Player Matchup

Camazotz
Camazotz
BuzzYumm
Camazotz
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,455 Elo+
Party 1
King Arthur
King Arthur
NoddGod24
King Arthur
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
79W - 102L
1,391 Elo+
Party 1
Kuzenbo
Kuzenbo
TikiYumm
Kuzenbo
Level 62
God Stats
5W - 7L
1,431 SR
Queue Stats
48W - 71L
1,357 Elo+
Party 1
Yu Huang
Yu Huang
baIistc
Yu Huang
Level 29
God Stats
2W - 5L
1,453 SR
Queue Stats
40W - 56L
1,343 Elo+
Party 1
Artemis
Artemis
v11gamer400
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,364 Elo+

VS

Team Averages
Level 120
1,642 SR
1,471 Elo+
Thor
Thor
AtharvGrover
Thor
Level 128
God Stats
5W - 4L
1,517 SR
Queue Stats
335W - 308L
1,453 Elo+
Solo
Vulcan
Vulcan
Rangersight
Vulcan
Level 119
God Stats
142W - 91L
1,611 SR
Queue Stats
365W - 343L
1,428 Elo+
Solo
Anhur
Anhur
SugaaDev
Anhur
Level 125
God Stats
7W - 4L
1,572 SR
Queue Stats
35W - 36L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
Terio23
Jormungandr
Level 126
God Stats
3W - 0L
1,807 SR
Queue Stats
43W - 42L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
YahelXY89
Cthulhu
Level 101
God Stats
7W - 3L
1,704 SR
Queue Stats
258W - 243L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BuzzYumm
Camazotz
14
6 / 7 / 1
8,501
472
9,905
19,821
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
NoddGod24
King Arthur
14
2 / 6 / 1
8,413
467
7,487
19,195
11,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
TikiYumm
Kuzenbo
12
0 / 6 / 3
7,361
409
6,935
20,284
22,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
baIistc
Yu Huang
12
1 / 5 / 4
7,641
425
6,675
9,392
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
v11gamer400
Artemis
13
0 / 4 / 0
7,078
393
4,351
7,027
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
10,039
558
7,369
15,967
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
16
7 / 1 / 8
10,501
583
17,948
6,047
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
SugaaDev
Anhur
15
4 / 3 / 9
8,987
499
6,462
8,555
2,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
Terio23
Jormungandr
15
5 / 1 / 13
10,198
567
9,681
15,770
15,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
YahelXY89
Cthulhu
16
5 / 1 / 10
10,477
582
15,583
17,406
17,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
9
Kills
28
28
Deaths
9
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Camazotz
BuzzYumm
Camazotz
6
7
1
0.93
L
King Arthur
NoddGod24
King Arthur
2
6
1
0.42
W
Vulcan
7
1
8
11
W
Anhur
SugaaDev
Anhur
4
3
9
2.83
W
Jormungandr
Terio23
Jormungandr
5
1
13
11.5
L
Kuzenbo
TikiYumm
Kuzenbo
0
6
3
0.25
W
Cthulhu
YahelXY89
Cthulhu
5
1
10
10
L
Yu Huang
baIistc
Yu Huang
1
5
4
0.6
L
Artemis
v11gamer400
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,353
Damage
57,043
75,719
Taken
63,745
43,920
Mitigated
44,769
15,516
Healing
20,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,369
1,122
0
7,643
15,967
6,799
1,147
2,419
13,548
0
75,334
L
Camazotz
BuzzYumm
Camazotz
9,905
2,528
0
6,464
19,821
5,511
0
9,028
10,275
0
49,225
L
King Arthur
NoddGod24
King Arthur
7,487
1,432
0
3,079
19,195
11,399
0
11,824
6,269
0
52,714
W
Vulcan
17,948
230
0
2,336
6,047
2,339
2,029
1,902
4,145
75,253
741
W
Anhur
SugaaDev
Anhur
6,462
2,946
0
2,147
8,555
2,600
2,764
3,392
5,163
0
42,362
W
Jormungandr
Terio23
Jormungandr
9,681
2,942
724
4,124
15,770
15,714
834
3,686
12,084
42,817
707
L
Kuzenbo
TikiYumm
Kuzenbo
6,935
1,782
0
3,229
20,284
22,418
0
9,214
10,428
28,552
0
W
Cthulhu
YahelXY89
Cthulhu
15,583
925
303
3,490
17,406
17,317
1,144
2,986
14,420
58,398
1,189
L
Yu Huang
baIistc
Yu Huang
6,675
985
0
1,700
9,392
2,543
0
6,216
2,724
46,098
128
L
Artemis
v11gamer400
Artemis
4,351
2,392
0
1,044
7,027
2,049
0
2,886
4,120
0
39,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
50,202
342
Minions Killed
452
0
Camps Cleared
0
1,661,824
Distance Traveled
1,758,022
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,039
558
105
6
0
337,040
0
L
Camazotz
8,501
472
76
4
0
363,101
0
L
King Arthur
8,413
467
87
5
0
308,027
0
W
Vulcan
10,501
583
112
6
0
409,069
5
W
Anhur
8,987
499
75
4
0
358,835
0
W
Jormungandr
10,198
567
58
3
0
332,666
0
L
Kuzenbo
7,361
409
24
1
0
351,078
0
W
Cthulhu
10,477
582
102
6
0
320,412
0
L
Yu Huang
7,641
425
76
4
0
337,883
4
L
Artemis
7,078
393
79
4
0
301,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role