Player Matchup

Chiron
Chiron
CrimsenForehead
Chiron
Level 76
God Stats
1W - 2L
1,275 SR
Queue Stats
99W - 81L
1,554 Elo+
Party 3
Chang'e
Chang'e
MansNotHawt
Chang'e
Level 107
God Stats
2W - 2L
1,525 SR
Queue Stats
78W - 54L
1,605 Elo+
Party 3
Ymir
Ymir
Relax_YourDone74
Ymir
Level 128
God Stats
51W - 54L
1,526 SR
Queue Stats
330W - 320L
1,465 Elo+
Party 1
Thanatos
Thanatos
SirSketchy
Thanatos
Level 85
God Stats
3W - 1L
1,444 SR
Queue Stats
89W - 74L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
UnoMarkG
Cthulhu
Level 124
God Stats
5W - 4L
1,553 SR
Queue Stats
277W - 253L
1,528 Elo+
Party 1
Team Averages
Level 104
1,465 SR
1,541 Elo+

VS

Team Averages
Level 104
1,377 SR
1,521 Elo+
Nike
Nike
 
Nike
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LoneEquinox
Ymir
Level 50
God Stats
0W - 4L
1,110 SR
Queue Stats
51W - 46L
1,503 Elo+
Party 2
Merlin
Merlin
LoneExotic
Merlin
Level 26
God Stats
0W - 1L
1,444 SR
Queue Stats
5W - 7L
1,589 Elo+
Party 2
Cernunnos
Cernunnos
LoneFusionn
Cernunnos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 88L
1,496 Elo+
Party 2
Lancelot
Lancelot
Time 4 Tyler
Lancelot
Level 158
God Stats
1W - 7L
1,332 SR
Queue Stats
331W - 327L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,338
576
7,568
7,395
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MansNotHawt
Chang'e
13
8 / 1 / 1
7,639
694
7,465
8,262
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 4
5,686
517
4,981
8,553
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SirSketchy
Thanatos
11
3 / 3 / 5
6,093
554
3,337
9,030
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
UnoMarkG
Cthulhu
11
0 / 4 / 2
5,891
536
4,759
11,106
6,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 3
6,677
607
5,560
8,911
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 2 / 1
4,803
437
4,399
8,081
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
LoneExotic
Merlin
10
0 / 5 / 1
5,236
476
3,592
6,935
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
LoneFusionn
Cernunnos
10
1 / 4 / 0
5,086
462
6,412
8,791
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Time 4 Tyler
Lancelot
12
6 / 5 / 0
6,510
592
6,054
9,577
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
9
9
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
3
3.5
W
5
0
1
5.5
L
0
2
1
0.25
L
Merlin
LoneExotic
Merlin
0
5
1
0.1
L
Cernunnos
LoneFusionn
Cernunnos
1
4
0
0.25
W
Chang'e
MansNotHawt
Chang'e
8
1
1
8.5
W
1
1
4
3
W
Thanatos
SirSketchy
Thanatos
3
3
5
1.83
L
Lancelot
Time 4 Tyler
Lancelot
6
5
0
1.2
W
Cthulhu
UnoMarkG
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
26,017
44,346
Taken
42,295
18,678
Mitigated
18,798
18,892
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,560
616
0
2,670
8,911
5,659
0
4,504
4,407
0
40,109
W
7,568
2,392
317
2,161
7,395
1,892
104
1,722
5,566
0
42,402
L
4,399
457
0
1,398
8,081
5,587
0
2,691
5,390
19,241
0
L
Merlin
LoneExotic
Merlin
3,592
143
0
587
6,935
1,473
0
5,623
1,312
25,418
187
L
Cernunnos
LoneFusionn
Cernunnos
6,412
3,347
0
2,771
8,791
2,598
0
2,118
6,673
0
39,978
W
Chang'e
MansNotHawt
Chang'e
7,465
195
367
3,859
8,262
2,457
0
2,859
5,403
46,977
1,559
W
4,981
770
157
3,095
8,553
5,406
54
2,011
6,217
16,893
1,972
W
Thanatos
SirSketchy
Thanatos
3,337
726
0
5,940
9,030
2,572
0
780
8,250
0
34,939
L
Lancelot
Time 4 Tyler
Lancelot
6,054
1,575
0
893
9,577
3,481
0
2,104
7,473
0
34,211
W
Cthulhu
UnoMarkG
Cthulhu
4,759
353
0
2,996
11,106
6,351
0
0
11,106
38,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
28,312
308
Minions Killed
278
0
Camps Cleared
0
1,093,690
Distance Traveled
1,053,370
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,677
607
87
8
0
222,332
4
W
Chiron
6,338
576
62
6
0
193,981
0
L
Ymir
4,803
437
31
3
0
214,614
0
L
Merlin
5,236
476
42
4
0
201,121
0
L
Cernunnos
5,086
462
58
5
0
199,036
0
W
Chang'e
7,639
694
84
8
0
235,943
0
W
Ymir
5,686
517
25
2
0
197,857
6
W
Thanatos
6,093
554
65
6
0
251,281
0
L
Lancelot
6,510
592
60
5
0
216,267
0
W
Cthulhu
5,891
536
72
7
0
214,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role