Player Matchup

Hera
Hera
Dropbrick_Smurfy
Hera
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
211W - 199L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HomeMiner
Guan Yu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 64L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mossy4ever
Morgan Le Fay
Level 124
God Stats
6W - 2L
1,664 SR
Queue Stats
364W - 360L
1,475 Elo+
Solo
Ares
Ares
Stolr
Ares
Level 105
God Stats
6W - 7L
1,536 SR
Queue Stats
453W - 461L
1,476 Elo+
Solo
Achilles
Achilles
oSteve
Achilles
Level 127
God Stats
6W - 5L
1,498 SR
Queue Stats
349W - 344L
1,507 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,491 Elo+

VS

Team Averages
Level 96
1,560 SR
1,556 Elo+
Kuzenbo
Kuzenbo
BIGLDAWG9
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,354 Elo+
Solo
Ix Chel
Ix Chel
DreamedPants336
Ix Chel
Level 122
God Stats
0W - 1L
1,801 SR
Queue Stats
25W - 18L
1,512 Elo+
Solo
Serqet
Serqet
Elsaltador
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 214L
1,462 Elo+
Solo
Medusa
Medusa
Faded_QT
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,728 Elo+
Party 2
Ravana
Ravana
xxxMUNYAxxx
Ravana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,098
827
12,412
7,099
3,136
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
HomeMiner
Guan Yu
16
4 / 3 / 11
9,441
858
13,599
14,638
19,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Mossy4ever
Morgan Le Fay
14
1 / 1 / 10
8,467
770
13,500
5,423
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Stolr
Ares
16
3 / 1 / 13
9,116
829
9,972
19,776
17,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Achilles
oSteve
Achilles
17
6 / 3 / 10
10,802
982
11,777
14,832
21,754
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGLDAWG9
Kuzenbo
14
1 / 3 / 4
8,449
768
7,330
21,747
16,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 4
8,473
770
10,804
9,655
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Elsaltador
Serqet
13
1 / 4 / 3
7,486
681
3,680
10,467
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Faded_QT
Medusa
15
3 / 3 / 4
8,358
760
13,517
13,256
4,699
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
14
1 / 3 / 8
7,655
696
6,088
11,267
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
17
Kills
9
9
Deaths
17
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BIGLDAWG9
Kuzenbo
1
3
4
1
L
3
4
4
1.25
W
3
1
8
7
L
Serqet
Elsaltador
Serqet
1
4
3
0.63
L
Medusa
Faded_QT
Medusa
3
3
4
1.67
W
Guan Yu
HomeMiner
Guan Yu
4
3
11
3.17
W
Morgan Le Fay
Mossy4ever
Morgan Le Fay
1
1
10
6
W
Ares
Stolr
Ares
3
1
13
9.5
W
Achilles
oSteve
Achilles
6
3
10
3.67
L
Ravana
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,260
Damage
41,419
61,768
Taken
66,392
64,276
Mitigated
37,161
23,072
Healing
29,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BIGLDAWG9
Kuzenbo
7,330
2,256
3,643
7,701
21,747
16,262
0
10,086
11,489
13,243
0
L
10,804
1,553
5,539
2,593
9,655
3,273
0
6,565
3,090
28,641
0
W
12,412
2,057
908
1,029
7,099
3,136
240
2,664
4,351
25,356
0
L
Serqet
Elsaltador
Serqet
3,680
616
1,816
1,002
10,467
4,670
0
5,470
4,997
0
8,081
L
Medusa
Faded_QT
Medusa
13,517
5,506
1,263
3,710
13,256
4,699
42
7,919
5,337
0
36,258
W
Guan Yu
HomeMiner
Guan Yu
13,599
1,346
6,072
3,928
14,638
19,778
221
4,016
10,454
0
32,197
W
Morgan Le Fay
Mossy4ever
Morgan Le Fay
13,500
1,736
128
62
5,423
2,236
1,517
2,480
2,896
27,130
414
W
Ares
Stolr
Ares
9,972
645
416
7,000
19,776
17,372
351
5,644
14,132
16,166
0
W
Achilles
oSteve
Achilles
11,777
983
724
2,805
14,832
21,754
63
3,330
11,082
694
18,087
L
Ravana
6,088
1,135
834
1,707
11,267
8,257
0
6,175
5,092
0
9,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
40,421
133
Minions Killed
100
0
Camps Cleared
0
1,146,957
Distance Traveled
1,019,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,449
768
10
1
0
206,471
0
L
Ix Chel
8,473
770
45
4
0
181,833
0
W
Hera
9,098
827
32
3
0
223,878
0
L
Serqet
7,486
681
10
1
0
188,221
0
L
Medusa
8,358
760
31
3
0
223,326
0
W
Guan Yu
9,441
858
40
4
0
246,915
0
W
Morgan Le Fay
8,467
770
35
3
0
182,852
0
W
Ares
9,116
829
7
1
0
251,843
0
W
Achilles
10,802
982
19
2
0
241,469
0
L
Ravana
7,655
696
4
0
0
219,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role