Player Matchup

Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Erik_jarmac_95
Ix Chel
Level 119
God Stats
1W - 4L
1,509 SR
Queue Stats
189W - 161L
1,452 Elo+
Party 1
King Arthur
King Arthur
RfriedWasTaken
King Arthur
Level 40
God Stats
4W - 1L
1,636 SR
Queue Stats
9W - 7L
1,487 Elo+
Party 3
Chernobog
Chernobog
S0NYCK
Chernobog
Level 29
God Stats
20W - 14L
1,509 SR
Queue Stats
162W - 147L
1,450 Elo+
Party 1
Maui
Maui
That1QuietKid
Maui
Level 86
God Stats
5W - 7L
1,422 SR
Queue Stats
18W - 25L
1,450 Elo+
Party 3
Team Averages
Level 76
1,515 SR
1,468 Elo+

VS

Team Averages
Level 71
1,410 SR
1,416 Elo+
Sobek
Sobek
Cordobees
Sobek
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,500 Elo+
Solo
Set
Set
Hammer_R23
Set
Level 40
God Stats
1W - 4L
1,244 SR
Queue Stats
5W - 22L
1,180 Elo+
Solo
Cernunnos
Cernunnos
Sanfolxito2
Cernunnos
Level 27
God Stats
2W - 7L
1,094 SR
Queue Stats
83W - 96L
1,463 Elo+
Party 2
Odin
Odin
ShinxSkull
Odin
Level 108
God Stats
4W - 7L
1,464 SR
Queue Stats
66W - 57L
1,486 Elo+
Solo
Olorun
Olorun
lui88x
Olorun
Level 126
God Stats
1W - 1L
1,751 SR
Queue Stats
37W - 58L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 3 / 4
7,799
557
6,055
8,070
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 1 / 3
8,341
596
6,899
4,384
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
RfriedWasTaken
King Arthur
14
1 / 1 / 3
7,953
568
6,376
12,831
8,326
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
S0NYCK
Chernobog
14
1 / 0 / 6
7,674
548
8,253
6,927
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 2
8,619
616
3,949
8,975
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cordobees
Sobek
8
0 / 2 / 4
5,846
418
2,277
9,953
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
4,155
297
0
0
0
Cernunnos
Sanfolxito2
Cernunnos
15
0 / 1 / 0
7,003
500
624
8,276
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 0
6,564
469
5,879
14,554
11,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
lui88x
Olorun
11
5 / 5 / 0
7,323
523
8,252
10,478
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
5
6
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
3
4
2
L
Sobek
Cordobees
Sobek
0
2
4
1
W
0
1
3
1.5
L
0
0
0
0
W
King Arthur
RfriedWasTaken
King Arthur
1
1
3
2.5
W
Chernobog
S0NYCK
Chernobog
1
0
6
4
L
Cernunnos
Sanfolxito2
Cernunnos
0
1
0
0
L
0
3
0
0
W
5
1
2
6
L
Olorun
lui88x
Olorun
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
17,032
41,187
Taken
43,261
20,421
Mitigated
22,667
15,645
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,055
2,642
0
2,373
8,070
4,365
710
4,711
3,359
565
35,652
L
Sobek
Cordobees
Sobek
2,277
296
0
2,248
9,953
5,755
0
1,068
8,639
8,258
1,372
W
6,899
601
899
1,112
4,384
1,574
457
712
3,672
66,648
1,157
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
RfriedWasTaken
King Arthur
6,376
980
0
3,198
12,831
8,326
0
723
12,108
0
45,686
W
Chernobog
S0NYCK
Chernobog
8,253
5,209
0
3,503
6,927
2,249
2,191
3,918
3,009
0
59,226
L
Cernunnos
Sanfolxito2
Cernunnos
624
0
0
2,019
8,276
2,441
0
5,354
2,922
0
53,818
L
5,879
1,351
0
2,310
14,554
11,177
0
3,625
10,929
0
40,959
W
3,949
905
0
4,560
8,975
3,907
24
694
8,281
50,839
22,096
L
Olorun
lui88x
Olorun
8,252
3,392
357
3,895
10,478
3,294
0
920
9,352
52,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,386
Gold Earned
30,891
463
Minions Killed
250
0
Camps Cleared
0
1,430,822
Distance Traveled
990,470
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,799
557
66
5
0
304,104
0
L
Sobek
5,846
418
7
1
0
246,749
6
W
Ix Chel
8,341
596
103
7
0
272,650
0
L
Set
4,155
297
0
0
0
0
0
W
King Arthur
7,953
568
81
6
0
282,259
2
W
Chernobog
7,674
548
94
7
0
275,622
0
L
Cernunnos
7,003
500
82
6
0
273,877
2
L
Odin
6,564
469
68
5
0
245,196
1
W
Maui
8,619
616
119
9
0
296,187
0
L
Olorun
7,323
523
93
7
0
224,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role