Player Matchup

Freya
Freya
Afkorno17Cm
Freya
Level 148
God Stats
7W - 2L
1,647 SR
Queue Stats
74W - 39L
1,733 Elo+
Party 1
Chaac
Chaac
INastiNate68
Chaac
Level 108
God Stats
1W - 1L
1,660 SR
Queue Stats
28W - 19L
1,609 Elo+
Party 2
Serqet
Serqet
Mearmony
Serqet
Level 158
God Stats
38W - 13L
1,767 SR
Queue Stats
82W - 37L
1,725 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Twin 8G
Kumbhakarna
Level 108
God Stats
1W - 0L
1,307 SR
Queue Stats
10W - 8L
1,565 Elo+
Party 2
Raijin
Raijin
tvmdcarmine
Raijin
Level 159
God Stats
1W - 0L
1,896 SR
Queue Stats
74W - 56L
1,637 Elo+
Party 1
Team Averages
Level 136
1,656 SR
1,654 Elo+

VS

Team Averages
Level 179
1,598 SR
1,576 Elo+
Ao Kuang
Ao Kuang
Ray6feet7inches
Ao Kuang
Level 134
God Stats
433W - 333L
1,631 SR
Queue Stats
807W - 848L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Shanró
Nu Wa
Level 263
God Stats
2W - 3L
1,813 SR
Queue Stats
859W - 608L
1,626 Elo+
Solo
Bacchus
Bacchus
VVGatwaz
Bacchus
Level 156
God Stats
1W - 3L
1,688 SR
Queue Stats
168W - 164L
1,533 Elo+
Solo
Guan Yu
Guan Yu
fatal965
Guan Yu
Level 153
God Stats
0W - 2L
1,281 SR
Queue Stats
62W - 47L
1,629 Elo+
Solo
Serqet
Serqet
kÂoØzZ
Serqet
Level 188
God Stats
55W - 57L
1,580 SR
Queue Stats
109W - 108L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,666
1,533
4,368
3,712
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 4 / 7
6,431
1,286
7,223
8,416
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Mearmony
Serqet
11
3 / 4 / 8
7,267
1,453
8,198
6,329
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Twin 8G
Kumbhakarna
11
1 / 1 / 6
6,396
1,279
2,644
6,056
2,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
11
2 / 2 / 8
6,768
1,354
7,986
4,516
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

342

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
6 / 1 / 6
7,905
1,581
6,728
6,358
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Shanró
Nu Wa
13
1 / 1 / 10
7,208
1,442
6,766
6,788
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
VVGatwaz
Bacchus
12
3 / 3 / 6
7,671
1,534
5,289
9,927
10,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
fatal965
Guan Yu
10
0 / 1 / 0
5,411
1,082
413
1,060
486
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
kÂoØzZ
Serqet
11
2 / 5 / 7
6,682
1,336
3,829
8,344
7,673
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
11
Kills
12
12
Deaths
11
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
1
4
7
1.13
W
Serqet
Mearmony
Serqet
3
4
8
1.75
L
Ao Kuang
6
1
6
9
L
Nu Wa
Shanró
Nu Wa
1
1
10
6
W
Kumbhakarna
Twin 8G
Kumbhakarna
1
1
6
4
L
Bacchus
VVGatwaz
Bacchus
3
3
6
2
L
Guan Yu
fatal965
Guan Yu
0
1
0
0
L
Serqet
kÂoØzZ
Serqet
2
5
7
1.1
W
Raijin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,419
Damage
23,025
29,029
Taken
32,477
13,215
Mitigated
24,367
4,423
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,368
1,611
0
1,214
3,712
1,153
0
2,066
1,466
16,053
363
W
7,223
495
0
2,105
8,416
6,192
0
6,022
2,044
0
21,127
W
Serqet
Mearmony
Serqet
8,198
1,421
0
420
6,329
2,405
0
4,285
1,654
0
10,042
L
Ao Kuang
6,728
470
0
927
6,358
2,172
0
1,816
4,116
13,252
0
L
Nu Wa
Shanró
Nu Wa
6,766
1,791
0
170
6,788
3,881
0
2,247
4,278
26,944
0
W
Kumbhakarna
Twin 8G
Kumbhakarna
2,644
76
0
465
6,056
2,191
0
2,906
3,040
12,663
0
L
Bacchus
VVGatwaz
Bacchus
5,289
353
0
1,391
9,927
10,155
0
5,008
4,717
14,306
0
L
Guan Yu
fatal965
Guan Yu
413
127
14
67
1,060
486
0
578
482
0
1,245
L
Serqet
kÂoØzZ
Serqet
3,829
736
0
303
8,344
7,673
0
5,275
2,737
232
5,135
W
Raijin
7,986
955
0
219
4,516
1,274
0
3,044
1,432
25,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
34,877
116
Minions Killed
76
8
Camps Cleared
3
560,753
Distance Traveled
457,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,666
1,533
24
5
7
109,324
0
W
Chaac
6,431
1,286
26
5
0
111,672
0
W
Serqet
7,267
1,453
12
2
0
127,708
0
L
Ao Kuang
7,905
1,581
16
3
0
112,845
0
L
Nu Wa
7,208
1,442
39
8
1
95,042
0
W
Kumbhakarna
6,396
1,279
23
5
0
115,092
0
L
Bacchus
7,671
1,534
15
3
0
115,682
0
L
Guan Yu
5,411
1,082
3
1
2
21,406
0
L
Serqet
6,682
1,336
3
1
0
113,000
0
W
Raijin
6,768
1,354
31
6
1
96,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role