Player Matchup

Artemis
Artemis
DaRock1414
Artemis
Level 157
God Stats
0W - 1L
1,318 SR
Queue Stats
214W - 171L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
Eastwardcomic
Cthulhu
Level 25
God Stats
1W - 2L
1,730 SR
Queue Stats
18W - 24L
1,531 Elo+
Party 2
Hercules
Hercules
RalphShung
Hercules
Level 104
God Stats
32W - 24L
1,719 SR
Queue Stats
199W - 142L
1,597 Elo+
Party 2
Merlin
Merlin
Yeetmcsteven
Merlin
Level 153
God Stats
3W - 1L
1,821 SR
Queue Stats
221W - 173L
1,639 Elo+
Party 2
Erlang Shen
Erlang Shen
ºKellª
Erlang Shen
Level 104
God Stats
0W - 3L
1,554 SR
Queue Stats
134W - 117L
1,585 Elo+
Party 2
Team Averages
Level 109
1,629 SR
1,592 Elo+

VS

Team Averages
Level 148
1,519 SR
1,526 Elo+
Anubis
Anubis
ChrisMHK
Anubis
Level 124
God Stats
16W - 14L
1,598 SR
Queue Stats
246W - 260L
1,494 Elo+
Party 1
Nemesis
Nemesis
Lamprussy
Nemesis
Level 129
God Stats
4W - 1L
1,710 SR
Queue Stats
193W - 217L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
LordPocky
Kuzenbo
Level 159
God Stats
11W - 13L
1,362 SR
Queue Stats
122W - 183L
1,464 Elo+
Party 1
Mulan
Mulan
Silent419kill
Mulan
Level 181
God Stats
3W - 4L
1,200 SR
Queue Stats
342W - 330L
1,516 Elo+
Party 1
Medusa
Medusa
pepehands69420
Medusa
Level 145
God Stats
26W - 11L
1,723 SR
Queue Stats
305W - 259L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaRock1414
Artemis
13
2 / 4 / 1
7,325
563
5,242
8,761
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
8
0 / 2 / 0
5,054
389
804
3,994
1,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
RalphShung
Hercules
9
1 / 4 / 2
5,501
423
6,167
8,918
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
11
1 / 2 / 1
6,422
494
3,600
4,408
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ºKellª
Erlang Shen
13
2 / 2 / 1
6,758
520
3,415
10,035
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChrisMHK
Anubis
13
2 / 3 / 1
7,591
584
4,069
7,161
3,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Lamprussy
Nemesis
14
4 / 1 / 1
7,408
570
4,034
7,676
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
LordPocky
Kuzenbo
12
0 / 0 / 7
7,245
557
5,844
9,738
7,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 0 / 1
8,851
681
3,737
5,089
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
5 / 2 / 0
8,440
649
7,113
6,531
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChrisMHK
Anubis
2
3
1
0.83
L
Artemis
DaRock1414
Artemis
2
4
1
0.63
L
Cthulhu
0
2
0
0
W
Nemesis
Lamprussy
Nemesis
4
1
1
4.5
W
Kuzenbo
LordPocky
Kuzenbo
0
0
7
3.5
L
Hercules
RalphShung
Hercules
1
4
2
0.5
W
3
0
1
3.5
L
Merlin
1
2
1
0.75
W
5
2
0
2.5
L
Erlang Shen
ºKellª
Erlang Shen
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
24,797
36,116
Taken
36,195
13,794
Mitigated
17,938
10,054
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChrisMHK
Anubis
4,069
0
0
2,453
7,161
3,035
480
1,265
5,440
63,351
879
L
Artemis
DaRock1414
Artemis
5,242
2,098
0
2,320
8,761
2,544
66
925
7,836
0
50,740
L
Cthulhu
804
377
0
348
3,994
1,486
0
0
3,994
15,503
0
W
Nemesis
Lamprussy
Nemesis
4,034
1,327
0
846
7,676
2,864
119
136
7,520
0
59,532
W
Kuzenbo
LordPocky
Kuzenbo
5,844
2,556
2,315
2,805
9,738
7,684
116
1,433
7,853
18,594
1,574
L
Hercules
RalphShung
Hercules
6,167
1,518
0
1,658
8,918
4,414
0
5,119
3,799
0
20,731
W
3,737
1,095
0
2,401
5,089
2,251
0
950
4,119
0
61,649
L
Merlin
3,600
314
0
552
4,408
1,245
0
2,027
2,381
46,185
988
W
7,113
2,124
0
1,116
6,531
2,104
195
0
6,474
0
69,597
L
Erlang Shen
ºKellª
Erlang Shen
3,415
1,465
0
5,176
10,035
4,105
0
1,444
8,591
0
49,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
39,535
351
Minions Killed
520
0
Camps Cleared
0
1,278,348
Distance Traveled
1,354,797
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,591
584
120
9
0
252,042
1
L
Artemis
7,325
563
97
7
0
226,430
0
L
Cthulhu
5,054
389
23
2
0
233,063
0
W
Nemesis
7,408
570
116
9
0
311,342
0
W
Kuzenbo
7,245
557
26
2
0
269,797
5
L
Hercules
5,501
423
35
3
0
262,168
0
W
Mulan
8,851
681
133
10
0
270,229
2
L
Merlin
6,422
494
108
8
0
245,602
0
W
Medusa
8,440
649
125
10
0
251,387
2
L
Erlang Shen
6,758
520
88
7
0
311,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role