Player Matchup

Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
BaconFlavorD
Ra
Level 173
God Stats
9W - 5L
1,538 SR
Queue Stats
276W - 146L
1,706 Elo+
Party 1
Achilles
Achilles
IronJäw
Achilles
Level 123
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 2L
1,502 Elo+
Party 3
Ne Zha
Ne Zha
PepperoniPete37
Ne Zha
Level 62
God Stats
4W - 1L
1,869 SR
Queue Stats
203W - 79L
1,667 Elo+
Party 1
King Arthur
King Arthur
Semantyx
King Arthur
Level 158
God Stats
4W - 1L
1,895 SR
Queue Stats
145W - 67L
1,664 Elo+
Party 1
Team Averages
Level 134
1,626 SR
1,608 Elo+

VS

Team Averages
Level 164
1,464 SR
1,581 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Catlovefoodyaya
Bacchus
Level 113
God Stats
40W - 41L
1,552 SR
Queue Stats
997W - 909L
1,573 Elo+
Solo
The Morrigan
The Morrigan
ElEugenioTO
The Morrigan
Level 207
God Stats
1W - 2L
1,329 SR
Queue Stats
73W - 66L
1,626 Elo+
Party 2
Hercules
Hercules
Pepino1300
Hercules
Level 174
God Stats
0W - 3L
1,368 SR
Queue Stats
114W - 96L
1,652 Elo+
Party 2
Ratatoskr
Ratatoskr
ProfessoRat
Ratatoskr
Level 159
God Stats
303W - 215L
1,569 SR
Queue Stats
303W - 215L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 3 / 1
6,091
554
3,211
7,012
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 1 / 2
7,995
727
8,434
6,182
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
IronJäw
Achilles
9
1 / 3 / 3
5,275
480
3,863
8,585
4,781
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 0 / 6
6,774
616
4,693
8,554
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Semantyx
King Arthur
14
2 / 0 / 1
8,023
729
6,741
8,724
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 1 / 5
6,145
559
5,457
5,948
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 3 / 3
5,502
500
5,221
9,366
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
ElEugenioTO
The Morrigan
11
1 / 4 / 1
5,644
513
3,254
5,964
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Pepino1300
Hercules
11
3 / 3 / 0
5,773
525
2,643
8,749
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
ProfessoRat
Ratatoskr
11
0 / 3 / 0
5,821
529
2,543
9,697
3,460
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
7
7
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
3
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
5
3.5
W
7
1
2
8
L
2
3
3
1.17
L
The Morrigan
ElEugenioTO
The Morrigan
1
4
1
0.38
W
Achilles
IronJäw
Achilles
1
3
3
0.83
L
Hercules
Pepino1300
Hercules
3
3
0
1
W
3
0
6
6
L
Ratatoskr
ProfessoRat
Ratatoskr
0
3
0
0
W
King Arthur
Semantyx
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,942
Damage
19,118
39,057
Taken
39,724
17,358
Mitigated
14,693
16,028
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,211
1,541
132
2,048
7,012
2,119
0
1,570
5,176
0
40,258
L
Ah Muzen Cab
 
Ah Muzen Cab
5,457
2,068
0
1,179
5,948
1,512
0
60
5,691
0
45,876
W
8,434
809
653
2,772
6,182
2,071
0
1,598
4,544
61,526
837
L
5,221
755
0
2,199
9,366
5,718
0
2,023
6,991
21,122
0
L
The Morrigan
ElEugenioTO
The Morrigan
3,254
433
0
867
5,964
1,233
0
2,774
2,920
35,115
1,668
W
Achilles
IronJäw
Achilles
3,863
1,144
0
1,850
8,585
4,781
0
2,386
5,725
0
13,454
L
Hercules
Pepino1300
Hercules
2,643
658
0
3,769
8,749
2,770
0
2,681
6,034
0
33,980
W
4,693
1,336
0
5,372
8,554
2,850
0
782
7,692
0
48,001
L
Ratatoskr
ProfessoRat
Ratatoskr
2,543
338
0
3,002
9,697
3,460
0
414
9,283
0
37,447
W
King Arthur
Semantyx
King Arthur
6,741
824
0
3,201
8,724
5,537
48
0
8,724
0
61,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
28,885
389
Minions Killed
326
0
Camps Cleared
0
1,248,021
Distance Traveled
1,182,120
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,091
554
85
8
0
221,598
0
L
Ah Muzen Cab
6,145
559
91
8
0
240,658
0
W
Ra
7,995
727
96
9
0
237,645
0
L
Bacchus
5,502
500
19
2
0
231,609
1
L
The Morrigan
5,644
513
63
6
0
216,551
0
W
Achilles
5,275
480
23
2
0
251,533
3
L
Hercules
5,773
525
69
6
0
277,799
0
W
Ne Zha
6,774
616
83
8
0
290,486
0
L
Ratatoskr
5,821
529
84
8
0
215,503
0
W
King Arthur
8,023
729
102
9
0
246,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role