Player Matchup

Agni
Agni
BDB x JDATCH
Agni
Level 146
God Stats
1W - 1L
1,509 SR
Queue Stats
36W - 17L
1,640 Elo+
Solo
Xbalanque
Xbalanque
BigHairamGear
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 277L
1,520 Elo+
Party 2
Bacchus
Bacchus
CrisIV
Bacchus
Level 45
God Stats
1W - 2L
1,371 SR
Queue Stats
14W - 23L
1,614 Elo+
Party 2
Thor
Thor
DanCF90F
Thor
Level 30
God Stats
0W - 1L
1,681 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Poseidon
Poseidon
NanciPelosi
Poseidon
Level 85
God Stats
70W - 48L
1,513 SR
Queue Stats
88W - 73L
1,466 Elo+
Solo
Team Averages
Level 82
1,515 SR
1,548 Elo+

VS

Team Averages
Level 122
1,562 SR
1,553 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ciegon47TTV
Ne Zha
Level 99
God Stats
17W - 7L
1,576 SR
Queue Stats
312W - 133L
1,687 Elo+
Solo
Vulcan
Vulcan
ElChupaConchasXD
Vulcan
Level 121
God Stats
4W - 5L
1,557 SR
Queue Stats
57W - 56L
1,524 Elo+
Party 1
Susano
Susano
Itzammna
Susano
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 83L
1,409 Elo+
Solo
Atlas
Atlas
xstep16
Atlas
Level 155
God Stats
3W - 1L
1,676 SR
Queue Stats
68W - 49L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,089
1,011
5,369
6,021
2,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
BigHairamGear
Xbalanque
13
1 / 4 / 3
8,053
1,007
8,958
11,574
4,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
CrisIV
Bacchus
13
0 / 0 / 3
7,464
933
3,077
7,907
6,728
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
14
5 / 2 / 1
9,530
1,191
10,338
11,168
3,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
NanciPelosi
Poseidon
13
0 / 4 / 1
7,226
903
2,345
4,031
1,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

248

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 1 / 4
8,927
1,116
8,139
2,942
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ne Zha
14
2 / 2 / 7
8,496
1,062
9,958
7,695
7,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

14
2 / 1 / 5
8,465
1,058
7,213
4,268
1,496
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Itzammna
Susano
13
0 / 2 / 7
7,849
981
5,267
9,454
3,756
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
xstep16
Atlas
14
3 / 0 / 8
9,853
1,232
8,400
8,502
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
11
11
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
4
6
L
0
1
4
2
L
Xbalanque
BigHairamGear
Xbalanque
1
4
3
0.63
W
Ne Zha
2
2
7
2.75
L
Bacchus
CrisIV
Bacchus
0
0
3
1.5
L
Thor
5
2
1
2.75
W
2
1
5
4.5
W
Susano
Itzammna
Susano
0
2
7
1.75
L
Poseidon
NanciPelosi
Poseidon
0
4
1
0.13
W
Atlas
xstep16
Atlas
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
38,977
40,701
Taken
32,861
18,030
Mitigated
23,381
2,078
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,139
0
0
0
2,942
991
0
733
2,209
26,231
0
L
5,369
263
0
967
6,021
2,307
0
4,127
1,894
28,921
0
L
Xbalanque
BigHairamGear
Xbalanque
8,958
2,901
0
514
11,574
4,025
0
6,203
5,371
0
23,637
W
Ne Zha
9,958
1,894
0
1,592
7,695
7,149
0
2,295
5,400
0
21,026
L
Bacchus
CrisIV
Bacchus
3,077
155
0
348
7,907
6,728
0
5,087
2,820
6,607
0
L
Thor
10,338
1,033
0
249
11,168
3,800
0
6,171
4,997
0
23,834
W
7,213
56
0
0
4,268
1,496
0
310
3,958
25,457
0
W
Susano
Itzammna
Susano
5,267
972
0
417
9,454
3,756
0
3,826
5,628
0
11,561
L
Poseidon
NanciPelosi
Poseidon
2,345
442
0
0
4,031
1,170
0
1,738
2,293
10,572
0
W
Atlas
xstep16
Atlas
8,400
2,404
0
868
8,502
9,989
0
3,627
4,875
14,764
1,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
43,590
146
Minions Killed
162
6
Camps Cleared
3
668,422
Distance Traveled
832,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,927
1,116
55
7
1
174,664
0
L
Agni
8,089
1,011
52
7
0
153,852
0
L
Xbalanque
8,053
1,007
37
5
2
147,839
0
W
Ne Zha
8,496
1,062
23
3
1
159,886
0
L
Bacchus
7,464
933
20
3
0
138,325
0
L
Thor
9,530
1,191
26
3
3
165,648
0
W
Vulcan
8,465
1,058
48
6
1
158,326
0
W
Susano
7,849
981
20
3
0
173,298
0
L
Poseidon
7,226
903
11
1
1
62,758
0
W
Atlas
9,853
1,232
16
2
0
165,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role