Player Matchup

Mercury
Mercury
 
Mercury
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LTbanana77
Medusa
Level 29
God Stats
7W - 2L
1,718 SR
Queue Stats
18W - 16L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
MonkeyMan7
Cthulhu
Level 96
God Stats
4W - 0L
1,888 SR
Queue Stats
96W - 84L
1,558 Elo+
Party 2
Janus
Janus
Stealsword
Janus
Level 163
God Stats
4W - 9L
1,332 SR
Queue Stats
100W - 100L
1,471 Elo+
Solo
Terra
Terra
skrimp1
Terra
Level 27
God Stats
2W - 1L
1,691 SR
Queue Stats
18W - 16L
1,559 Elo+
Party 2
Team Averages
Level 116
1,626 SR
1,529 Elo+

VS

Team Averages
Level 150
1,457 SR
1,556 Elo+
Janus
Janus
Brickk
Janus
Level 157
God Stats
4W - 2L
1,846 SR
Queue Stats
153W - 141L
1,530 Elo+
Solo
Neith
Neith
NecroCappo
Neith
Level 152
God Stats
1W - 3L
1,228 SR
Queue Stats
199W - 205L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
SapphireLapiz
Gilgamesh
Level 157
God Stats
1W - 2L
1,289 SR
Queue Stats
173W - 154L
1,569 Elo+
Party 1
Ravana
Ravana
Sikinprime2
Ravana
Level 158
God Stats
7W - 23L
1,347 SR
Queue Stats
333W - 336L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
deJakeman101
Sylvanus
Level 128
God Stats
22W - 21L
1,576 SR
Queue Stats
93W - 71L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
8 / 1 / 2
11,042
650
10,161
13,143
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
LTbanana77
Medusa
16
2 / 1 / 5
8,914
524
13,657
10,533
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MonkeyMan7
Cthulhu
16
0 / 1 / 0
10,118
595
9,500
24,612
23,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
15
1 / 4 / 0
8,591
505
3,801
11,195
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
skrimp1
Terra
15
0 / 1 / 9
8,960
527
6,267
10,960
8,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brickk
Janus
16
4 / 4 / 1
9,448
556
11,956
9,460
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
14
2 / 2 / 0
8,493
500
6,955
9,846
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SapphireLapiz
Gilgamesh
15
1 / 3 / 4
8,165
480
7,262
15,526
9,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
16
1 / 0 / 0
9,420
554
16,582
12,188
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
deJakeman101
Sylvanus
11
0 / 2 / 1
7,497
441
4,831
13,719
11,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
8
8
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
2
9
L
Janus
Brickk
Janus
4
4
1
1.13
W
Medusa
LTbanana77
Medusa
2
1
5
4.5
W
Cthulhu
MonkeyMan7
Cthulhu
0
1
0
0
L
Neith
2
2
0
1
L
Gilgamesh
SapphireLapiz
Gilgamesh
1
3
4
1
L
Ravana
1
0
0
1
W
Janus
1
4
0
0.25
L
Sylvanus
deJakeman101
Sylvanus
0
2
1
0.25
W
Terra
skrimp1
Terra
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,386
Damage
47,586
70,443
Taken
60,739
44,200
Mitigated
41,601
25,621
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,161
4,870
0
1,449
13,143
5,801
1,033
1,703
11,343
0
106,724
L
Janus
Brickk
Janus
11,956
1,484
0
504
9,460
4,011
0
1,699
7,761
75,508
2,033
W
Medusa
LTbanana77
Medusa
13,657
5,799
0
5,494
10,533
3,397
0
4,665
5,746
0
82,354
W
Cthulhu
MonkeyMan7
Cthulhu
9,500
1,426
0
11,330
24,612
23,838
311
0
22,854
76,948
2,571
L
Neith
6,955
1,394
0
2,778
9,846
3,666
512
2,141
7,705
0
72,810
L
Gilgamesh
SapphireLapiz
Gilgamesh
7,262
1,772
0
1,265
15,526
9,953
0
4,228
11,298
0
60,274
L
Ravana
16,582
5,419
0
5,666
12,188
12,440
0
7,289
4,648
0
76,547
W
Janus
3,801
312
0
2,423
11,195
2,387
0
6,293
4,406
57,366
1,311
L
Sylvanus
deJakeman101
Sylvanus
4,831
672
2,070
5,362
13,719
11,531
0
2,942
10,777
22,637
434
W
Terra
skrimp1
Terra
6,267
563
789
4,136
10,960
8,777
13
3,123
7,757
24,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
43,023
607
Minions Killed
554
0
Camps Cleared
0
1,858,548
Distance Traveled
1,632,804
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,042
650
168
10
0
433,542
0
L
Janus
9,448
556
147
9
0
356,599
0
W
Medusa
8,914
524
157
9
0
354,392
0
W
Cthulhu
10,118
595
149
9
0
302,559
0
L
Neith
8,493
500
147
9
0
317,125
2
L
Gilgamesh
8,165
480
85
5
0
397,393
2
L
Ravana
9,420
554
144
8
0
324,236
0
W
Janus
8,591
505
94
6
0
352,369
0
L
Sylvanus
7,497
441
31
2
0
237,451
2
W
Terra
8,960
527
39
2
0
415,686
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role