Player Matchup

Amaterasu
Amaterasu
DatBoiSav
Amaterasu
Level 129
God Stats
7W - 5L
1,622 SR
Queue Stats
88W - 74L
1,501 Elo+
Party 3
Ravana
Ravana
Gank Mid Lane
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,482 Elo+
Party 3
Ix Chel
Ix Chel
Karthel
Ix Chel
Level 52
God Stats
6W - 4L
1,442 SR
Queue Stats
98W - 115L
1,388 Elo+
Party 2
Neith
Neith
Toestii
Neith
Level 80
God Stats
10W - 8L
1,488 SR
Queue Stats
78W - 81L
1,433 Elo+
Party 3
Khepri
Khepri
bigfatdingdon
Khepri
Level 28
God Stats
3W - 4L
1,327 SR
Queue Stats
34W - 53L
1,309 Elo+
Party 2
Team Averages
Level 59
1,476 SR
1,423 Elo+

VS

Team Averages
Level 50
1,356 SR
1,259 Elo+
Susano
Susano
Ahleel9
Susano
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 1
Achilles
Achilles
HarbingerCri
Achilles
Level 5
God Stats
3W - 3L
1,234 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 1
Medusa
Medusa
StickieBudz
Medusa
Level 43
God Stats
67W - 85L
1,310 SR
Queue Stats
84W - 129L
1,251 Elo+
Solo
Cupid
Cupid
dayxlin
Cupid
Level 8
God Stats
3W - 3L
1,234 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 1
Horus
Horus
zaneky2000
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DatBoiSav
Amaterasu
12
1 / 0 / 2
7,032
703
3,781
9,882
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 3
6,424
642
7,044
4,975
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Karthel
Ix Chel
11
6 / 0 / 0
6,869
687
6,563
4,766
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Toestii
Neith
10
8 / 0 / 3
6,588
659
5,111
4,908
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 7
5,785
579
974
3,662
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ahleel9
Susano
8
0 / 4 / 0
4,410
441
3,455
7,483
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
HarbingerCri
Achilles
7
0 / 2 / 0
4,219
422
1,873
5,718
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
7
0 / 6 / 0
4,312
431
1,849
7,480
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
dayxlin
Cupid
6
0 / 5 / 0
4,115
412
1,541
4,792
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
5
0 / 4 / 0
4,145
415
1,166
6,276
3,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
21
Kills
0
0
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
Ahleel9
Susano
0
4
0
0
W
Amaterasu
DatBoiSav
Amaterasu
1
0
2
2
W
6
0
3
7.5
L
Achilles
HarbingerCri
Achilles
0
2
0
0
W
Ix Chel
Karthel
Ix Chel
6
0
0
6
L
Medusa
0
6
0
0
W
Neith
Toestii
Neith
8
0
3
9.5
W
0
0
7
3.5
L
Cupid
dayxlin
Cupid
0
5
0
0
L
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
9,884
28,193
Taken
31,749
13,947
Mitigated
10,552
14,616
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ahleel9
Susano
3,455
708
0
2,076
7,483
1,938
0
784
6,651
0
22,310
W
Amaterasu
DatBoiSav
Amaterasu
3,781
1,281
0
5,674
9,882
7,230
0
0
9,617
0
46,588
W
7,044
2,817
0
3,356
4,975
2,033
0
0
4,949
0
44,782
L
Achilles
HarbingerCri
Achilles
1,873
768
0
310
5,718
2,743
0
0
5,718
0
12,480
W
Ix Chel
Karthel
Ix Chel
6,563
1,296
227
1,704
4,766
1,469
562
0
4,766
38,782
1,514
L
Medusa
1,849
429
0
500
7,480
1,598
0
3,150
3,994
0
17,712
W
Neith
Toestii
Neith
5,111
2,466
0
2,176
4,908
1,763
744
0
4,908
0
34,976
W
974
279
0
1,479
3,662
1,452
196
0
3,662
15,196
0
L
Cupid
dayxlin
Cupid
1,541
578
56
443
4,792
741
0
960
3,764
0
11,310
L
Horus
1,166
712
80
956
6,276
3,532
0
2,037
4,145
0
6,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
21,201
334
Minions Killed
130
0
Camps Cleared
0
985,020
Distance Traveled
936,078
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,410
441
42
4
0
219,418
0
W
Amaterasu
7,032
703
86
9
0
195,466
0
W
Ravana
6,424
642
82
8
0
222,112
0
L
Achilles
4,219
422
25
3
0
157,568
0
W
Ix Chel
6,869
687
76
8
0
200,268
2
L
Medusa
4,312
431
32
3
0
182,819
0
W
Neith
6,588
659
60
6
0
170,281
0
W
Khepri
5,785
579
30
3
0
196,893
0
L
Cupid
4,115
412
23
2
0
178,948
0
L
Horus
4,145
415
8
1
0
197,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role