Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JhonMedina
Thor
Level 148
God Stats
2W - 5L
1,353 SR
Queue Stats
171W - 180L
1,474 Elo+
Party 3
Awilix
Awilix
Nooby-Neeb
Awilix
Level 129
God Stats
1W - 1L
1,754 SR
Queue Stats
65W - 73L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Ros0611
Danzaburou
Level 72
God Stats
4W - 6L
1,554 SR
Queue Stats
126W - 124L
1,463 Elo+
Party 3
Ymir
Ymir
SKR HXY
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,388 Elo+
Party 1
Team Averages
Level 102
1,532 SR
1,451 Elo+

VS

Team Averages
Level 90
1,537 SR
1,444 Elo+
Nu Wa
Nu Wa
Revan032
Nu Wa
Level 154
God Stats
13W - 3L
1,941 SR
Queue Stats
333W - 361L
1,450 Elo+
Solo
Chiron
Chiron
SoraMan034
Chiron
Level 53
God Stats
1W - 2L
1,280 SR
Queue Stats
47W - 43L
1,500 Elo+
Party 2
Ares
Ares
Tibalttut
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wonkybeast11
Kumbhakarna
Level 28
God Stats
2W - 3L
1,199 SR
Queue Stats
128W - 119L
1,493 Elo+
Solo
Athena
Athena
xcalmx__xdownx
Athena
Level 107
God Stats
1W - 0L
1,767 SR
Queue Stats
43W - 42L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 5 / 3
7,866
787
6,297
11,324
9,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
7,529
753
9,627
8,267
4,169
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Nooby-Neeb
Awilix
14
2 / 2 / 4
7,379
738
4,206
7,003
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Ros0611
Danzaburou
12
0 / 4 / 5
7,062
706
3,740
6,703
2,283
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ymir
SKR HXY
Ymir
15
1 / 1 / 4
8,183
818
2,071
8,910
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Revan032
Nu Wa
14
4 / 2 / 7
8,402
840
10,675
4,170
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
SoraMan034
Chiron
16
4 / 1 / 11
8,870
887
11,224
7,111
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
14
4 / 1 / 11
9,010
901
8,905
10,163
11,649
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
wonkybeast11
Kumbhakarna
13
3 / 2 / 10
7,908
791
2,551
7,066
5,914
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
1 / 1 / 10
8,013
801
3,138
8,615
9,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
7
Kills
16
16
Deaths
7
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
3
0.7
L
2
4
2
0.75
L
Awilix
Nooby-Neeb
Awilix
2
2
4
2
W
Nu Wa
Revan032
Nu Wa
4
2
7
3.75
L
Danzaburou
Ros0611
Danzaburou
0
4
5
0.63
L
Ymir
SKR HXY
Ymir
1
1
4
3
W
Chiron
SoraMan034
Chiron
4
1
11
9.5
W
Ares
4
1
11
9.5
W
Kumbhakarna
wonkybeast11
Kumbhakarna
3
2
10
4
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
36,493
42,207
Taken
37,125
26,808
Mitigated
33,366
12,307
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,297
2,070
576
2,842
11,324
9,537
326
8,080
3,244
0
15,812
L
9,627
945
549
1,449
8,267
4,169
386
4,492
3,775
0
21,263
L
Awilix
Nooby-Neeb
Awilix
4,206
1,389
896
1,064
7,003
2,976
556
3,903
3,100
0
14,043
W
Nu Wa
Revan032
Nu Wa
10,675
3,768
265
200
4,170
1,759
564
489
3,681
28,626
0
L
Danzaburou
Ros0611
Danzaburou
3,740
895
988
1,408
6,703
2,283
0
3,161
3,542
0
17,489
L
Ymir
SKR HXY
Ymir
2,071
697
575
1,960
8,910
7,843
0
4,658
4,252
7,492
0
W
Chiron
SoraMan034
Chiron
11,224
2,211
2,121
1,774
7,111
4,635
514
37
7,074
0
27,401
W
Ares
8,905
754
699
1,414
10,163
11,649
221
461
9,702
11,076
1,172
W
Kumbhakarna
wonkybeast11
Kumbhakarna
2,551
289
441
897
7,066
5,914
54
264
6,802
5,197
1,345
W
3,138
860
2,299
1,691
8,615
9,409
72
820
7,795
4,708
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
42,203
97
Minions Killed
104
0
Camps Cleared
0
883,394
Distance Traveled
868,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,866
787
14
1
0
179,724
0
L
Thor
7,529
753
15
2
0
181,769
0
L
Awilix
7,379
738
26
3
0
170,331
0
W
Nu Wa
8,402
840
29
3
0
169,415
0
L
Danzaburou
7,062
706
31
3
0
162,903
0
L
Ymir
8,183
818
11
1
0
188,667
0
W
Chiron
8,870
887
53
5
0
178,782
0
W
Ares
9,010
901
7
1
0
179,348
0
W
Kumbhakarna
7,908
791
11
1
0
172,600
0
W
Athena
8,013
801
4
0
0
168,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role