Player Matchup

Nut
Nut
Nikolai33317
Nut
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Mulan
Mulan
Real Wohn Jick
Mulan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anubis
Anubis
Yulutie
Anubis
Level 49
God Stats
0W - 1L
1,188 SR
Queue Stats
1W - 10L
1,127 Elo+
Solo
Scylla
Scylla
waterlung
Scylla
Level 118
God Stats
4W - 5L
1,295 SR
Queue Stats
237W - 243L
1,403 Elo+
Party 2
Arachne
Arachne
xHostileHalliex
Arachne
Level 43
God Stats
23W - 26L
1,485 SR
Queue Stats
111W - 131L
1,378 Elo+
Party 2
Team Averages
Level 64
1,394 SR
1,382 Elo+

VS

Team Averages
Level 52
1,590 SR
1,494 Elo+
Ah Puch
Ah Puch
AgentMiniMoose
Ah Puch
Level 45
God Stats
4W - 2L
1,676 SR
Queue Stats
66W - 85L
1,412 Elo+
Party 1
Chaac
Chaac
Angus McGee
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,670 Elo+
Party 3
Osiris
Osiris
Ferpy Merpy
Osiris
Level 54
God Stats
11W - 14L
1,626 SR
Queue Stats
104W - 108L
1,475 Elo+
Party 3
Heimdallr
Heimdallr
NahueJonhy
Heimdallr
Level 48
God Stats
2W - 1L
1,601 SR
Queue Stats
28W - 20L
1,480 Elo+
Solo
Cthulhu
Cthulhu
TheSassyKingg
Cthulhu
Level 106
God Stats
23W - 18L
1,546 SR
Queue Stats
279W - 339L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,298
391
1,766
6,764
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,515
410
2,350
5,758
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Yulutie
Anubis
10
1 / 3 / 0
5,568
506
2,583
4,876
1,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
waterlung
Scylla
10
0 / 2 / 0
5,314
483
3,980
5,821
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,565
415
0
6,980
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,191
563
1,870
4,731
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 0 / 1
7,032
639
3,859
6,297
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
9
1 / 0 / 5
5,719
520
3,243
6,144
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
NahueJonhy
Heimdallr
12
8 / 0 / 3
7,165
651
6,944
7,258
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
11
3 / 0 / 3
6,759
614
2,617
8,661
5,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
17
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
3
0
1
3.5
W
Osiris
1
0
5
3.5
W
Heimdallr
NahueJonhy
Heimdallr
8
0
3
9.5
L
0
7
0
0
L
0
3
0
0
W
Cthulhu
3
0
3
4.5
L
Anubis
Yulutie
Anubis
1
3
0
0.33
L
Scylla
waterlung
Scylla
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,679
Damage
18,533
30,199
Taken
33,091
11,032
Mitigated
15,221
2,485
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,870
76
34
697
4,731
1,295
287
1,450
3,051
31,437
914
W
3,859
274
0
1,858
6,297
3,311
22
1,788
4,509
0
36,260
W
Osiris
3,243
1,168
0
3,693
6,144
2,614
169
162
5,966
0
27,968
W
Heimdallr
NahueJonhy
Heimdallr
6,944
3,288
0
3,392
7,258
2,505
374
1,482
5,716
0
44,351
L
1,766
1,147
0
669
6,764
1,796
0
1,027
5,737
0
12,276
L
2,350
294
0
759
5,758
3,499
0
674
5,084
0
10,018
W
Cthulhu
2,617
87
0
1,754
8,661
5,496
81
1,299
7,286
31,320
4,141
L
Anubis
Yulutie
Anubis
2,583
227
0
427
4,876
1,926
0
807
4,069
30,203
0
L
Scylla
waterlung
Scylla
3,980
419
0
250
5,821
1,592
0
1,572
4,249
33,962
0
L
0
0
0
380
6,980
2,219
0
188
6,792
0
22,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
32,866
222
Minions Killed
319
0
Camps Cleared
0
1,018,388
Distance Traveled
1,125,829
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,191
563
63
6
0
202,752
0
W
Chaac
7,032
639
64
6
0
197,997
0
W
Osiris
5,719
520
53
5
0
269,172
6
W
Heimdallr
7,165
651
81
7
0
203,850
0
L
Nut
4,298
391
16
1
0
213,064
0
L
Mulan
4,515
410
16
1
0
204,355
0
W
Cthulhu
6,759
614
58
5
0
252,058
0
L
Anubis
5,568
506
51
5
0
181,170
0
L
Scylla
5,314
483
87
8
0
210,998
1
L
Arachne
4,565
415
52
5
0
208,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role