Player Matchup

Tiamat
Tiamat
A stack of WooD
Tiamat
Level 145
God Stats
2W - 3L
1,590 SR
Queue Stats
168W - 167L
1,478 Elo+
Party 1
Shiva
Shiva
Googlemayahoo
Shiva
Level 156
God Stats
4W - 7L
1,536 SR
Queue Stats
288W - 282L
1,524 Elo+
Solo
Poseidon
Poseidon
WhiteLotusMonk
Poseidon
Level 149
God Stats
0W - 4L
1,185 SR
Queue Stats
179W - 186L
1,468 Elo+
Party 1
Hera
Hera
konioko
Hera
Level 127
God Stats
1W - 2L
1,487 SR
Queue Stats
150W - 156L
1,468 Elo+
Party 1
Olorun
Olorun
thecosmiccrunch
Olorun
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
169W - 173L
1,448 Elo+
Party 1
Team Averages
Level 144
1,417 SR
1,477 Elo+

VS

Team Averages
Level 100
1,510 SR
1,413 Elo+
Baron Samedi
Baron Samedi
Betsss
Baron Samedi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,432 Elo+
Solo
Artemis
Artemis
Fnni
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,317 Elo+
Party 2
Nike
Nike
Maqzifyyy
Nike
Level 145
God Stats
1W - 2L
1,548 SR
Queue Stats
17W - 26L
1,445 Elo+
Party 2
Geb
Geb
Moh0jo
Geb
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,466 Elo+
Party 2
Khepri
Khepri
speedster102
Khepri
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,075
590
4,822
9,189
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 3
9,643
804
18,166
16,564
10,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
12
0 / 8 / 2
7,220
602
4,790
9,793
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
konioko
Hera
16
3 / 3 / 5
8,918
743
13,714
7,221
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 5
7,505
625
2,963
9,871
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Betsss
Baron Samedi
16
11 / 3 / 10
10,546
879
14,675
9,162
6,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Fnni
Artemis
14
1 / 2 / 11
8,876
740
8,714
8,436
4,072
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
17
10 / 3 / 12
11,341
945
16,541
16,559
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
Moh0jo
Geb
16
2 / 1 / 20
10,398
867
5,503
19,047
14,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
15
1 / 2 / 13
9,624
802
2,850
13,915
11,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
9
Kills
25
25
Deaths
11
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Baron Samedi
Betsss
Baron Samedi
11
3
10
5.33
W
Artemis
Fnni
Artemis
1
2
11
3.25
L
6
3
3
2.5
W
Nike
10
3
12
5.33
W
Geb
Moh0jo
Geb
2
1
20
12
L
Poseidon
0
8
2
0.13
L
Hera
konioko
Hera
3
3
5
1.83
W
Khepri
1
2
13
3.75
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,455
Damage
48,283
52,638
Taken
67,119
22,269
Mitigated
52,877
11,452
Healing
30,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,822
100
498
1,598
9,189
4,101
0
4,401
4,635
10,236
0
W
Baron Samedi
Betsss
Baron Samedi
14,675
1,584
3,020
1,724
9,162
6,396
1,775
4,065
5,097
28,612
0
W
Artemis
Fnni
Artemis
8,714
2,530
397
1,663
8,436
4,072
1,924
5,193
3,243
0
21,001
L
18,166
3,100
1,029
2,889
16,564
10,813
0
7,384
8,835
0
30,270
W
Nike
16,541
1,392
46
5,510
16,559
16,011
1,280
4,806
11,753
279
33,272
W
Geb
Moh0jo
Geb
5,503
673
5,384
8,172
19,047
14,764
900
5,385
13,662
13,666
0
L
Poseidon
4,790
141
535
1,026
9,793
2,426
0
4,483
5,097
17,834
0
L
Hera
konioko
Hera
13,714
3,597
640
1,029
7,221
2,386
0
2,759
4,336
28,040
0
W
Khepri
2,850
60
2,582
2,488
13,915
11,634
874
6,840
7,075
13,966
674
L
2,963
1,078
524
1,684
9,871
2,543
0
3,830
5,713
7,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
50,785
100
Minions Killed
131
0
Camps Cleared
0
981,944
Distance Traveled
1,061,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,075
590
8
1
0
164,561
0
W
Baron Samedi
10,546
879
32
3
0
185,702
0
W
Artemis
8,876
740
28
2
0
194,873
0
L
Shiva
9,643
804
24
2
0
221,151
0
W
Nike
11,341
945
34
3
0
228,612
0
W
Geb
10,398
867
13
1
0
226,983
0
L
Poseidon
7,220
602
15
1
0
207,886
0
L
Hera
8,918
743
45
4
0
207,205
0
W
Khepri
9,624
802
24
2
0
225,684
0
L
Olorun
7,505
625
8
1
0
181,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role