Player Matchup

Chang'e
Chang'e
Bronze III
CringeAhAhMan
Chang'e
Bronze III
Level 144
God Stats
2W - 0L
1,950 SR
Queue Stats
5W - 1L
1,549 MMR
Party 1
Ares
Ares
Bronze III
JellyDoggy
Ares
Bronze III
Level 161
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 1L
1,549 MMR
Party 1
Odin
Odin
Bronze III
TheeCook
Odin
Bronze III
Level 188
God Stats
1W - 0L
1,835 SR
Queue Stats
5W - 1L
1,549 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 164
1,793 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,491 SR
1,587 MMR
Hou Yi
Hou Yi
Silver II
BrenoBurNN
Hou Yi
Silver II
Level 125
God Stats
0W - 2L
1,311 SR
Queue Stats
32W - 44L
1,407 MMR
Solo
King Arthur
King Arthur
Gold II
LilLairo
King Arthur
Gold II
Level 135
God Stats
0W - 1L
1,605 SR
Queue Stats
12W - 6L
1,757 MMR
Party 2
Eset
Eset
Gold V
xXmaxlozanoXx
Eset
Gold V
Level 136
God Stats
0W - 2L
1,557 SR
Queue Stats
14W - 14L
1,595 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
2 / 2 / 11
8,504
850
6,535
6,505
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
7 / 1 / 14
9,529
953
9,560
11,138
12,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
15
12 / 1 / 9
10,477
1,048
11,970
12,099
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bans
Ix ChelAchillesRamaMulanSol

VS

Bans
HorusChaacAnhurGuan YuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BrenoBurNN
Hou Yi
12
2 / 6 / 2
7,990
799
3,780
8,199
2,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LilLairo
King Arthur
10
0 / 7 / 1
6,529
653
7,753
14,462
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 8 / 2
7,268
727
3,843
8,366
2,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
3
4
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BrenoBurNN
Hou Yi
2
6
2
0.5
W
Chang'e
2
2
11
3.75
W
7
1
14
14
L
King Arthur
LilLairo
King Arthur
0
7
1
0.07
W
Odin
12
1
9
16.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
15,376
29,742
Taken
31,027
25,320
Mitigated
13,888
10,269
Healing
2,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BrenoBurNN
Hou Yi
3,780
1,413
0
610
8,199
2,761
0
3,553
4,423
0
16,647
W
Chang'e
6,535
373
3,779
2,720
6,505
2,817
564
969
5,523
36,493
721
W
9,560
1,323
0
1,763
11,138
12,107
204
1,794
9,331
15,301
1,550
L
King Arthur
LilLairo
King Arthur
7,753
1,164
0
1,294
14,462
8,481
0
9,303
4,844
0
16,167
W
Odin
11,970
4,401
0
2,007
12,099
10,396
328
1,448
10,651
0
22,371
L
3,843
313
0
655
8,366
2,646
0
2,471
5,568
19,192
222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
21,787
98
Minions Killed
88
0
Camps Cleared
0
567,007
Distance Traveled
446,880
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,990
799
37
4
0
140,589
2
W
Chang'e
8,504
850
62
6
0
191,049
0
W
Ares
9,529
953
16
2
0
173,942
0
L
King Arthur
6,529
653
20
2
0
170,514
0
W
Odin
10,477
1,048
20
2
0
202,016
0
L
Eset
7,268
727
31
3
0
135,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role