Player Matchup

Ares
Ares
Haxror2
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,622 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Holefisher
Ah Muzen Cab
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 13L
1,565 Elo+
Party 1
Sobek
Sobek
ItsGambiit
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,565 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,584 Elo+

VS

Team Averages
Level 153
1,500 SR
1,526 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nosoku
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Haxror2
Ares
13
2 / 1 / 5
7,917
792
3,474
7,949
5,973
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Holefisher
Ah Muzen Cab
15
3 / 2 / 3
8,671
867
6,959
7,863
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
14
2 / 0 / 4
7,917
792
3,610
6,559
6,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 2 / 1
7,808
781
6,578
5,833
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
 
Hel
13
1 / 4 / 2
7,774
777
3,604
6,366
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Nosoku
Ah Muzen Cab
14
0 / 1 / 2
7,731
773
5,606
4,906
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
1
1.25
L
Hel
 
Hel
1
4
2
0.5
W
Ares
Haxror2
Ares
2
1
5
4.5
W
Ah Muzen Cab
Holefisher
Ah Muzen Cab
3
2
3
2.25
W
Sobek
2
0
4
4
L
Ah Muzen Cab
Nosoku
Ah Muzen Cab
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,043
Damage
15,788
22,371
Taken
17,105
15,079
Mitigated
9,051
4,877
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,578
1,120
0
549
5,833
5,208
0
3,294
2,528
23,170
585
L
Hel
 
Hel
3,604
73
369
1,924
6,366
2,048
0
1,827
4,454
21,162
0
W
Ares
Haxror2
Ares
3,474
359
265
1,510
7,949
5,973
0
2,484
5,116
11,345
0
W
Ah Muzen Cab
Holefisher
Ah Muzen Cab
6,959
2,417
0
1,219
7,863
2,994
260
4,256
3,325
0
44,490
W
Sobek
3,610
457
0
1,883
6,559
6,112
0
2,191
4,254
12,347
1,723
L
Ah Muzen Cab
Nosoku
Ah Muzen Cab
5,606
1,801
0
532
4,906
1,795
0
1,817
3,061
0
26,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,505
Gold Earned
23,313
130
Minions Killed
153
0
Camps Cleared
0
594,123
Distance Traveled
493,803
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,808
781
49
5
0
153,939
5
L
Hel
7,774
777
62
6
0
152,741
0
W
Ares
7,917
792
16
2
0
193,571
0
W
Ah Muzen Cab
8,671
867
102
10
0
211,989
4
W
Sobek
7,917
792
12
1
0
188,563
0
L
Ah Muzen Cab
7,731
773
42
4
0
187,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role