Player Matchup

Cerberus
Cerberus
Chaw86
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,418 Elo+
Party 3
Thor
Thor
SikkiNixxs2
Thor
Level 123
God Stats
0W - 1L
1,698 SR
Queue Stats
32W - 30L
1,508 Elo+
Party 2
Anubis
Anubis
SuperCoolDude69
Anubis
Level 119
God Stats
0W - 2L
1,619 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 2
Anhur
Anhur
Tankington
Anhur
Level 21
God Stats
10W - 12L
1,432 SR
Queue Stats
24W - 31L
1,353 Elo+
Party 3
Surtr
Surtr
shadowzeke17
Surtr
Level 47
God Stats
1W - 1L
1,322 SR
Queue Stats
3W - 2L
1,818 Elo+
Party 2
Team Averages
Level 74
1,514 SR
1,521 Elo+

VS

Team Averages
Level 35
1,534 SR
1,461 Elo+
Apollo
Apollo
Angus McGee
Apollo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,554 Elo+
Party 4
Osiris
Osiris
Ferpy Merpy
Osiris
Level 53
God Stats
11W - 14L
1,568 SR
Queue Stats
104W - 108L
1,454 Elo+
Party 4
Vulcan
Vulcan
T5B V1ZZIN
Vulcan
Level 64
God Stats
2W - 0L
1,684 SR
Queue Stats
7W - 10L
1,355 Elo+
Party 1
Cabrakan
Cabrakan
TertialStatue83
Cabrakan
Level 18
God Stats
1W - 2L
1,190 SR
Queue Stats
14W - 17L
1,399 Elo+
Party 1
King Arthur
King Arthur
lookat89mypixel
King Arthur
Level 33
God Stats
4W - 3L
1,726 SR
Queue Stats
29W - 30L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chaw86
Cerberus
8
2 / 2 / 1
4,910
614
4,091
8,668
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

4
0 / 2 / 0
3,743
468
0
3,055
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 1
4,986
623
3,930
4,010
1,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
7
0 / 3 / 0
4,019
502
3,306
5,313
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 3 / 0
5,398
675
5,934
7,636
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 1 / 1
5,760
720
6,076
6,061
1,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
9
3 / 1 / 0
5,096
637
1,865
6,772
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
T5B V1ZZIN
Vulcan
9
1 / 2 / 0
5,227
653
1,968
2,514
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
6
0 / 1 / 3
4,462
558
1,748
6,802
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
lookat89mypixel
King Arthur
9
1 / 3 / 2
4,989
624
3,398
8,382
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
9
11
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
1
1
4.5
L
Cerberus
Chaw86
Cerberus
2
2
1
1.25
W
Osiris
3
1
0
3
L
0
2
0
0
L
2
1
1
2.5
W
Vulcan
T5B V1ZZIN
Vulcan
1
2
0
0.5
L
Anhur
0
3
0
0
W
Cabrakan
0
1
3
1.5
W
King Arthur
lookat89mypixel
King Arthur
1
3
2
0.67
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,261
Damage
15,055
28,682
Taken
30,531
10,436
Mitigated
11,960
9,145
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,076
4,482
0
2,568
6,061
1,590
92
1,772
4,289
0
37,280
L
Cerberus
Chaw86
Cerberus
4,091
810
0
3,216
8,668
4,104
0
1,791
6,877
16,454
1,336
W
Osiris
1,865
597
0
3,056
6,772
2,977
24
1,059
5,713
0
27,113
L
0
0
0
300
3,055
834
0
118
2,937
0
14,664
L
3,930
141
0
1,135
4,010
1,466
0
1,471
2,539
28,554
0
W
Vulcan
T5B V1ZZIN
Vulcan
1,968
81
0
0
2,514
393
0
1,710
804
28,607
891
L
Anhur
3,306
1,962
0
1,625
5,313
1,170
0
321
4,992
0
19,964
W
Cabrakan
1,748
679
780
986
6,802
2,443
0
3,375
3,427
6,848
0
W
King Arthur
lookat89mypixel
King Arthur
3,398
95
0
985
8,382
4,557
0
372
8,010
0
25,228
L
5,934
2,790
0
2,869
7,636
2,862
247
0
7,636
713
30,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
25,534
206
Minions Killed
226
0
Camps Cleared
0
705,944
Distance Traveled
819,424
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,760
720
59
7
0
152,828
0
L
Cerberus
4,910
614
42
5
0
180,981
0
W
Osiris
5,096
637
56
7
0
199,973
6
L
Thor
3,743
468
25
3
0
71,377
0
L
Anubis
4,986
623
55
7
0
150,434
0
W
Vulcan
5,227
653
57
7
0
154,659
0
L
Anhur
4,019
502
37
5
0
166,433
0
W
Cabrakan
4,462
558
7
1
0
164,292
6
W
King Arthur
4,989
624
47
6
0
147,672
1
L
Surtr
5,398
675
47
6
0
136,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role