Player Matchup

Susano
Susano
DEFLEKA
Susano
Level 129
God Stats
4W - 5L
1,431 SR
Queue Stats
164W - 180L
1,499 Elo+
Party 1
Olorun
Olorun
Kowanga
Olorun
Level 149
God Stats
6W - 5L
1,685 SR
Queue Stats
183W - 202L
1,499 Elo+
Party 1
King Arthur
King Arthur
ShamoUchiha
King Arthur
Level 25
God Stats
2W - 2L
1,227 SR
Queue Stats
48W - 62L
1,498 Elo+
Party 1
Bacchus
Bacchus
Xavster806
Bacchus
Level 122
God Stats
4W - 2L
1,597 SR
Queue Stats
133W - 167L
1,498 Elo+
Party 1
Chang'e
Chang'e
Zyrhes
Chang'e
Level 134
God Stats
2W - 0L
1,681 SR
Queue Stats
105W - 128L
1,516 Elo+
Party 1
Team Averages
Level 112
1,524 SR
1,502 Elo+

VS

Team Averages
Level 89
1,551 SR
1,541 Elo+
Zhong Kui
Zhong Kui
ImAsper
Zhong Kui
Level 129
God Stats
2W - 8L
1,227 SR
Queue Stats
217W - 200L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
JayTheSlayer008
Erlang Shen
Level 125
God Stats
3W - 3L
1,897 SR
Queue Stats
234W - 202L
1,529 Elo+
Party 2
Mulan
Mulan
Mxneyyy69
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 2
Cabrakan
Cabrakan
PluckAndLuck
Cabrakan
Level 38
God Stats
19W - 17L
1,631 SR
Queue Stats
26W - 29L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Sojiro_Kurokami
Sylvanus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 273L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DEFLEKA
Susano
14
4 / 2 / 3
7,853
561
4,768
11,178
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
Kowanga
Olorun
14
3 / 2 / 2
8,583
613
6,673
6,974
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ShamoUchiha
King Arthur
14
6 / 0 / 1
9,064
647
7,206
10,278
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Xavster806
Bacchus
11
1 / 0 / 5
7,497
536
3,189
7,364
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Zyrhes
Chang'e
15
2 / 3 / 2
8,303
593
5,327
9,473
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImAsper
Zhong Kui
13
1 / 3 / 2
7,082
506
6,219
9,056
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
JayTheSlayer008
Erlang Shen
11
3 / 3 / 2
6,799
486
6,821
10,435
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
Mxneyyy69
Mulan
9
0 / 7 / 1
5,474
391
2,632
9,623
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cabrakan
PluckAndLuck
Cabrakan
6
0 / 2 / 0
5,347
382
1,890
4,979
3,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
14
3 / 1 / 1
8,120
580
6,694
6,902
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
DEFLEKA
Susano
4
2
3
2.75
L
Zhong Kui
ImAsper
Zhong Kui
1
3
2
0.67
L
Erlang Shen
JayTheSlayer008
Erlang Shen
3
3
2
1.33
W
Olorun
Kowanga
Olorun
3
2
2
2
L
Mulan
Mxneyyy69
Mulan
0
7
1
0.07
L
Cabrakan
PluckAndLuck
Cabrakan
0
2
0
0
W
King Arthur
ShamoUchiha
King Arthur
6
0
1
6.5
L
Sylvanus
3
1
1
3.5
W
Bacchus
Xavster806
Bacchus
1
0
5
3.5
W
Chang'e
Zyrhes
Chang'e
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
24,256
45,267
Taken
40,995
23,161
Mitigated
23,397
17,767
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DEFLEKA
Susano
4,768
1,296
0
4,747
11,178
3,462
26
2,227
8,951
0
58,895
L
Zhong Kui
ImAsper
Zhong Kui
6,219
1,655
0
2,224
9,056
7,050
0
5,712
3,344
51,572
14,389
L
Erlang Shen
JayTheSlayer008
Erlang Shen
6,821
4,040
0
1,671
10,435
6,231
0
3,522
6,544
0
40,590
W
Olorun
Kowanga
Olorun
6,673
3,920
240
2,802
6,974
2,138
148
4,068
2,906
74,203
3,711
L
Mulan
Mxneyyy69
Mulan
2,632
691
0
140
9,623
3,498
30
84
9,176
0
19,427
L
Cabrakan
PluckAndLuck
Cabrakan
1,890
458
0
1,007
4,979
3,460
0
2,994
1,950
5,556
0
W
King Arthur
ShamoUchiha
King Arthur
7,206
1,152
0
2,238
10,278
8,719
147
1,629
8,649
0
62,317
L
Sylvanus
6,694
1,807
687
2,748
6,902
3,158
0
2,198
4,422
52,038
13,384
W
Bacchus
Xavster806
Bacchus
3,189
366
0
3,156
7,364
6,399
217
3,128
4,236
15,366
411
W
Chang'e
Zyrhes
Chang'e
5,327
738
605
3,979
9,473
2,443
0
3,239
6,234
57,560
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
32,822
457
Minions Killed
334
0
Camps Cleared
0
1,506,603
Distance Traveled
1,207,571
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,853
561
91
7
0
321,930
0
L
Zhong Kui
7,082
506
107
8
0
228,252
0
L
Erlang Shen
6,799
486
65
5
0
333,334
5
W
Olorun
8,583
613
128
9
0
271,882
2
L
Mulan
5,474
391
34
2
0
232,927
0
L
Cabrakan
5,347
382
8
1
0
122,825
0
W
King Arthur
9,064
647
112
8
0
298,835
0
L
Sylvanus
8,120
580
120
9
0
290,233
2
W
Bacchus
7,497
536
16
1
0
318,501
1
W
Chang'e
8,303
593
110
8
0
295,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role