Player Matchup

Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BabyD_J
Artemis
Level 79
God Stats
9W - 6L
1,688 SR
Queue Stats
208W - 209L
1,518 Elo+
Party 3
Achilles
Achilles
Deivx
Achilles
Level 127
God Stats
1W - 3L
1,130 SR
Queue Stats
255W - 256L
1,515 Elo+
Party 2
Thoth
Thoth
xXIknowImGodlyXx
Thoth
Level 154
God Stats
0W - 4L
1,123 SR
Queue Stats
210W - 206L
1,488 Elo+
Party 2
Team Averages
Level 105
1,388 SR
1,504 Elo+

VS

Team Averages
Level 133
1,564 SR
1,527 Elo+
Nox
Nox
Caboose907
Nox
Level 148
God Stats
2W - 3L
1,491 SR
Queue Stats
124W - 101L
1,525 Elo+
Party 1
Sol
Sol
Iceangel513
Sol
Level 106
God Stats
3W - 3L
1,534 SR
Queue Stats
229W - 225L
1,497 Elo+
Solo
Eset
Eset
SKLZ Pineapple
Eset
Level 158
God Stats
1W - 0L
1,543 SR
Queue Stats
16W - 16L
1,505 Elo+
Solo
Bastet
Bastet
WeAreOdd
Bastet
Level 88
God Stats
5W - 1L
1,750 SR
Queue Stats
61W - 52L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
hoodoodev
Jormungandr
Level 165
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 103L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 2 / 1
4,800
960
3,223
2,033
614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
1,220
244
0
0
0
Artemis
BabyD_J
Artemis
11
4 / 2 / 0
5,790
1,158
9,304
4,067
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
Deivx
Achilles
8
0 / 3 / 0
4,717
943
1,697
5,160
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 0 / 1
4,808
962
1,950
2,313
694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,575
1,115
1,356
2,631
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 4
6,083
1,217
3,785
5,013
2,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

9
0 / 1 / 5
5,417
1,083
1,722
2,313
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
WeAreOdd
Bastet
10
1 / 1 / 4
5,363
1,073
2,507
5,184
3,642
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
hoodoodev
Jormungandr
11
2 / 0 / 5
5,858
1,172
3,269
6,529
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
7
7
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
1
0.25
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Artemis
BabyD_J
Artemis
4
2
0
2
W
2
1
2
3
L
Achilles
Deivx
Achilles
0
3
0
0
W
2
1
4
4
W
0
1
5
2.5
W
Bastet
WeAreOdd
Bastet
1
1
4
3
W
Jormungandr
hoodoodev
Jormungandr
2
0
5
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
12,639
13,573
Taken
21,670
7,538
Mitigated
10,468
2,429
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,223
0
0
0
2,033
614
0
1,482
435
8,295
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
BabyD_J
Artemis
9,304
2,048
122
766
4,067
1,391
0
2,813
1,125
0
16,403
W
1,356
108
552
222
2,631
935
217
532
2,099
6,088
0
L
Achilles
Deivx
Achilles
1,697
374
184
380
5,160
4,839
0
3,338
1,385
0
3,275
W
3,785
987
866
2,004
5,013
2,091
1,048
1,091
3,922
10,818
349
W
1,722
104
1,151
605
2,313
536
402
686
1,627
8,380
452
W
Bastet
WeAreOdd
Bastet
2,507
623
460
598
5,184
3,642
0
1,285
3,899
0
2,725
W
Jormungandr
hoodoodev
Jormungandr
3,269
382
293
2,420
6,529
3,264
0
1,460
5,069
7,596
0
L
1,950
48
103
874
2,313
694
0
1,688
505
6,424
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
28,296
40
Minions Killed
58
0
Camps Cleared
0
375,954
Distance Traveled
465,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,800
960
10
2
0
90,117
0
L
Baron Samedi
1,220
244
0
0
0
0
0
L
Artemis
5,790
1,158
17
3
0
86,814
0
W
Nox
5,575
1,115
10
2
0
89,080
0
L
Achilles
4,717
943
3
1
0
87,059
0
W
Sol
6,083
1,217
15
3
0
104,213
0
W
Eset
5,417
1,083
22
4
0
67,160
0
W
Bastet
5,363
1,073
3
1
0
108,655
0
W
Jormungandr
5,858
1,172
8
2
0
95,980
0
L
Thoth
4,808
962
10
2
0
111,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role