damage
12,997
24,344
Taken
36,341
19,031
Mitigated
25,444
7,029
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,593
2,325
0
1,711
7,339
2,774
2,018
3,441
3,589
0
61,548
L
Awilix
Cynic70
Awilix
455
0
0
459
12,120
5,560
0
5,418
6,430
0
16,430
L
5,688
2,496
0
5,409
9,755
3,037
0
4,856
4,706
52,857
0
L
Kuzenbo
Einheit227
Kuzenbo
6,854
1,541
0
3,366
14,466
16,847
0
8,174
5,959
16,945
0
W
Cabrakan
O-M-W-2-Y-B-H
Cabrakan
6,370
648
0
2,900
11,707
14,411
466
4,732
6,656
12,992
2,470
W
Vulcan
mobsbest18
Vulcan
13,798
332
0
2,418
5,298
1,846
455
3,306
1,545
42,839
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
26,851
177
Minions Killed
147
0
Camps Cleared
0
728,470
Distance Traveled
678,725
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,386
866
93
8
0
246,321
0
L
Awilix
8,072
673
36
3
0
206,639
3
L
Sol
10,223
852
97
8
0
220,408
0
L
Kuzenbo
8,556
713
14
1
0
251,678
7
W
Cabrakan
9,970
831
18
2
0
227,799
0
W
Vulcan
10,078
840
66
6
0
254,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role