Player Matchup

Anubis
Anubis
KriiLunAuss
Anubis
Level 64
God Stats
2W - 1L
1,553 SR
Queue Stats
153W - 155L
1,489 Elo+
Solo
Rama
Rama
TGravy1470
Rama
Level 128
God Stats
1W - 3L
1,158 SR
Queue Stats
44W - 28L
1,581 Elo+
Party 2
Ares
Ares
TwentyGravy
Ares
Level 129
God Stats
7W - 3L
1,909 SR
Queue Stats
252W - 234L
1,545 Elo+
Party 2
Lancelot
Lancelot
VonLoui
Lancelot
Level 104
God Stats
2W - 2L
1,348 SR
Queue Stats
39W - 35L
1,515 Elo+
Solo
Serqet
Serqet
bhunk
Serqet
Level 87
God Stats
9W - 8L
1,632 SR
Queue Stats
74W - 63L
1,566 Elo+
Solo
Team Averages
Level 102
1,520 SR
1,539 Elo+

VS

Team Averages
Level 91
1,484 SR
1,522 Elo+
Chronos
Chronos
Bluebaby998
Chronos
Level 80
God Stats
1W - 2L
1,548 SR
Queue Stats
21W - 18L
1,540 Elo+
Party 1
Poseidon
Poseidon
Honeydzznutz
Poseidon
Level 97
God Stats
10W - 17L
1,549 SR
Queue Stats
205W - 181L
1,580 Elo+
Solo
Atlas
Atlas
Slendydog
Atlas
Level 105
God Stats
7W - 8L
1,209 SR
Queue Stats
117W - 113L
1,614 Elo+
Solo
Thor
Thor
TheSunsBlaze
Thor
Level 76
God Stats
1W - 1L
1,480 SR
Queue Stats
6W - 3L
1,347 Elo+
Party 1
Ne Zha
Ne Zha
accadianz
Ne Zha
Level 99
God Stats
0W - 2L
1,636 SR
Queue Stats
35W - 30L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 0 / 2
7,301
664
6,218
4,765
2,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 1
6,778
616
3,222
5,041
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 5
5,966
542
2,613
5,518
3,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
VonLoui
Lancelot
13
2 / 0 / 2
6,267
570
2,274
4,716
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
bhunk
Serqet
12
9 / 1 / 0
7,786
708
8,164
6,800
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bluebaby998
Chronos
9
0 / 2 / 0
5,056
460
2,108
4,768
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Honeydzznutz
Poseidon
7
0 / 3 / 0
4,630
421
756
3,302
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Slendydog
Atlas
9
0 / 2 / 0
5,345
486
4,298
7,560
4,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
1 / 8 / 0
5,488
499
3,981
10,766
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
accadianz
Ne Zha
10
0 / 3 / 0
5,203
473
1,551
8,088
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
18
Kills
1
1
Deaths
18
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bluebaby998
Chronos
0
2
0
0
L
Poseidon
Honeydzznutz
Poseidon
0
3
0
0
W
Anubis
4
0
2
5
L
Atlas
Slendydog
Atlas
0
2
0
0
W
3
0
1
3.5
L
1
8
0
0.13
W
0
0
5
2.5
W
Lancelot
VonLoui
Lancelot
2
0
2
3
L
Ne Zha
accadianz
Ne Zha
0
3
0
0
W
Serqet
bhunk
Serqet
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,491
Damage
12,694
26,840
Taken
34,484
11,418
Mitigated
12,140
10,569
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bluebaby998
Chronos
2,108
444
0
1,071
4,768
1,378
0
412
4,356
27,574
2,497
L
Poseidon
Honeydzznutz
Poseidon
756
160
0
854
3,302
483
0
1,438
1,864
18,337
327
W
Anubis
6,218
472
0
3,638
4,765
2,187
0
2,137
2,584
70,933
1,168
L
Atlas
Slendydog
Atlas
4,298
1,449
0
1,625
7,560
4,827
0
4,071
3,489
26,252
0
W
3,222
2,891
0
2,114
5,041
1,479
0
2,642
2,399
0
48,430
L
3,981
1,040
0
1,258
10,766
3,378
0
1,375
8,774
59
23,061
W
2,613
403
0
1,387
5,518
3,605
0
2,179
3,339
14,457
2,387
W
Lancelot
VonLoui
Lancelot
2,274
410
0
2,960
4,716
1,872
0
180
4,505
0
48,709
L
Ne Zha
accadianz
Ne Zha
1,551
179
0
4,136
8,088
2,074
0
1,405
6,621
0
33,090
W
Serqet
bhunk
Serqet
8,164
1,730
0
470
6,800
2,275
0
0
6,413
0
38,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
25,722
410
Minions Killed
248
0
Camps Cleared
0
1,164,414
Distance Traveled
1,118,293
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,056
460
65
6
0
205,665
0
L
Poseidon
4,630
421
46
4
0
283,447
0
W
Anubis
7,301
664
132
12
0
214,648
4
L
Atlas
5,345
486
27
2
0
216,612
0
W
Rama
6,778
616
85
8
0
200,139
2
L
Thor
5,488
499
44
4
0
178,506
0
W
Ares
5,966
542
29
3
0
234,772
3
W
Lancelot
6,267
570
91
8
0
288,482
0
L
Ne Zha
5,203
473
66
6
0
234,063
0
W
Serqet
7,786
708
73
7
0
226,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role