Player Matchup

Sun Wukong
Sun Wukong
Kanax44
Sun Wukong
Level 65
God Stats
2W - 8L
1,296 SR
Queue Stats
111W - 105L
1,470 Elo+
Solo
Hachiman
Hachiman
LoneEquinox
Hachiman
Level 50
God Stats
0W - 1L
1,531 SR
Queue Stats
51W - 46L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
LoneExotic
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
LoneFusionn
Cthulhu
Level 101
God Stats
1W - 4L
1,529 SR
Queue Stats
104W - 88L
1,487 Elo+
Party 1
Pele
Pele
RidesOnLongBus
Pele
Level 129
God Stats
11W - 6L
1,649 SR
Queue Stats
55W - 51L
1,520 Elo+
Solo
Team Averages
Level 74
1,501 SR
1,501 Elo+

VS

Team Averages
Level 120
1,436 SR
1,481 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jeff559
Kukulkan
Level 159
God Stats
3W - 1L
1,550 SR
Queue Stats
135W - 149L
1,527 Elo+
Party 2
Surtr
Surtr
TitanLottus
Surtr
Level 51
God Stats
23W - 24L
1,450 SR
Queue Stats
55W - 65L
1,405 Elo+
Party 3
Ymir
Ymir
morethangayer
Ymir
Level 17
God Stats
2W - 2L
1,310 SR
Queue Stats
18W - 9L
1,460 Elo+
Party 3
Medusa
Medusa
sinsdel
Medusa
Level 158
God Stats
17W - 13L
1,369 SR
Queue Stats
116W - 106L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kanax44
Sun Wukong
12
0 / 4 / 0
6,986
466
3,509
8,438
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
LoneEquinox
Hachiman
13
2 / 4 / 1
7,807
520
6,167
12,155
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LoneExotic
Kukulkan
12
2 / 5 / 0
7,254
484
3,711
7,597
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
LoneFusionn
Cthulhu
10
1 / 7 / 2
6,248
417
7,368
15,268
11,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 5 / 2
8,111
541
7,349
13,822
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
7 / 1 / 6
8,575
572
8,673
10,330
3,505
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
Jeff559
Kukulkan
15
8 / 1 / 4
9,435
629
10,856
6,952
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 0
8,741
583
6,528
10,935
7,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
2 / 2 / 7
7,957
530
5,460
9,627
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
sinsdel
Medusa
14
4 / 2 / 3
8,550
570
10,108
8,780
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
25
25
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
1
6
10
W
Kukulkan
Jeff559
Kukulkan
8
1
4
10
L
Sun Wukong
Kanax44
Sun Wukong
0
4
0
0
L
Hachiman
LoneEquinox
Hachiman
2
4
1
0.63
L
Kukulkan
LoneExotic
Kukulkan
2
5
0
0.4
L
Cthulhu
LoneFusionn
Cthulhu
1
7
2
0.29
L
4
5
2
1
W
4
3
0
1.33
W
2
2
7
2.75
W
Medusa
sinsdel
Medusa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
41,625
57,280
Taken
46,624
28,665
Mitigated
24,132
8,054
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,673
2,755
0
1,810
10,330
3,505
189
3,402
6,897
0
57,211
W
Kukulkan
Jeff559
Kukulkan
10,856
611
0
1,870
6,952
2,460
0
2,945
4,007
63,384
939
L
Sun Wukong
Kanax44
Sun Wukong
3,509
534
0
691
8,438
5,473
187
262
8,176
0
46,606
L
Hachiman
LoneEquinox
Hachiman
6,167
4,377
0
3,399
12,155
4,145
0
1,263
10,892
0
48,263
L
Kukulkan
LoneExotic
Kukulkan
3,711
501
0
456
7,597
2,327
0
4,157
3,172
39,142
0
L
Cthulhu
LoneFusionn
Cthulhu
7,368
1,155
0
541
15,268
11,661
0
6,503
8,550
34,411
0
L
7,349
2,058
0
2,967
13,822
5,059
0
3,606
10,062
0
66,316
W
6,528
2,879
0
2,366
10,935
7,897
167
0
10,447
2,346
57,748
W
5,460
1,886
0
2,700
9,627
7,334
0
3,353
6,274
19,429
47
W
Medusa
sinsdel
Medusa
10,108
3,917
0
2,430
8,780
2,936
519
1,379
7,401
0
66,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
43,258
404
Minions Killed
449
0
Camps Cleared
0
1,433,785
Distance Traveled
1,483,871
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,575
572
83
6
0
341,052
0
W
Kukulkan
9,435
629
127
8
0
279,045
3
L
Sun Wukong
6,986
466
74
5
0
268,528
0
L
Hachiman
7,807
520
81
5
0
284,026
0
L
Kukulkan
7,254
484
73
5
0
280,370
0
L
Cthulhu
6,248
417
53
4
0
274,255
0
L
Pele
8,111
541
123
8
0
326,606
0
W
Surtr
8,741
583
106
7
0
273,122
0
W
Ymir
7,957
530
40
3
0
281,807
1
W
Medusa
8,550
570
93
6
0
308,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role