Player Matchup

Artio
Artio
LittleGravity
Artio
Level 185
God Stats
5W - 3L
1,775 SR
Queue Stats
291W - 294L
1,565 Elo+
Solo
Arachne
Arachne
SomeRandomHoboLA
Arachne
Level 84
God Stats
5W - 2L
1,779 SR
Queue Stats
16W - 11L
1,741 Elo+
Party 2
Hera
Hera
Worldsinger
Hera
Level 142
God Stats
22W - 17L
1,643 SR
Queue Stats
59W - 36L
1,650 Elo+
Solo
Odin
Odin
latkovan
Odin
Level 128
God Stats
7W - 4L
1,608 SR
Queue Stats
61W - 58L
1,565 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mattapood
Ah Muzen Cab
Level 108
God Stats
21W - 16L
1,654 SR
Queue Stats
45W - 40L
1,564 Elo+
Party 2
Team Averages
Level 129
1,692 SR
1,617 Elo+

VS

Team Averages
Level 86
1,499 SR
1,519 Elo+
King Arthur
King Arthur
ForeverRAT
King Arthur
Level 67
God Stats
122W - 135L
1,528 SR
Queue Stats
133W - 149L
1,514 Elo+
Party 1
Skadi
Skadi
ItzAlpho
Skadi
Level 27
God Stats
1W - 4L
1,409 SR
Queue Stats
43W - 49L
1,491 Elo+
Party 1
Olorun
Olorun
Partisan82
Olorun
Level 78
God Stats
26W - 10L
1,746 SR
Queue Stats
204W - 208L
1,534 Elo+
Party 1
Janus
Janus
RageofAfrica
Janus
Level 129
God Stats
0W - 3L
1,334 SR
Queue Stats
201W - 218L
1,497 Elo+
Party 1
Achilles
Achilles
SellingLSDtoKids
Achilles
Level 127
God Stats
1W - 5L
1,481 SR
Queue Stats
144W - 136L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
5,404
540
5,221
12,146
5,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
3 / 1 / 6
6,053
605
4,190
8,403
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
8 / 2 / 1
7,268
727
7,289
4,115
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
10
0 / 0 / 0
5,585
559
1,940
4,647
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Muzen Cab
mattapood
Ah Muzen Cab
10
1 / 1 / 5
5,803
580
4,366
5,257
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForeverRAT
King Arthur
12
0 / 0 / 0
6,708
671
2,308
4,606
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
ItzAlpho
Skadi
9
1 / 3 / 0
4,950
495
3,407
5,787
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Partisan82
Olorun
10
2 / 4 / 3
5,938
594
2,843
7,476
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
2 / 4 / 3
5,694
569
4,535
8,000
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 4
5,614
561
4,669
9,006
4,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
6
6
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ForeverRAT
King Arthur
0
0
0
0
L
Skadi
ItzAlpho
Skadi
1
3
0
0.33
W
2
2
5
2.25
L
Olorun
Partisan82
Olorun
2
4
3
0.88
L
2
4
3
0.88
L
1
3
4
1
W
3
1
6
6
W
8
2
1
4.25
W
Odin
0
0
0
0
W
Ah Muzen Cab
mattapood
Ah Muzen Cab
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
17,762
34,568
Taken
34,875
12,994
Mitigated
12,104
11,575
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ForeverRAT
King Arthur
2,308
240
0
516
4,606
1,741
0
0
4,345
0
49,027
L
Skadi
ItzAlpho
Skadi
3,407
834
0
724
5,787
1,539
0
1,636
4,151
0
26,240
W
5,221
447
600
5,544
12,146
5,718
60
2,378
9,768
26,922
1,488
L
Olorun
Partisan82
Olorun
2,843
1,874
170
1,270
7,476
2,099
0
3,810
3,666
25,656
1,855
L
4,535
830
0
3,817
8,000
1,997
0
2,565
5,435
42,750
987
L
4,669
885
0
1,768
9,006
4,728
0
4,252
4,754
0
15,843
W
4,190
2,736
0
2,630
8,403
2,694
342
2,329
6,074
0
36,902
W
7,289
1,389
0
847
4,115
906
105
1,482
2,633
45,340
1,186
W
Odin
1,940
371
0
834
4,647
2,205
0
0
4,647
0
29,830
W
Ah Muzen Cab
mattapood
Ah Muzen Cab
4,366
1,935
0
1,120
5,257
1,471
0
958
4,299
0
35,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
28,904
338
Minions Killed
289
0
Camps Cleared
0
1,054,217
Distance Traveled
1,032,940
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,708
671
89
9
0
212,254
0
L
Skadi
4,950
495
35
4
0
183,427
0
W
Artio
5,404
540
42
4
0
211,204
0
L
Olorun
5,938
594
48
5
0
201,177
1
L
Janus
5,694
569
82
8
0
215,677
1
L
Achilles
5,614
561
35
4
0
220,405
3
W
Arachne
6,053
605
60
6
0
252,956
0
W
Hera
7,268
727
87
9
0
206,294
0
W
Odin
5,585
559
83
8
0
187,193
0
W
Ah Muzen Cab
5,803
580
66
7
0
196,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role