Player Matchup

Eset
Eset
DaCapalot
Eset
Level 172
God Stats
2W - 1L
1,275 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 3
Medusa
Medusa
Dilutedbrain
Medusa
Level 22
God Stats
1W - 2L
1,247 SR
Queue Stats
19W - 23L
1,336 Elo+
Party 2
Ratatoskr
Ratatoskr
ZenkoLove
Ratatoskr
Level 144
God Stats
15W - 16L
1,353 SR
Queue Stats
81W - 86L
1,454 Elo+
Party 3
Nu Wa
Nu Wa
spudacus98TTV
Nu Wa
Level 172
God Stats
24W - 13L
1,491 SR
Queue Stats
418W - 379L
1,509 Elo+
Solo
Charon
Charon
xFlowState
Charon
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,351 Elo+
Party 2
Team Averages
Level 112
1,373 SR
1,417 Elo+

VS

Team Averages
Level 113
1,510 SR
1,405 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BrazzleMcDazzle
Da Ji
Level 186
God Stats
17W - 9L
1,682 SR
Queue Stats
427W - 400L
1,493 Elo+
Party 1
Scylla
Scylla
Kung Flu7229
Scylla
Level 127
God Stats
0W - 3L
1,213 SR
Queue Stats
74W - 76L
1,471 Elo+
Party 1
Neith
Neith
Rarutox440
Neith
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,137 Elo+
Solo
Maui
Maui
pureprox
Maui
Level 61
God Stats
1W - 1L
1,652 SR
Queue Stats
61W - 69L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
2 / 0 / 0
6,327
633
4,745
4,674
2,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
10
0 / 0 / 4
4,987
499
1,883
3,305
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
ZenkoLove
Ratatoskr
12
5 / 0 / 4
6,554
655
3,805
6,322
2,268
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 3 / 2
6,702
670
6,947
5,610
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
xFlowState
Charon
10
2 / 0 / 2
5,319
532
3,979
5,273
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 3 / 0
4,307
431
2,548
9,452
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

8
2 / 3 / 1
5,021
502
4,076
7,148
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
9
1 / 4 / 2
5,284
528
2,167
5,204
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
8
0 / 3 / 0
4,776
478
3,503
4,963
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
7
0 / 1 / 0
4,637
464
1,375
5,881
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
L
2
3
1
0.83
W
Eset
2
0
0
2
W
Medusa
0
0
4
2
L
Scylla
1
4
2
0.5
L
Neith
0
3
0
0
W
Ratatoskr
ZenkoLove
Ratatoskr
5
0
4
7
L
Maui
0
1
0
0
W
4
3
2
1.67
W
Charon
xFlowState
Charon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
13,669
25,184
Taken
32,648
9,403
Mitigated
11,633
8,201
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,548
658
0
2,316
9,452
4,911
0
4,894
4,480
0
17,420
L
4,076
1,136
0
2,765
7,148
2,027
0
1,558
5,443
0
28,944
W
Eset
4,745
1,200
0
3,002
4,674
2,855
277
0
4,335
39,030
0
W
Medusa
1,883
1,157
0
1,625
3,305
959
0
564
2,741
0
20,929
L
Scylla
2,167
541
0
1,105
5,204
594
0
3,840
1,084
23,440
0
L
Neith
3,503
1,061
0
1,280
4,963
1,372
0
2,255
2,385
0
33,131
W
Ratatoskr
ZenkoLove
Ratatoskr
3,805
680
0
1,173
6,322
2,268
0
74
6,212
0
43,688
L
Maui
1,375
213
0
847
5,881
2,729
0
1,794
3,773
11,290
0
W
6,947
1,276
0
501
5,610
1,325
840
1,875
3,517
35,227
147
W
Charon
xFlowState
Charon
3,979
600
0
1,900
5,273
1,996
0
811
4,462
23,172
1,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
24,025
290
Minions Killed
212
0
Camps Cleared
0
974,832
Distance Traveled
902,047
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,307
431
25
3
0
193,013
0
L
Da Ji
5,021
502
58
6
0
175,155
0
W
Eset
6,327
633
59
6
0
170,588
0
W
Medusa
4,987
499
39
4
0
193,546
0
L
Scylla
5,284
528
50
5
0
162,763
0
L
Neith
4,776
478
61
6
0
175,005
0
W
Ratatoskr
6,554
655
74
7
0
246,780
2
L
Maui
4,637
464
18
2
0
196,111
2
W
Nu Wa
6,702
670
72
7
0
187,164
2
W
Charon
5,319
532
46
5
0
176,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role