Player Matchup

Jormungandr
Jormungandr
DeucesUNI
Jormungandr
Level 4
God Stats
8W - 17L
1,506 SR
Queue Stats
12W - 30L
1,420 Elo+
Party 1
Arachne
Arachne
TaintedBackwood
Arachne
Level 106
God Stats
6W - 5L
1,810 SR
Queue Stats
163W - 179L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
TaintedCamel
Cthulhu
Level 63
God Stats
7W - 12L
1,734 SR
Queue Stats
24W - 29L
1,705 Elo+
Party 2
Chang'e
Chang'e
TheeQueenMother
Chang'e
Level 112
God Stats
0W - 2L
1,501 SR
Queue Stats
52W - 64L
1,353 Elo+
Party 1
Skadi
Skadi
dotyplug
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,453 Elo+
Solo
Team Averages
Level 68
1,610 SR
1,480 Elo+

VS

Team Averages
Level 75
1,530 SR
1,503 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FrippleWhirl6991
Sol
Level 82
God Stats
21W - 25L
1,539 SR
Queue Stats
473W - 483L
1,470 Elo+
Solo
Thanatos
Thanatos
OGJake
Thanatos
Level 5
God Stats
6W - 4L
1,609 SR
Queue Stats
15W - 12L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeucesUNI
Jormungandr
13
0 / 2 / 2
7,530
1,076
5,798
11,293
6,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 0 / 0
6,512
930
0
0
0
Cthulhu
TaintedCamel
Cthulhu
10
0 / 0 / 0
4,994
713
0
0
0
13
1 / 5 / 1
7,893
1,128
8,205
14,057
4,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
dotyplug
Skadi
12
1 / 2 / 0
7,755
1,108
6,906
5,033
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

280

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 0 / 3
8,824
1,261
8,183
6,379
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
 
Kuzenbo
13
0 / 0 / 5
7,659
1,094
4,404
5,097
4,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
13
0 / 0 / 4
7,560
1,080
2,400
3,667
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 0 / 4
7,806
1,115
6,740
2,459
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
OGJake
Thanatos
14
4 / 2 / 5
8,908
1,273
5,765
6,914
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
9
9
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
3
5.5
W
Kuzenbo
 
Kuzenbo
0
0
5
2.5
W
Neith
 
Neith
0
0
4
2
L
Jormungandr
DeucesUNI
Jormungandr
0
2
2
0.5
W
1
0
4
3
W
Thanatos
OGJake
Thanatos
4
2
5
3.25
L
0
0
0
0
L
Cthulhu
TaintedCamel
Cthulhu
0
0
0
0
L
1
5
1
0.3
L
Skadi
dotyplug
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
27,492
30,383
Taken
24,516
12,442
Mitigated
10,402
3,071
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,183
2,912
0
1,932
6,379
2,014
0
2,614
3,720
16,680
2,058
W
Kuzenbo
 
Kuzenbo
4,404
1,947
125
725
5,097
4,563
0
3,668
1,429
7,323
168
W
Neith
 
Neith
2,400
687
0
288
3,667
948
0
2,395
1,272
0
19,055
L
Jormungandr
DeucesUNI
Jormungandr
5,798
1,335
0
44
11,293
6,522
0
6,442
4,539
20,254
0
W
6,740
1,378
0
865
2,459
739
0
1,417
1,042
25,323
44
W
Thanatos
OGJake
Thanatos
5,765
710
0
3,775
6,914
2,138
0
3,864
3,050
0
15,454
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
TaintedCamel
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
8,205
1,010
360
2,636
14,057
4,329
0
7,812
5,833
30,499
0
L
Skadi
dotyplug
Skadi
6,906
1,847
0
31
5,033
1,591
0
3,493
1,500
0
25,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
40,757
139
Minions Killed
162
4
Camps Cleared
7
409,922
Distance Traveled
701,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,824
1,261
32
5
1
161,061
0
W
Kuzenbo
7,659
1,094
5
1
0
126,532
0
W
Neith
7,560
1,080
44
6
3
118,929
0
L
Jormungandr
7,530
1,076
24
3
1
144,245
0
W
Sol
7,806
1,115
56
8
1
139,290
0
W
Thanatos
8,908
1,273
25
4
2
155,785
0
L
Arachne
6,512
930
0
0
0
0
0
L
Cthulhu
4,994
713
0
0
0
0
0
L
Chang'e
7,893
1,128
65
9
0
128,751
0
L
Skadi
7,755
1,108
50
7
3
136,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role