Player Matchup

Ymir
Ymir
SYNOR XD
Ymir
Level 25
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 48
God Stats
168W - 161L
1,385 SR
Queue Stats
215W - 221L
1,324 Elo+
Solo
Poseidon
Poseidon
reginbuttkiss_6
Poseidon
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 87L
1,264 Elo+
Party 4
Pele
Pele
sage9173
Pele
Level 39
God Stats
1W - 2L
1,517 SR
Queue Stats
23W - 34L
1,402 Elo+
Party 4
Rama
Rama
yFxxre
Rama
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,468 Elo+
Party 1
Team Averages
Level 34
1,528 SR
1,373 Elo+

VS

Team Averages
Level 34
1,529 SR
1,394 Elo+
Apollo
Apollo
Angus McGee
Apollo
Level 8
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 1L
1,639 Elo+
Party 3
Ymir
Ymir
Cristian_6922
Ymir
Level 43
God Stats
3W - 2L
1,311 SR
Queue Stats
16W - 20L
1,361 Elo+
Solo
Nike
Nike
Diego51523
Nike
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
69W - 58L
1,097 Elo+
Party 2
Ah Puch
Ah Puch
ElRichardSP
Ah Puch
Level 62
God Stats
11W - 4L
1,500 SR
Queue Stats
125W - 120L
1,406 Elo+
Party 2
Osiris
Osiris
Ferpy Merpy
Osiris
Level 53
God Stats
11W - 14L
1,600 SR
Queue Stats
104W - 108L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 1
4,714
393
2,318
6,887
5,393
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 0
5,587
466
2,357
11,529
10,034
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
9
0 / 5 / 0
5,060
422
1,445
6,782
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
2
0 / 1 / 0
3,906
326
0
966
166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
yFxxre
Rama
10
1 / 3 / 0
5,367
447
4,742
7,474
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 1 / 4
6,955
580
3,504
6,766
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 0 / 4
7,166
597
3,005
4,928
3,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 1
7,140
595
6,586
7,872
6,364
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
ElRichardSP
Ah Puch
13
5 / 0 / 2
8,031
669
7,524
5,230
1,629
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
13
4 / 0 / 1
7,047
587
2,550
8,407
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
1
4
3
W
2
0
4
4
W
0
0
1
0.5
W
Ah Puch
ElRichardSP
Ah Puch
5
0
2
6
W
Osiris
4
0
1
4.5
L
Ymir
0
3
1
0.17
L
0
1
0
0
L
Poseidon
0
5
0
0
L
Pele
0
1
0
0
L
Rama
yFxxre
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,862
Damage
23,169
33,638
Taken
33,203
19,674
Mitigated
18,020
7,114
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,504
2,750
0
2,909
6,766
2,296
771
845
5,921
0
53,178
W
3,005
634
0
1,459
4,928
3,544
320
1,209
3,719
19,937
0
W
6,586
388
0
1,523
7,872
6,364
190
0
7,872
0
47,268
W
Ah Puch
ElRichardSP
Ah Puch
7,524
218
0
759
5,230
1,629
1,088
1,650
3,580
47,115
2,796
W
Osiris
2,550
528
0
5,628
8,407
4,187
0
59
8,348
0
46,316
L
Ymir
2,318
547
0
592
6,887
5,393
0
2,974
3,913
15,445
758
L
2,357
133
0
4,290
11,529
10,034
0
0
11,529
0
34,075
L
Poseidon
1,445
168
0
784
6,782
2,252
0
5,875
907
16,354
685
L
Pele
0
0
0
220
966
166
0
0
966
0
2,112
L
Rama
yFxxre
Rama
4,742
3,441
0
1,228
7,474
1,829
0
1,650
5,824
0
29,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
36,339
167
Minions Killed
383
0
Camps Cleared
0
908,381
Distance Traveled
1,211,695
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,955
580
89
7
0
216,292
0
W
Ymir
7,166
597
43
4
0
243,081
2
W
Nike
7,140
595
76
6
0
234,784
0
W
Ah Puch
8,031
669
82
7
0
212,648
0
W
Osiris
7,047
587
93
8
0
304,890
2
L
Ymir
4,714
393
19
2
0
238,140
0
L
Guan Yu
5,587
466
56
5
0
257,556
2
L
Poseidon
5,060
422
37
3
0
173,493
0
L
Pele
3,906
326
6
1
0
19,750
0
L
Rama
5,367
447
49
4
0
219,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role