Player Matchup

Ao Kuang
Ao Kuang
Dust_Wolf30
Ao Kuang
Level 156
God Stats
5W - 3L
1,614 SR
Queue Stats
122W - 106L
1,431 Elo+
Solo
Ravana
Ravana
Israxel10
Ravana
Level 128
God Stats
4W - 4L
1,401 SR
Queue Stats
189W - 173L
1,435 Elo+
Party 2
Charon
Charon
SirSaltAlt
Charon
Level 144
God Stats
5W - 2L
1,689 SR
Queue Stats
93W - 96L
1,497 Elo+
Solo
Cerberus
Cerberus
UrizenV
Cerberus
Level 128
God Stats
3W - 0L
1,705 SR
Queue Stats
112W - 116L
1,385 Elo+
Party 2
Chang'e
Chang'e
luc1f2r
Chang'e
Level 124
God Stats
3W - 3L
1,504 SR
Queue Stats
530W - 530L
1,426 Elo+
Party 2
Team Averages
Level 136
1,583 SR
1,435 Elo+

VS

Team Averages
Level 104
1,500 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Ajberry9
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,361 Elo+
Party 1
Horus
Horus
DillonIs Killen
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,361 Elo+
Party 1
Medusa
Medusa
Ratbat84
Medusa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 172L
1,468 Elo+
Solo
Ullr
Ullr
gamer50
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dust_Wolf30
Ao Kuang
19
9 / 3 / 8
11,507
885
13,226
16,555
15,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Israxel10
Ravana
18
9 / 2 / 7
11,533
887
14,054
11,471
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charon
SirSaltAlt
Charon
18
2 / 1 / 17
10,652
819
13,060
12,443
9,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
UrizenV
Cerberus
15
1 / 7 / 12
10,011
770
8,342
19,166
11,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
luc1f2r
Chang'e
16
3 / 2 / 11
10,092
776
10,119
12,746
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 8 / 3
8,207
631
9,685
12,921
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ajberry9
Cerberus
16
4 / 8 / 7
9,083
699
17,844
22,897
20,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
7 / 2 / 6
11,170
859
10,769
18,349
19,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Ratbat84
Medusa
1
0 / 0 / 0
3,320
255
0
0
0
Ullr
gamer50
Ullr
16
2 / 6 / 6
9,265
713
12,239
13,277
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
24
Kills
14
15
Deaths
24
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
8
3
0.31
L
Cerberus
Ajberry9
Cerberus
4
8
7
0.94
L
7
2
6
5
W
Ao Kuang
Dust_Wolf30
Ao Kuang
9
3
8
4.33
W
Ravana
Israxel10
Ravana
9
2
7
6.25
L
Medusa
Ratbat84
Medusa
0
0
0
0
W
Charon
SirSaltAlt
Charon
2
1
17
10.5
W
Cerberus
UrizenV
Cerberus
1
7
12
1
L
Ullr
gamer50
Ullr
2
6
6
0.83
W
Chang'e
luc1f2r
Chang'e
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,801
Damage
50,537
72,381
Taken
67,444
47,222
Mitigated
50,735
34,243
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,685
548
423
1,211
12,921
4,890
0
7,646
5,187
17,895
723
L
Cerberus
Ajberry9
Cerberus
17,844
752
236
6,310
22,897
20,970
0
16,003
6,485
30,570
0
L
10,769
5,090
3,905
9,903
18,349
19,385
69
10,172
7,918
1,111
30,301
W
Ao Kuang
Dust_Wolf30
Ao Kuang
13,226
3,296
1,159
5,058
16,555
15,635
2,208
4,038
12,517
24,524
313
W
Ravana
Israxel10
Ravana
14,054
3,419
1,904
4,330
11,471
5,268
3,210
4,091
7,380
0
30,827
L
Medusa
Ratbat84
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Charon
SirSaltAlt
Charon
13,060
956
691
2,443
12,443
9,585
773
5,816
6,627
31,617
146
W
Cerberus
UrizenV
Cerberus
8,342
846
76
4,271
19,166
11,941
183
6,626
12,540
14,103
1,342
L
Ullr
gamer50
Ullr
12,239
5,026
251
1,782
13,277
5,490
0
8,142
4,843
0
24,594
W
Chang'e
luc1f2r
Chang'e
10,119
1,194
7,888
6,423
12,746
4,793
1,414
6,868
5,878
23,470
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,795
Gold Earned
41,045
163
Minions Killed
135
0
Camps Cleared
0
1,276,715
Distance Traveled
859,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,207
631
16
1
0
162,798
0
L
Cerberus
9,083
699
50
4
0
224,539
0
L
Horus
11,170
859
30
2
0
260,855
0
W
Ao Kuang
11,507
885
33
3
0
263,898
0
W
Ravana
11,533
887
35
3
0
262,364
0
L
Medusa
3,320
255
0
0
0
0
0
W
Charon
10,652
819
40
3
0
274,423
0
W
Cerberus
10,011
770
21
2
0
207,524
0
L
Ullr
9,265
713
39
3
0
211,202
0
W
Chang'e
10,092
776
34
3
0
268,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role