Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Eastside92
Bacchus
Level 107
God Stats
11W - 5L
1,719 SR
Queue Stats
211W - 200L
1,452 Elo+
Solo
Arachne
Arachne
HenryisJogging
Arachne
Level 121
God Stats
16W - 19L
1,480 SR
Queue Stats
204W - 244L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hooey98
Ah Muzen Cab
Level 156
God Stats
11W - 4L
1,551 SR
Queue Stats
281W - 253L
1,584 Elo+
Solo
Nu Wa
Nu Wa
urlocalbackpack
Nu Wa
Level 194
God Stats
7W - 1L
1,786 SR
Queue Stats
392W - 398L
1,516 Elo+
Party 2
Team Averages
Level 137
1,607 SR
1,511 Elo+

VS

Team Averages
Level 144
1,548 SR
1,542 Elo+
Hachiman
Hachiman
Heil-Pavey
Hachiman
Level 148
God Stats
14W - 11L
1,512 SR
Queue Stats
222W - 233L
1,576 Elo+
Party 3
Kuzenbo
Kuzenbo
Stomp408
Kuzenbo
Level 125
God Stats
3W - 2L
1,701 SR
Queue Stats
437W - 377L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
StormierThrone8
Danzaburou
Level 174
God Stats
73W - 50L
1,612 SR
Queue Stats
286W - 299L
1,600 Elo+
Solo
Janus
Janus
darkrealms2905
Janus
Level 154
God Stats
2W - 4L
1,495 SR
Queue Stats
108W - 135L
1,494 Elo+
Party 3
Tyr
Tyr
xKaii05
Tyr
Level 117
God Stats
1W - 3L
1,418 SR
Queue Stats
269W - 246L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 4
6,947
632
6,809
7,134
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Eastside92
Bacchus
10
5 / 0 / 5
7,030
639
4,272
8,364
7,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 4
6,967
633
4,367
7,859
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ah Muzen Cab
Hooey98
Ah Muzen Cab
13
3 / 0 / 3
7,867
715
7,593
7,211
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 5
7,011
637
7,075
4,937
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Heil-Pavey
Hachiman
11
2 / 2 / 0
5,970
543
5,730
7,826
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Stomp408
Kuzenbo
8
0 / 5 / 1
5,033
458
2,942
8,410
6,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
StormierThrone8
Danzaburou
10
0 / 4 / 1
5,248
477
3,578
10,049
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,121
556
3,329
6,297
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
9
0 / 4 / 0
5,208
473
1,637
8,858
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
4
4
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
4
2.5
W
Bacchus
Eastside92
Bacchus
5
0
5
7.5
L
Hachiman
Heil-Pavey
Hachiman
2
2
0
1
W
5
0
4
7
W
Ah Muzen Cab
Hooey98
Ah Muzen Cab
3
0
3
4.5
L
Kuzenbo
Stomp408
Kuzenbo
0
5
1
0.1
L
Danzaburou
StormierThrone8
Danzaburou
0
4
1
0.13
L
2
3
0
0.67
W
2
2
5
2.25
L
Tyr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
17,216
35,505
Taken
41,440
16,378
Mitigated
17,087
9,663
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,809
2,474
0
2,155
7,134
2,257
464
1,043
6,091
0
46,637
W
Bacchus
Eastside92
Bacchus
4,272
707
0
1,988
8,364
7,304
0
1,450
6,867
14,415
1,528
L
Hachiman
Heil-Pavey
Hachiman
5,730
3,160
0
2,553
7,826
2,036
294
1,412
6,319
0
40,714
W
4,367
2,655
0
3,854
7,859
3,105
0
860
6,957
0
47,870
W
Ah Muzen Cab
Hooey98
Ah Muzen Cab
7,593
3,657
0
952
7,211
2,605
714
424
6,747
0
60,797
L
Kuzenbo
Stomp408
Kuzenbo
2,942
1,301
0
2,275
8,410
6,752
0
2,882
5,397
11,134
0
L
Danzaburou
StormierThrone8
Danzaburou
3,578
827
0
4,349
10,049
2,466
0
2,432
7,378
0
37,366
L
3,329
208
0
726
6,297
1,738
0
2,926
3,169
48,751
908
W
7,075
1,444
0
714
4,937
1,107
445
2,103
2,718
42,318
1,132
L
Tyr
1,637
253
0
2,166
8,858
4,095
0
458
8,336
0
24,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
27,580
383
Minions Killed
336
0
Camps Cleared
0
1,110,744
Distance Traveled
1,109,082
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,947
632
79
7
0
186,468
0
W
Bacchus
7,030
639
28
3
0
235,699
4
L
Hachiman
5,970
543
67
6
0
197,170
1
W
Arachne
6,967
633
77
7
0
282,284
0
W
Ah Muzen Cab
7,867
715
105
10
0
188,267
1
L
Kuzenbo
5,033
458
27
2
0
216,082
0
L
Danzaburou
5,248
477
77
7
0
225,524
0
L
Janus
6,121
556
108
10
0
238,284
0
W
Nu Wa
7,011
637
94
9
0
218,026
0
L
Tyr
5,208
473
57
5
0
232,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role