Player Matchup

Jing Wei
Jing Wei
FolkDerrill2
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,406 Elo+
Solo
Poseidon
Poseidon
Henry0608
Poseidon
Level 46
God Stats
15W - 14L
1,523 SR
Queue Stats
164W - 177L
1,406 Elo+
Solo
Bellona
Bellona
Massah Kernal 2
Bellona
Level 16
God Stats
5W - 7L
1,345 SR
Queue Stats
50W - 52L
1,319 Elo+
Party 1
Loki
Loki
Metal_Molar
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,217 Elo+
Party 1
Kuzenbo
Kuzenbo
PositivelyCJ
Kuzenbo
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 8L
980 Elo+
Party 1
Team Averages
Level 47
1,474 SR
1,266 Elo+

VS

Team Averages
Level 90
1,547 SR
1,461 Elo+
Artemis
Artemis
Brights_2_Swole
Artemis
Level 94
God Stats
31W - 26L
1,580 SR
Queue Stats
201W - 217L
1,409 Elo+
Solo
Surtr
Surtr
CombatSteVe1337
Surtr
Level 49
God Stats
12W - 3L
1,708 SR
Queue Stats
57W - 71L
1,436 Elo+
Solo
Kukulkan
Kukulkan
MightyLeviathan
Kukulkan
Level 87
God Stats
12W - 9L
1,599 SR
Queue Stats
67W - 71L
1,481 Elo+
Solo
Xing Tian
Xing Tian
jr2fly99
Xing Tian
Level 131
God Stats
30W - 20L
1,561 SR
Queue Stats
197W - 186L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xRYNEGADEx
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,287 SR
Queue Stats
10W - 7L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FolkDerrill2
Jing Wei
14
2 / 11 / 1
9,251
1,028
6,408
16,646
6,388
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Henry0608
Poseidon
14
0 / 2 / 2
8,379
931
7,297
7,011
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 2
9,145
1,016
7,203
13,387
13,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 5 / 1
8,543
949
5,345
12,828
4,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
PositivelyCJ
Kuzenbo
14
0 / 8 / 3
8,433
937
8,517
23,500
36,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

126

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 14
10,767
1,196
10,459
6,195
2,704
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 15
10,777
1,197
16,129
13,033
11,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
16
6 / 0 / 12
10,899
1,211
15,463
2,007
834
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
jr2fly99
Xing Tian
16
4 / 0 / 13
9,564
1,063
10,077
12,787
13,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
xRYNEGADEx
Ah Muzen Cab
16
6 / 0 / 16
10,641
1,182
15,389
6,583
2,787
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
4
Kills
29
29
Deaths
4
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
W
6
2
15
6.75
L
Jing Wei
FolkDerrill2
Jing Wei
2
11
1
0.23
L
Poseidon
Henry0608
Poseidon
0
2
2
0.5
L
1
3
2
0.67
L
1
5
1
0.3
W
Kukulkan
6
0
12
12
L
Kuzenbo
PositivelyCJ
Kuzenbo
0
8
3
0.19
W
Xing Tian
jr2fly99
Xing Tian
4
0
13
10.5
W
Ah Muzen Cab
xRYNEGADEx
Ah Muzen Cab
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,770
Damage
67,517
73,372
Taken
40,605
63,487
Mitigated
30,781
5,501
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,459
6,554
0
1,396
6,195
2,704
0
1,239
4,881
0
22,388
W
16,129
5,916
0
1,989
13,033
11,120
0
4,955
7,365
1,339
29,139
L
Jing Wei
FolkDerrill2
Jing Wei
6,408
5,198
87
2,329
16,646
6,388
0
5,483
11,163
0
27,813
L
Poseidon
Henry0608
Poseidon
7,297
1,420
0
0
7,011
2,129
0
3,248
3,763
28,773
0
L
7,203
2,494
0
2,143
13,387
13,217
0
4,684
8,703
0
22,003
L
5,345
599
0
93
12,828
4,774
0
4,655
8,173
0
16,153
W
Kukulkan
15,463
1,919
0
588
2,007
834
0
636
1,250
39,971
304
L
Kuzenbo
PositivelyCJ
Kuzenbo
8,517
2,093
0
849
23,500
36,979
0
7,215
16,285
12,524
0
W
Xing Tian
jr2fly99
Xing Tian
10,077
1,510
255
1,358
12,787
13,336
0
5,841
6,619
13,578
1,278
W
Ah Muzen Cab
xRYNEGADEx
Ah Muzen Cab
15,389
7,043
0
1,390
6,583
2,787
0
2,254
4,247
0
29,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
52,648
177
Minions Killed
178
5
Camps Cleared
7
691,870
Distance Traveled
827,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,767
1,196
36
4
2
165,517
0
W
Surtr
10,777
1,197
33
4
0
172,106
0
L
Jing Wei
9,251
1,028
57
6
0
128,891
0
L
Poseidon
8,379
931
57
6
2
104,585
0
L
Bellona
9,145
1,016
29
3
3
148,557
0
L
Loki
8,543
949
26
3
0
158,382
0
W
Kukulkan
10,899
1,211
62
7
4
168,087
0
L
Kuzenbo
8,433
937
8
1
0
151,455
0
W
Xing Tian
9,564
1,063
5
1
0
157,881
0
W
Ah Muzen Cab
10,641
1,182
42
5
1
163,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role