Player Matchup

Chang'e
Chang'e
Ch33s3burg
Chang'e
Level 62
God Stats
7W - 6L
1,404 SR
Queue Stats
160W - 162L
1,428 Elo+
Party 1
Fenrir
Fenrir
GreatBattleMage
Fenrir
Level 65
God Stats
9W - 1L
1,805 SR
Queue Stats
139W - 130L
1,438 Elo+
Party 1
Susano
Susano
KyeirTheKing
Susano
Level 98
God Stats
8W - 8L
1,625 SR
Queue Stats
44W - 36L
1,514 Elo+
Solo
Atlas
Atlas
Silvr0tter
Atlas
Level 47
God Stats
1W - 1L
1,408 SR
Queue Stats
3W - 4L
1,286 Elo+
Party 2
Charybdis
Charybdis
tumama2333
Charybdis
Level 16
God Stats
1W - 0L
1,770 SR
Queue Stats
3W - 4L
1,286 Elo+
Party 2
Team Averages
Level 58
1,602 SR
1,390 Elo+

VS

Team Averages
Level 45
1,536 SR
1,288 Elo+
Izanami
Izanami
Briannnnz21
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 178L
1,123 Elo+
Party 3
Ymir
Ymir
Geo-_-9o9
Ymir
Level 7
God Stats
3W - 11L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 3
Thor
Thor
MonkeyDLuffy-400
Thor
Level 56
God Stats
0W - 1L
1,462 SR
Queue Stats
105W - 126L
1,356 Elo+
Party 3
Merlin
Merlin
ShinxSkull
Merlin
Level 108
God Stats
2W - 2L
1,951 SR
Queue Stats
66W - 57L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
beso111694
Erlang Shen
Level 26
God Stats
0W - 2L
1,269 SR
Queue Stats
46W - 103L
985 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ch33s3burg
Chang'e
11
2 / 2 / 4
6,875
625
3,276
5,390
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 1
6,755
614
4,756
4,229
3,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Susano
11
7 / 0 / 4
7,161
651
5,459
6,348
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
8
0 / 1 / 1
5,390
490
3,110
5,515
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
tumama2333
Charybdis
9
2 / 0 / 1
5,712
519
5,166
3,450
878
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Briannnnz21
Izanami
8
0 / 3 / 0
4,860
442
2,357
6,236
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
1 / 1 / 0
5,297
482
2,761
8,456
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 1
5,008
455
2,208
8,721
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
ShinxSkull
Merlin
10
0 / 4 / 0
5,086
462
2,323
5,293
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
beso111694
Erlang Shen
8
0 / 3 / 0
5,083
462
754
6,940
4,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Briannnnz21
Izanami
0
3
0
0
W
Chang'e
Ch33s3burg
Chang'e
2
2
4
2
L
Ymir
1
1
0
1
W
4
0
1
4.5
W
Susano
7
0
4
9
L
1
5
1
0.3
L
Merlin
ShinxSkull
Merlin
0
4
0
0
W
Atlas
0
1
1
0.5
L
Erlang Shen
beso111694
Erlang Shen
0
3
0
0
W
Charybdis
tumama2333
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
10,403
24,932
Taken
35,646
10,808
Mitigated
16,336
7,819
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Briannnnz21
Izanami
2,357
1,662
0
1,318
6,236
1,420
0
807
5,429
0
27,573
W
Chang'e
Ch33s3burg
Chang'e
3,276
151
40
2,281
5,390
1,388
225
1,276
3,702
40,710
1,798
L
Ymir
2,761
243
0
844
8,456
6,183
0
2,019
6,437
16,164
407
W
4,756
942
0
1,741
4,229
3,207
180
0
4,229
0
28,144
W
Susano
5,459
1,890
0
1,299
6,348
2,206
323
435
5,713
0
41,109
L
2,208
145
0
953
8,721
3,044
0
1,014
7,634
0
26,503
L
Merlin
ShinxSkull
Merlin
2,323
47
0
1,224
5,293
1,524
0
2,546
2,747
29,978
0
W
Atlas
3,110
1,310
169
1,140
5,515
3,129
247
1,863
3,652
16,338
0
L
Erlang Shen
beso111694
Erlang Shen
754
407
0
2,467
6,940
4,165
0
0
6,742
0
13,335
W
Charybdis
tumama2333
Charybdis
5,166
2,167
249
900
3,450
878
327
784
2,666
0
29,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
25,334
271
Minions Killed
221
0
Camps Cleared
0
1,030,747
Distance Traveled
991,665
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,860
442
64
6
0
172,115
0
W
Chang'e
6,875
625
80
7
0
188,458
1
L
Ymir
5,297
482
26
2
0
203,642
0
W
Fenrir
6,755
614
47
4
0
217,361
0
W
Susano
7,161
651
77
7
0
258,791
0
L
Thor
5,008
455
50
5
0
232,018
0
L
Merlin
5,086
462
56
5
0
198,407
2
W
Atlas
5,390
490
17
2
0
199,240
0
L
Erlang Shen
5,083
462
25
2
0
185,483
0
W
Charybdis
5,712
519
50
5
0
166,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role