Player Matchup

Sun Wukong
Sun Wukong
Gold II
Coolio-Monkey
Sun Wukong
Gold II
Level 146
God Stats
23W - 20L
1,548 SR
Queue Stats
84W - 91L
1,521 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
McSmiteo
Zhong Kui
Platinum III
Level 40
God Stats
6W - 10L
1,335 SR
Queue Stats
38W - 34L
1,824 MMR
Party 1
Chernobog
Chernobog
Gold V
spacemanspliff19
Chernobog
Gold V
Level 79
God Stats
7W - 13L
1,464 SR
Queue Stats
126W - 140L
1,262 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 88
1,449 SR
1,536 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,543 SR
1,564 MMR
Medusa
Medusa
Gold III
Bihhh PLEASE
Medusa
Gold III
Level 137
God Stats
1W - 1L
1,881 SR
Queue Stats
777W - 810L
1,572 MMR
Solo
Fenrir
Fenrir
Bronze III
Tibalttut
Fenrir
Bronze III
Level 108
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 1L
1,559 MMR
Party 2
Zeus
Zeus
Bronze IV
xcalmx__xdownx
Zeus
Bronze IV
Level 107
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 1L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coolio-Monkey
Sun Wukong
18
3 / 3 / 8
11,988
799
14,283
20,870
27,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
McSmiteo
Zhong Kui
20
10 / 0 / 3
14,110
941
19,130
17,554
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
18
0 / 2 / 9
11,426
762
8,343
8,289
3,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesNe ZhaMulanOdinHorus

VS

Bans
CthulhuCabrakanBastetBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
0 / 2 / 3
11,079
739
12,896
17,181
7,546
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
Tibalttut
Fenrir
16
1 / 5 / 2
10,668
711
8,858
18,868
16,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
3 / 6 / 1
11,136
742
14,572
10,680
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
5
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
3
0.75
W
Sun Wukong
Coolio-Monkey
Sun Wukong
3
3
8
2.33
W
Zhong Kui
McSmiteo
Zhong Kui
10
0
3
11.5
L
Fenrir
Tibalttut
Fenrir
1
5
2
0.4
W
Chernobog
0
2
9
2.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,756
Damage
36,326
46,713
Taken
46,729
48,684
Mitigated
28,205
16,506
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,896
7,338
0
2,710
17,181
7,546
2,169
7,571
8,769
0
50,657
W
Sun Wukong
Coolio-Monkey
Sun Wukong
14,283
1,561
0
5,448
20,870
27,562
360
6,916
13,954
304
31,552
W
Zhong Kui
McSmiteo
Zhong Kui
19,130
1,182
0
9,406
17,554
17,306
3,290
5,108
12,446
66,388
1,393
L
Fenrir
Tibalttut
Fenrir
8,858
2,285
0
1,959
18,868
16,220
275
6,343
11,269
0
27,720
W
Chernobog
8,343
5,189
0
1,652
8,289
3,816
624
2,821
5,468
0
49,860
L
14,572
1,383
0
125
10,680
4,439
0
4,260
5,878
38,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
32,883
181
Minions Killed
172
0
Camps Cleared
0
859,706
Distance Traveled
806,714
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,079
739
94
6
0
271,322
0
W
Sun Wukong
11,988
799
23
2
0
286,729
2
W
Zhong Kui
14,110
941
113
8
0
301,857
1
L
Fenrir
10,668
711
29
2
0
294,170
0
W
Chernobog
11,426
762
45
3
0
271,120
2
L
Zeus
11,136
742
49
3
0
241,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role