Player Matchup

Nut
Nut
Caktuz
Nut
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 205L
1,432 Elo+
Party 2
Anubis
Anubis
N3SCAU_Maxximo
Anubis
Level 119
God Stats
4W - 2L
1,807 SR
Queue Stats
355W - 357L
1,517 Elo+
Solo
Nike
Nike
SweetyTrap
Nike
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 265L
1,600 Elo+
Solo
Lancelot
Lancelot
TTV_ZakGamingX
Lancelot
Level 124
God Stats
2W - 4L
1,675 SR
Queue Stats
92W - 103L
1,414 Elo+
Solo
Sobek
Sobek
c0meta
Sobek
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 213L
1,506 Elo+
Party 2
Team Averages
Level 117
1,596 SR
1,494 Elo+

VS

Team Averages
Level 77
1,522 SR
1,446 Elo+
Nu Wa
Nu Wa
Sanguchitoo1
Nu Wa
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 161L
1,555 Elo+
Solo
Hou Yi
Hou Yi
fabi2311
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1
Bakasura
Bakasura
fitvvv
Bakasura
Level 29
God Stats
4W - 1L
1,730 SR
Queue Stats
37W - 52L
1,387 Elo+
Party 1
Odin
Odin
xOliyu
Odin
Level 67
God Stats
6W - 7L
1,408 SR
Queue Stats
80W - 82L
1,417 Elo+
Party 1
Mercury
Mercury
yamisukehiiro
Mercury
Level 62
God Stats
19W - 18L
1,470 SR
Queue Stats
63W - 70L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Caktuz
Nut
13
3 / 7 / 1
7,176
478
5,048
12,305
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 2
7,265
484
6,469
12,349
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 3
8,584
572
9,039
12,680
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
15
8 / 4 / 1
8,449
563
10,900
11,862
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
c0meta
Sobek
10
0 / 3 / 6
6,724
448
4,653
15,933
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
8,998
600
10,380
6,730
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
fabi2311
Hou Yi
15
8 / 3 / 5
8,592
573
12,412
9,044
3,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
fitvvv
Bakasura
14
3 / 3 / 0
8,567
571
7,917
12,993
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
xOliyu
Odin
13
6 / 0 / 11
8,870
591
10,019
13,338
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
14
3 / 5 / 7
7,893
526
7,408
13,933
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
12
Kills
22
22
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nut
Caktuz
Nut
3
7
1
0.5
L
0
6
2
0.17
W
2
1
9
6.5
L
1
2
3
1.25
L
Lancelot
8
4
1
2.13
L
Sobek
c0meta
Sobek
0
3
6
1
W
Hou Yi
fabi2311
Hou Yi
8
3
5
3.5
W
Bakasura
fitvvv
Bakasura
3
3
0
1
W
Odin
xOliyu
Odin
6
0
11
11.5
W
Mercury
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
48,136
65,129
Taken
56,038
30,846
Mitigated
28,480
16,742
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
Caktuz
Nut
5,048
2,761
0
2,561
12,305
3,928
0
927
11,378
0
35,184
L
6,469
234
0
3,343
12,349
4,992
0
3,550
8,149
63,313
0
W
10,380
1,780
0
431
6,730
1,630
283
2,525
4,205
76,055
634
L
9,039
1,260
0
2,459
12,680
5,862
0
570
9,861
6,216
72,551
L
Lancelot
10,900
2,196
0
3,109
11,862
4,672
0
3,328
8,534
0
67,346
L
Sobek
c0meta
Sobek
4,653
675
0
5,270
15,933
11,392
0
2,062
13,871
20,926
0
W
Hou Yi
fabi2311
Hou Yi
12,412
5,588
0
3,542
9,044
3,028
1,938
1,957
7,087
0
54,682
W
Bakasura
fitvvv
Bakasura
7,917
4,221
0
4,818
12,993
10,038
0
2,058
10,935
0
33,449
W
Odin
xOliyu
Odin
10,019
1,423
0
4,572
13,338
8,900
140
4,438
8,900
0
29,541
W
Mercury
7,408
3,832
0
1,258
13,933
4,884
0
1,209
12,724
0
49,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
42,920
461
Minions Killed
430
0
Camps Cleared
0
1,508,334
Distance Traveled
1,534,596
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,176
478
64
4
0
268,833
4
L
Anubis
7,265
484
123
8
0
269,387
0
W
Nu Wa
8,998
600
132
9
0
286,698
0
L
Nike
8,584
572
145
10
0
309,492
1
L
Lancelot
8,449
563
97
6
0
365,522
0
L
Sobek
6,724
448
32
2
0
295,100
0
W
Hou Yi
8,592
573
94
6
0
285,821
0
W
Bakasura
8,567
571
102
7
0
287,253
1
W
Odin
8,870
591
27
2
0
332,103
8
W
Mercury
7,893
526
75
5
0
342,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role