Player Matchup

Ne Zha
Ne Zha
Acareless
Ne Zha
Level 155
God Stats
23W - 6L
1,804 SR
Queue Stats
2,785W - 274L
1,905 Elo+
Party 1
Medusa
Medusa
Java820
Medusa
Level 86
God Stats
4W - 0L
1,780 SR
Queue Stats
222W - 72L
1,692 Elo+
Solo
Ah Puch
Ah Puch
专业公猪产后护理师成哥
Ah Puch
Level 134
God Stats
7W - 0L
1,967 SR
Queue Stats
555W - 56L
1,871 Elo+
Party 1
Danzaburou
Danzaburou
小小的空白格
Danzaburou
Level 158
God Stats
10W - 2L
1,766 SR
Queue Stats
818W - 236L
1,790 Elo+
Party 1
Artio
Artio
木偶13
Artio
Level 148
God Stats
8W - 1L
1,822 SR
Queue Stats
1,110W - 330L
1,757 Elo+
Party 1
Team Averages
Level 136
1,828 SR
1,803 Elo+

VS

Team Averages
Level 132
1,525 SR
1,491 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
McxStuD
Artio
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,489 Elo+
Solo
Mulan
Mulan
Snip3rKing0504
Mulan
Level 124
God Stats
2W - 2L
1,623 SR
Queue Stats
108W - 103L
1,498 Elo+
Solo
Osiris
Osiris
fabriwar6
Osiris
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 99L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
xSomeGamerx
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 295L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Acareless
Ne Zha
10
0 / 1 / 5
6,316
1,579
2,229
2,615
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Java820
Medusa
9
4 / 2 / 0
6,276
1,569
2,619
2,867
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 0 / 5
6,460
1,615
2,485
2,582
773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
9
4 / 2 / 2
5,935
1,484
2,730
3,420
955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artio
木偶13
Artio
9
0 / 1 / 6
5,855
1,464
408
5,123
2,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 1 / 0
1,072
268
0
527
115
Artio
McxStuD
Artio
5
0 / 1 / 0
4,133
1,033
99
2,038
1,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 1
5,208
1,302
1,965
4,590
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
fabriwar6
Osiris
7
1 / 3 / 0
4,735
1,184
1,294
4,221
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xSomeGamerx
Erlang Shen
1
0 / 1 / 0
1,072
268
0
573
70

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
2
6
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Ne Zha
Acareless
Ne Zha
0
1
5
2.5
W
Medusa
Java820
Medusa
4
2
0
2
L
Artio
McxStuD
Artio
0
1
0
0
L
1
3
1
0.5
L
Osiris
fabriwar6
Osiris
1
3
0
0.33
L
Erlang Shen
xSomeGamerx
Erlang Shen
0
1
0
0
W
Danzaburou
4
2
2
2.5
W
Artio
木偶13
Artio
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,471
Damage
3,358
16,607
Taken
11,949
5,999
Mitigated
7,899
5,320
Healing
1,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
527
115
0
0
527
0
0
W
Ne Zha
Acareless
Ne Zha
2,229
394
0
650
2,615
1,027
1,175
0
2,615
0
7,827
W
Medusa
Java820
Medusa
2,619
1,144
153
540
2,867
773
1,191
0
2,799
0
11,229
L
Artio
McxStuD
Artio
99
0
258
225
2,038
1,146
0
486
1,552
234
0
L
1,965
228
0
265
4,590
2,466
0
1,042
3,548
0
6,947
L
Osiris
fabriwar6
Osiris
1,294
500
94
184
4,221
4,102
0
1,365
2,856
0
3,179
L
Erlang Shen
xSomeGamerx
Erlang Shen
0
0
0
0
573
70
0
0
573
0
0
W
2,485
407
0
704
2,582
773
620
0
2,582
12,095
0
W
Danzaburou
2,730
1,718
0
615
3,420
955
3,100
0
3,353
0
10,062
W
Artio
木偶13
Artio
408
33
1,168
1,490
5,123
2,471
787
99
4,988
2,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
16,220
55
Minions Killed
7
0
Camps Cleared
0
379,895
Distance Traveled
137,938
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
1,072
268
0
0
0
0
0
W
Ne Zha
6,316
1,579
18
5
0
76,709
0
W
Medusa
6,276
1,569
3
1
0
86,474
0
L
Artio
4,133
1,033
0
0
0
34,793
0
L
Mulan
5,208
1,302
6
2
0
46,605
0
L
Osiris
4,735
1,184
1
0
0
56,540
0
L
Erlang Shen
1,072
268
0
0
0
0
0
W
Ah Puch
6,460
1,615
19
5
0
78,603
0
W
Danzaburou
5,935
1,484
11
3
0
67,776
0
W
Artio
5,855
1,464
4
1
0
70,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role