Player Matchup

Skadi
Skadi
Guiltri
Skadi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 120L
1,485 Elo+
Party 1
Tyr
Tyr
Tawdo
Tyr
Level 88
God Stats
1W - 1L
1,718 SR
Queue Stats
55W - 58L
1,478 Elo+
Party 1
Serqet
Serqet
TheBotchedKing
Serqet
Level 142
God Stats
0W - 1L
1,826 SR
Queue Stats
123W - 116L
1,537 Elo+
Party 1
Sobek
Sobek
piwi1255
Sobek
Level 117
God Stats
23W - 24L
1,562 SR
Queue Stats
190W - 168L
1,529 Elo+
Solo
Raijin
Raijin
skittlezFyM
Raijin
Level 92
God Stats
18W - 10L
1,608 SR
Queue Stats
439W - 431L
1,466 Elo+
Solo
Team Averages
Level 103
1,643 SR
1,499 Elo+

VS

Team Averages
Level 113
1,538 SR
1,515 Elo+
Thanatos
Thanatos
Ashën
Thanatos
Level 86
God Stats
3W - 0L
1,723 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 2
King Arthur
King Arthur
CleverPup820623
King Arthur
Level 67
God Stats
16W - 19L
1,472 SR
Queue Stats
232W - 239L
1,436 Elo+
Party 2
Chang'e
Chang'e
Errorset_
Chang'e
Level 159
God Stats
2W - 3L
1,386 SR
Queue Stats
240W - 227L
1,509 Elo+
Solo
Cabrakan
Cabrakan
KINGxOFxGODSxKW
Cabrakan
Level 123
God Stats
26W - 27L
1,610 SR
Queue Stats
58W - 57L
1,545 Elo+
Party 2
Izanami
Izanami
THEKURKA
Izanami
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Guiltri
Skadi
11
1 / 5 / 0
6,635
510
4,820
9,220
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tyr
Tawdo
Tyr
12
3 / 5 / 1
7,069
544
5,273
15,957
9,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 6 / 4
6,324
486
4,271
12,120
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
piwi1255
Sobek
10
2 / 4 / 1
6,865
528
5,795
12,424
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
12
2 / 5 / 1
7,389
568
8,688
9,252
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashën
Thanatos
12
7 / 4 / 6
7,470
575
6,890
10,517
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
CleverPup820623
King Arthur
12
1 / 1 / 8
7,098
546
6,705
8,094
4,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Errorset_
Chang'e
13
2 / 2 / 9
7,555
581
9,073
12,330
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
14
12 / 2 / 7
8,706
670
14,193
9,942
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
THEKURKA
Izanami
13
3 / 0 / 3
8,022
617
7,040
8,190
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
25
25
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ashën
Thanatos
7
4
6
2.5
W
King Arthur
CleverPup820623
King Arthur
1
1
8
5
W
Chang'e
Errorset_
Chang'e
2
2
9
3.25
L
Skadi
Guiltri
Skadi
1
5
0
0.2
W
Cabrakan
12
2
7
7.75
W
Izanami
THEKURKA
Izanami
3
0
3
4.5
L
Tyr
Tawdo
Tyr
3
5
1
0.7
L
1
6
4
0.5
L
Sobek
piwi1255
Sobek
2
4
1
0.63
L
Raijin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
43,901
58,973
Taken
49,073
27,921
Mitigated
21,032
11,505
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ashën
Thanatos
6,890
2,683
0
7,268
10,517
3,496
0
1,554
8,538
0
39,870
W
King Arthur
CleverPup820623
King Arthur
6,705
1,895
0
3,146
8,094
4,400
0
309
7,785
0
40,056
W
Chang'e
Errorset_
Chang'e
9,073
364
1,680
7,142
12,330
3,982
82
5,550
5,865
52,428
744
L
Skadi
Guiltri
Skadi
4,820
1,378
0
710
9,220
2,280
3
1,428
7,792
0
46,403
W
Cabrakan
14,193
2,191
0
2,027
9,942
6,849
0
3,469
6,129
26,627
1,130
W
Izanami
THEKURKA
Izanami
7,040
4,771
0
4,217
8,190
2,305
77
1,682
6,459
0
63,894
L
Tyr
Tawdo
Tyr
5,273
530
0
2,855
15,957
9,635
0
4,518
11,439
0
40,667
L
4,271
1,619
0
3,732
12,120
3,729
0
4,581
7,539
0
37,483
L
Sobek
piwi1255
Sobek
5,795
280
0
2,908
12,424
9,546
0
6,168
6,256
22,513
2,818
L
Raijin
8,688
623
0
1,300
9,252
2,731
0
5,902
3,350
46,010
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
38,851
344
Minions Killed
367
0
Camps Cleared
0
1,287,305
Distance Traveled
1,389,979
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,470
575
63
5
0
300,883
0
W
King Arthur
7,098
546
65
5
0
276,847
0
W
Chang'e
7,555
581
87
7
0
281,884
2
L
Skadi
6,635
510
83
6
0
234,739
0
W
Cabrakan
8,706
670
28
2
0
282,500
0
W
Izanami
8,022
617
124
10
0
247,865
0
L
Tyr
7,069
544
76
6
0
254,841
0
L
Serqet
6,324
486
63
5
0
287,168
0
L
Sobek
6,865
528
23
2
0
276,299
4
L
Raijin
7,389
568
99
8
0
234,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role