Player Matchup

Vulcan
Vulcan
Fear De Scherer
Vulcan
Level 127
God Stats
46W - 31L
1,592 SR
Queue Stats
150W - 153L
1,533 Elo+
Solo
Achilles
Achilles
Scorpion_PR15
Achilles
Level 126
God Stats
4W - 9L
1,411 SR
Queue Stats
42W - 48L
1,529 Elo+
Solo
Sylvanus
Sylvanus
rawhollyday
Sylvanus
Level 122
God Stats
4W - 5L
1,495 SR
Queue Stats
17W - 21L
1,486 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,516 Elo+

VS

Team Averages
Level 107
1,711 SR
1,519 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AnTTon01
Thanatos
Level 122
God Stats
3W - 1L
1,902 SR
Queue Stats
174W - 172L
1,564 Elo+
Solo
Ares
Ares
phoenixdownn
Ares
Level 102
God Stats
1W - 2L
1,730 SR
Queue Stats
42W - 45L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
9,930
903
13,028
5,489
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Scorpion_PR15
Achilles
16
4 / 1 / 6
9,434
858
11,769
11,050
8,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
rawhollyday
Sylvanus
14
1 / 2 / 9
8,808
801
5,785
10,113
8,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 2 / 1
7,932
721
5,775
10,511
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
AnTTon01
Thanatos
12
2 / 5 / 0
7,972
725
6,020
11,111
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 3
7,483
680
5,776
14,396
14,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
Thanatos
AnTTon01
Thanatos
2
5
0
0.4
W
5
0
4
7
W
Achilles
Scorpion_PR15
Achilles
4
1
6
7
L
0
3
3
0.5
W
Sylvanus
rawhollyday
Sylvanus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
17,571
26,652
Taken
36,018
19,796
Mitigated
23,764
11,959
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,775
531
512
2,474
10,511
4,129
128
6,011
4,449
24,579
732
L
Thanatos
AnTTon01
Thanatos
6,020
788
0
4,926
11,111
4,787
0
6,230
4,797
0
23,984
W
13,028
269
0
1,772
5,489
2,245
730
1,856
3,426
50,891
0
W
Achilles
Scorpion_PR15
Achilles
11,769
1,974
0
3,604
11,050
8,775
1,134
3,859
6,316
0
22,519
L
5,776
500
0
1,777
14,396
14,848
0
6,394
7,860
13,511
0
W
Sylvanus
rawhollyday
Sylvanus
5,785
1,578
2,918
3,665
10,113
8,776
1,025
4,596
5,032
14,125
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
23,387
122
Minions Killed
94
0
Camps Cleared
0
621,125
Distance Traveled
575,020
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,932
721
57
5
0
184,102
0
L
Thanatos
7,972
725
25
2
0
182,042
0
W
Vulcan
9,930
903
78
7
0
222,409
4
W
Achilles
9,434
858
30
3
0
225,308
0
L
Ares
7,483
680
12
1
0
208,876
0
W
Sylvanus
8,808
801
14
1
0
173,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role