Player Matchup

Ah Muzen Cab
Ah Muzen Cab
PUMBA__98
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,392 Elo+
Solo
Serqet
Serqet
Syndfulll
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 110L
1,492 Elo+
Party 2
Hercules
Hercules
archangel989
Hercules
Level 138
God Stats
1W - 4L
1,314 SR
Queue Stats
178W - 174L
1,516 Elo+
Party 2
Anubis
Anubis
hauntedmuzik
Anubis
Level 151
God Stats
5W - 4L
1,646 SR
Queue Stats
336W - 341L
1,480 Elo+
Solo
Nu Wa
Nu Wa
jigguh1204
Nu Wa
Level 57
God Stats
2W - 5L
1,501 SR
Queue Stats
351W - 365L
1,489 Elo+
Solo
Team Averages
Level 106
1,492 SR
1,474 Elo+

VS

Team Averages
Level 120
1,217 SR
1,431 Elo+
Chiron
Chiron
Legend of Rebel
Chiron
Level 146
God Stats
2W - 6L
1,284 SR
Queue Stats
279W - 269L
1,468 Elo+
Solo
Mulan
Mulan
Tekuilas
Mulan
Level 117
God Stats
1W - 5L
1,131 SR
Queue Stats
143W - 150L
1,495 Elo+
Solo
Thor
Thor
armstrong68 3
Thor
Level 146
God Stats
1W - 4L
1,077 SR
Queue Stats
42W - 51L
1,430 Elo+
Party 1
Xing Tian
Xing Tian
j8a8m8e8s
Xing Tian
Level 137
God Stats
1W - 1L
1,311 SR
Queue Stats
38W - 47L
1,425 Elo+
Party 1
Charon
Charon
niuxer
Charon
Level 56
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PUMBA__98
Ah Muzen Cab
16
0 / 8 / 4
9,765
610
14,159
13,845
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Syndfulll
Serqet
15
3 / 9 / 3
9,945
622
6,721
14,109
9,332
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
archangel989
Hercules
18
4 / 5 / 3
11,052
691
18,645
33,223
38,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
0 / 9 / 6
9,163
573
13,756
14,124
6,694
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
18
1 / 6 / 4
10,713
670
26,135
15,530
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 22
11,057
691
12,638
11,280
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Tekuilas
Mulan
20
15 / 4 / 19
13,565
848
28,059
26,231
26,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
8 / 1 / 21
11,620
726
17,812
13,757
6,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Xing Tian
j8a8m8e8s
Xing Tian
19
4 / 2 / 30
12,698
794
13,381
31,600
31,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
niuxer
Charon
20
7 / 1 / 25
13,122
820
13,618
14,294
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
154
8
Kills
37
37
Deaths
8
20
Assists
117
Player
Kills
Deaths
Assists
KDA
W
3
0
22
14
L
Ah Muzen Cab
PUMBA__98
Ah Muzen Cab
0
8
4
0.25
L
Serqet
Syndfulll
Serqet
3
9
3
0.5
W
Mulan
Tekuilas
Mulan
15
4
19
6.13
L
Hercules
archangel989
Hercules
4
5
3
1.1
W
8
1
21
18.5
L
Anubis
0
9
6
0.33
W
Xing Tian
j8a8m8e8s
Xing Tian
4
2
30
9.5
L
Nu Wa
1
6
4
0.5
W
Charon
niuxer
Charon
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,416
Damage
85,508
90,831
Taken
97,162
65,549
Mitigated
84,727
25,839
Healing
36,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,638
1,213
4,943
2,698
11,280
4,409
1,375
6,073
4,967
0
42,347
L
Ah Muzen Cab
PUMBA__98
Ah Muzen Cab
14,159
7,110
336
433
13,845
5,470
0
4,047
9,798
0
37,312
L
Serqet
Syndfulll
Serqet
6,721
877
891
477
14,109
9,332
0
3,765
10,344
0
8,322
W
Mulan
Tekuilas
Mulan
28,059
2,697
3,116
8,542
26,231
26,179
1,112
10,810
15,099
0
51,465
L
Hercules
archangel989
Hercules
18,645
3,214
1,953
16,045
33,223
38,507
0
11,523
21,700
2,519
25,422
W
17,812
2,445
3,684
1,753
13,757
6,856
156
5,097
8,590
577
26,982
L
Anubis
13,756
966
881
1,601
14,124
6,694
0
3,336
10,788
30,408
985
W
Xing Tian
j8a8m8e8s
Xing Tian
13,381
665
623
7,670
31,600
31,511
501
12,641
18,362
26,532
1,466
L
Nu Wa
26,135
7,213
572
2,650
15,530
5,546
0
3,074
12,456
43,237
302
W
Charon
niuxer
Charon
13,618
1,710
1,443
2,001
14,294
15,772
1,243
6,973
7,321
45,822
1,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,638
Gold Earned
62,062
163
Minions Killed
236
0
Camps Cleared
0
1,221,780
Distance Traveled
1,474,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,057
691
69
4
0
273,405
0
L
Ah Muzen Cab
9,765
610
49
3
0
252,976
0
L
Serqet
9,945
622
9
1
0
214,282
0
W
Mulan
13,565
848
44
3
0
294,326
0
L
Hercules
11,052
691
18
1
0
288,947
0
W
Thor
11,620
726
28
2
0
291,857
0
L
Anubis
9,163
573
44
3
0
212,508
0
W
Xing Tian
12,698
794
28
2
0
310,763
0
L
Nu Wa
10,713
670
43
3
0
253,067
0
W
Charon
13,122
820
67
4
0
304,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role