Player Matchup

Achilles
Achilles
Looredoo
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,281 Elo+
Party 1
Ullr
Ullr
ThePleasurer69
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
staruni
Kukulkan
Level 27
God Stats
0W - 2L
1,485 SR
Queue Stats
16W - 27L
1,219 Elo+
Party 1
Team Averages
Level 27
1,495 SR
1,280 Elo+

VS

Team Averages
Level 42
1,497 SR
1,462 Elo+
Hou Yi
Hou Yi
BOBAFLEA3000
Hou Yi
Level 41
God Stats
6W - 5L
1,546 SR
Queue Stats
30W - 37L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
BackDoorBull
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,435 Elo+
Party 2
Bacchus
Bacchus
Suckatoebubs
Bacchus
Level 59
God Stats
22W - 27L
1,446 SR
Queue Stats
91W - 91L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Looredoo
Achilles
14
2 / 7 / 1
8,980
748
4,436
14,931
12,189
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 3 / 1
8,086
674
5,301
11,778
4,320
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
staruni
Kukulkan
15
1 / 5 / 1
8,658
722
7,748
9,216
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 0 / 3
11,170
931
13,689
7,946
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BackDoorBull
Baron Samedi
16
6 / 1 / 9
10,153
846
11,191
8,169
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Suckatoebubs
Bacchus
14
1 / 2 / 12
9,283
774
8,515
11,341
10,925
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
0
3
9.5
W
Baron Samedi
BackDoorBull
Baron Samedi
6
1
9
10.5
L
Achilles
Looredoo
Achilles
2
7
1
0.36
W
Bacchus
Suckatoebubs
Bacchus
1
2
12
3.5
L
0
3
1
0.17
L
Kukulkan
staruni
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,485
Damage
33,395
35,925
Taken
27,456
19,994
Mitigated
21,596
3,887
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
13,689
6,546
0
1,030
7,946
3,052
2,554
1,896
6,050
0
49,997
W
Baron Samedi
BackDoorBull
Baron Samedi
11,191
191
2,627
2,844
8,169
7,619
186
2,453
5,716
34,280
0
L
Achilles
Looredoo
Achilles
4,436
1,063
0
584
14,931
12,189
0
7,070
7,844
0
9,018
W
Bacchus
Suckatoebubs
Bacchus
8,515
892
0
1,381
11,341
10,925
635
3,273
8,068
15,008
1,937
L
5,301
1,178
0
1,617
11,778
4,320
0
7,342
4,412
0
23,876
L
Kukulkan
staruni
Kukulkan
7,748
819
0
1,686
9,216
3,485
0
4,999
4,200
31,288
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
30,606
92
Minions Killed
139
0
Camps Cleared
0
536,063
Distance Traveled
632,553
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,170
931
78
7
0
214,891
0
W
Baron Samedi
10,153
846
41
3
0
215,086
0
L
Achilles
8,980
748
9
1
0
163,091
1
W
Bacchus
9,283
774
20
2
0
202,576
2
L
Ullr
8,086
674
32
3
0
197,160
0
L
Kukulkan
8,658
722
51
4
0
175,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role