Player Matchup

Ix Chel
Ix Chel
Bananamafana
Ix Chel
Level 144
God Stats
3W - 1L
1,751 SR
Queue Stats
215W - 168L
1,621 Elo+
Party 1
Achilles
Achilles
LeoNoCaprio
Achilles
Level 157
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 8L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Protaeus
Sun Wukong
Level 142
God Stats
12W - 8L
1,561 SR
Queue Stats
164W - 160L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Robux4Nudes
Jormungandr
Level 143
God Stats
6W - 3L
1,651 SR
Queue Stats
51W - 37L
1,693 Elo+
Party 1
Skadi
Skadi
sseverin
Skadi
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,544 Elo+
Party 1
Team Averages
Level 153
1,636 SR
1,565 Elo+

VS

Team Averages
Level 100
1,664 SR
1,562 Elo+
Janus
Janus
Blopman5002
Janus
Level 30
God Stats
4W - 3L
1,724 SR
Queue Stats
58W - 41L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
Bowl-Of-Man-Milk
Nu Wa
Level 126
God Stats
152W - 106L
1,589 SR
Queue Stats
276W - 260L
1,574 Elo+
Solo
Ravana
Ravana
Dementrius
Ravana
Level 97
God Stats
4W - 1L
2,009 SR
Queue Stats
226W - 185L
1,597 Elo+
Solo
King Arthur
King Arthur
DogeGoesBork69
King Arthur
Level 128
God Stats
67W - 79L
1,498 SR
Queue Stats
238W - 246L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Froggeezy348
Tsukuyomi
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 192L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bananamafana
Ix Chel
15
3 / 2 / 12
9,203
920
8,275
10,699
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
LeoNoCaprio
Achilles
17
11 / 1 / 8
10,717
1,072
10,838
15,931
16,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Protaeus
Sun Wukong
14
4 / 4 / 6
9,261
926
8,409
15,492
10,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
Robux4Nudes
Jormungandr
15
5 / 2 / 10
9,359
936
12,004
12,809
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
sseverin
Skadi
16
2 / 2 / 13
9,417
942
9,970
10,001
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 3
8,581
858
10,591
11,953
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 8
8,523
852
14,369
9,769
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Dementrius
Ravana
14
2 / 4 / 7
8,474
847
13,543
11,691
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
DogeGoesBork69
King Arthur
13
1 / 3 / 8
8,184
818
9,904
12,469
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Froggeezy348
Tsukuyomi
14
2 / 5 / 1
8,595
860
7,885
10,317
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
25
Kills
11
11
Deaths
25
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bananamafana
Ix Chel
3
2
12
4.5
L
4
10
3
0.55
L
2
3
8
2
L
Ravana
Dementrius
Ravana
2
4
7
1.38
L
King Arthur
DogeGoesBork69
King Arthur
1
3
8
1.67
L
Tsukuyomi
Froggeezy348
Tsukuyomi
2
5
1
0.5
W
Achilles
LeoNoCaprio
Achilles
11
1
8
15
W
Sun Wukong
Protaeus
Sun Wukong
4
4
6
1.75
W
Jormungandr
Robux4Nudes
Jormungandr
5
2
10
5
W
Skadi
sseverin
Skadi
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,496
Damage
56,292
64,932
Taken
56,199
38,651
Mitigated
32,738
16,132
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bananamafana
Ix Chel
8,275
814
1,837
4,353
10,699
3,763
585
4,187
6,441
27,644
0
L
10,591
855
0
250
11,953
3,621
0
4,923
7,030
21,580
0
L
14,369
4,318
0
732
9,769
2,850
29
3,979
5,790
27,993
0
L
Ravana
Dementrius
Ravana
13,543
4,525
0
1,295
11,691
14,498
0
4,326
7,365
684
23,510
L
King Arthur
DogeGoesBork69
King Arthur
9,904
1,616
0
2,007
12,469
8,323
0
4,912
7,557
0
14,748
L
Tsukuyomi
Froggeezy348
Tsukuyomi
7,885
396
0
504
10,317
3,446
0
1,940
8,377
0
27,970
W
Achilles
LeoNoCaprio
Achilles
10,838
4,108
0
3,180
15,931
16,803
214
4,381
11,187
0
22,488
W
Sun Wukong
Protaeus
Sun Wukong
8,409
1,605
0
1,719
15,492
10,033
0
8,442
6,899
0
19,804
W
Jormungandr
Robux4Nudes
Jormungandr
12,004
3,015
0
4,091
12,809
5,521
938
4,161
8,383
26,379
641
W
Skadi
sseverin
Skadi
9,970
1,777
0
952
10,001
2,531
2,067
4,217
5,607
0
33,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
42,357
184
Minions Killed
150
0
Camps Cleared
0
1,021,220
Distance Traveled
937,684
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,203
920
38
4
0
184,497
0
L
Janus
8,581
858
33
3
0
163,301
0
L
Nu Wa
8,523
852
29
3
0
182,227
1
L
Ravana
8,474
847
34
3
0
190,840
0
L
King Arthur
8,184
818
11
1
0
196,352
0
L
Tsukuyomi
8,595
860
43
4
0
204,964
0
W
Achilles
10,717
1,072
22
2
0
209,814
0
W
Sun Wukong
9,261
926
32
3
0
217,050
2
W
Jormungandr
9,359
936
31
3
0
205,170
0
W
Skadi
9,417
942
61
6
0
204,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role