Player Matchup

Erlang Shen
Erlang Shen
Bologna355
Erlang Shen
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 214L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Fluffguck
Kuzenbo
Level 117
God Stats
9W - 5L
1,548 SR
Queue Stats
139W - 121L
1,548 Elo+
Party 1
Terra
Terra
Lewkaverik
Terra
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 95L
1,544 Elo+
Party 1
Chronos
Chronos
Silon
Chronos
Level 65
God Stats
2W - 3L
1,360 SR
Queue Stats
170W - 139L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
jed1m1ndtr1x
Danzaburou
Level 49
God Stats
3W - 0L
1,826 SR
Queue Stats
98W - 98L
1,477 Elo+
Party 1
Team Averages
Level 81
1,547 SR
1,526 Elo+

VS

Team Averages
Level 142
1,576 SR
1,514 Elo+
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Arrowe0376
Tiamat
Level 192
God Stats
3W - 3L
1,733 SR
Queue Stats
148W - 150L
1,542 Elo+
Solo
Bastet
Bastet
D_J_M_I_X_E_R247
Bastet
Level 137
God Stats
6W - 3L
1,536 SR
Queue Stats
204W - 147L
1,574 Elo+
Solo
Hun Batz
Hun Batz
GPDA01
Hun Batz
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 135L
1,442 Elo+
Solo
Thoth
Thoth
Vx Regicide xV
Thoth
Level 192
God Stats
3W - 6L
1,610 SR
Queue Stats
305W - 323L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bologna355
Erlang Shen
16
3 / 1 / 14
8,853
805
5,745
13,798
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Fluffguck
Kuzenbo
16
5 / 2 / 10
9,411
856
9,060
15,806
25,529
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
15
3 / 2 / 15
10,033
912
7,393
19,730
16,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
Silon
Chronos
16
3 / 1 / 13
9,307
846
11,466
11,821
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
jed1m1ndtr1x
Danzaburou
16
5 / 2 / 13
10,062
915
18,242
15,175
7,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 5 / 3
7,853
714
7,014
13,405
9,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
Arrowe0376
Tiamat
14
1 / 3 / 4
8,046
731
11,140
10,480
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 2 / 2
8,588
781
15,743
9,288
3,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
GPDA01
Hun Batz
13
0 / 6 / 4
7,379
671
11,593
12,580
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 5
8,438
767
11,191
9,665
3,811
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
19
Kills
8
8
Deaths
19
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
3
0.5
L
Tiamat
Arrowe0376
Tiamat
1
3
4
1
W
Erlang Shen
Bologna355
Erlang Shen
3
1
14
10
L
5
2
2
3
W
Kuzenbo
Fluffguck
Kuzenbo
5
2
10
5
L
Hun Batz
GPDA01
Hun Batz
0
6
4
0.33
W
Terra
3
2
15
5.25
W
Chronos
Silon
Chronos
3
1
13
9.5
L
1
3
5
1.17
W
Danzaburou
jed1m1ndtr1x
Danzaburou
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,906
Damage
56,681
76,330
Taken
55,418
68,777
Mitigated
30,313
47,831
Healing
22,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,014
826
5,165
3,305
13,405
9,566
100
7,080
5,982
15,151
642
L
Tiamat
Arrowe0376
Tiamat
11,140
345
598
3,417
10,480
7,328
0
5,004
5,361
24,204
299
W
Erlang Shen
Bologna355
Erlang Shen
5,745
1,243
1,913
3,010
13,798
13,408
66
3,738
10,060
0
8,907
L
15,743
2,765
1,080
3,023
9,288
3,596
0
3,459
5,668
0
21,895
W
Kuzenbo
Fluffguck
Kuzenbo
9,060
3,371
696
1,903
15,806
25,529
332
6,945
8,861
11,598
430
L
Hun Batz
GPDA01
Hun Batz
11,593
1,670
710
2,164
12,580
6,012
0
7,198
5,297
0
22,600
W
Terra
7,393
1,586
21,573
11,188
19,730
16,478
29
6,649
13,081
9,478
1,418
W
Chronos
Silon
Chronos
11,466
2,719
1,090
2,291
11,821
5,902
2,420
4,060
7,761
34,000
575
L
11,191
335
406
2,286
9,665
3,811
0
4,103
5,352
32,233
0
W
Danzaburou
jed1m1ndtr1x
Danzaburou
18,242
8,930
0
4,167
15,175
7,460
1,865
7,328
7,847
0
42,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,666
Gold Earned
40,304
158
Minions Killed
150
0
Camps Cleared
0
1,149,571
Distance Traveled
1,007,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,853
714
28
3
0
187,630
0
L
Tiamat
8,046
731
37
3
0
183,280
0
W
Erlang Shen
8,853
805
12
1
0
232,349
0
L
Bastet
8,588
781
17
2
0
236,662
0
W
Kuzenbo
9,411
856
8
1
0
244,718
0
L
Hun Batz
7,379
671
26
2
0
198,269
0
W
Terra
10,033
912
10
1
0
238,082
0
W
Chronos
9,307
846
54
5
0
247,262
0
L
Thoth
8,438
767
42
4
0
201,998
0
W
Danzaburou
10,062
915
74
7
0
187,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role