Player Matchup

Nox
Nox
Mi7RAK
Nox
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Vodkman
Ne Zha
Level 65
God Stats
5W - 4L
1,501 SR
Queue Stats
106W - 92L
1,527 Elo+
Party 1
Serqet
Serqet
benaudo
Serqet
Level 148
God Stats
9W - 2L
1,546 SR
Queue Stats
47W - 42L
1,468 Elo+
Party 1
Team Averages
Level 81
1,516 SR
1,498 Elo+

VS

Team Averages
Level 95
1,538 SR
1,521 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BoomBurr
Cu Chulainn
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,547 Elo+
Solo
Artemis
Artemis
i mZmZ
Artemis
Level 105
God Stats
3W - 1L
1,614 SR
Queue Stats
7W - 8L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Mi7RAK
Nox
16
11 / 0 / 3
10,245
1,025
11,926
5,182
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Vodkman
Ne Zha
15
3 / 1 / 10
9,001
900
5,916
7,692
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
benaudo
Serqet
14
3 / 1 / 7
8,726
873
5,747
6,355
2,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 6 / 2
7,231
723
3,282
9,012
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
BoomBurr
Cu Chulainn
12
0 / 5 / 2
7,216
722
4,256
11,262
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
i mZmZ
Artemis
12
2 / 7 / 0
7,883
788
3,729
7,947
2,119
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
2
2
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
2
0.17
L
Cu Chulainn
BoomBurr
Cu Chulainn
0
5
2
0.2
W
Nox
Mi7RAK
Nox
11
0
3
12.5
W
Ne Zha
Vodkman
Ne Zha
3
1
10
8
W
Serqet
benaudo
Serqet
3
1
7
6.5
L
Artemis
i mZmZ
Artemis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
11,267
19,229
Taken
28,221
8,514
Mitigated
12,275
2,537
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,282
43
0
218
9,012
3,336
0
3,895
5,087
15,057
396
L
Cu Chulainn
BoomBurr
Cu Chulainn
4,256
543
0
1,784
11,262
6,820
0
5,260
5,720
58
17,964
W
Nox
Mi7RAK
Nox
11,926
1,042
0
870
5,182
2,046
854
607
4,251
26,154
0
W
Ne Zha
Vodkman
Ne Zha
5,916
1,192
0
878
7,692
3,845
107
1,669
5,484
0
37,447
W
Serqet
benaudo
Serqet
5,747
1,972
0
789
6,355
2,623
0
482
5,544
0
22,988
L
Artemis
i mZmZ
Artemis
3,729
761
0
221
7,947
2,119
0
2,836
4,909
0
15,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
22,330
140
Minions Killed
105
0
Camps Cleared
0
607,470
Distance Traveled
465,040
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,231
723
44
4
0
154,697
0
L
Cu Chulainn
7,216
722
35
4
0
175,555
0
W
Nox
10,245
1,025
44
4
0
210,829
0
W
Ne Zha
9,001
900
47
5
0
203,630
0
W
Serqet
8,726
873
49
5
0
193,011
1
L
Artemis
7,883
788
26
3
0
134,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role