Player Matchup

Artemis
Artemis
BobbiRoss
Artemis
Level 130
God Stats
19W - 22L
1,485 SR
Queue Stats
410W - 378L
1,536 Elo+
Party 3
Osiris
Osiris
BonBeited
Osiris
Level 87
God Stats
6W - 1L
1,807 SR
Queue Stats
132W - 125L
1,443 Elo+
Party 2
He Bo
He Bo
JamesMB22
He Bo
Level 104
God Stats
34W - 21L
1,569 SR
Queue Stats
205W - 175L
1,523 Elo+
Party 2
Ratatoskr
Ratatoskr
NursingHomeOrgy
Ratatoskr
Level 104
God Stats
14W - 10L
1,626 SR
Queue Stats
164W - 152L
1,513 Elo+
Party 3
Atlas
Atlas
Torvalt
Atlas
Level 182
God Stats
2W - 2L
1,729 SR
Queue Stats
220W - 180L
1,548 Elo+
Party 3
Team Averages
Level 121
1,643 SR
1,513 Elo+

VS

Team Averages
Level 138
1,601 SR
1,565 Elo+
Cthulhu
Cthulhu
Heaven118
Cthulhu
Level 134
God Stats
8W - 9L
1,492 SR
Queue Stats
266W - 254L
1,566 Elo+
Party 1
Set
Set
Pieater735
Set
Level 135
God Stats
6W - 4L
1,854 SR
Queue Stats
313W - 279L
1,608 Elo+
Solo
Mercury
Mercury
Superedpanda
Mercury
Level 155
God Stats
11W - 14L
1,489 SR
Queue Stats
309W - 293L
1,561 Elo+
Party 1
Scylla
Scylla
SwaggyDolpheen
Scylla
Level 145
God Stats
4W - 7L
1,656 SR
Queue Stats
286W - 270L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
jm5414
Danzaburou
Level 121
God Stats
13W - 11L
1,513 SR
Queue Stats
54W - 49L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BobbiRoss
Artemis
12
2 / 1 / 6
6,908
628
4,916
6,249
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
BonBeited
Osiris
12
4 / 1 / 4
7,303
664
7,801
10,151
11,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

He Bo
JamesMB22
He Bo
13
9 / 3 / 5
7,485
680
6,705
6,621
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
NursingHomeOrgy
Ratatoskr
10
5 / 2 / 6
6,841
622
5,440
11,726
4,282
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
Torvalt
Atlas
12
3 / 3 / 3
6,619
602
8,537
7,255
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heaven118
Cthulhu
9
1 / 4 / 3
5,558
505
5,129
10,057
6,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 6 / 2
6,016
547
2,702
9,798
5,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mercury
Superedpanda
Mercury
12
3 / 5 / 2
6,382
580
3,754
9,588
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 4 / 1
5,736
521
4,247
6,569
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jm5414
Danzaburou
11
2 / 4 / 1
6,557
596
4,368
7,517
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
23
Kills
8
10
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
BobbiRoss
Artemis
2
1
6
5
W
Osiris
BonBeited
Osiris
4
1
4
6
L
Cthulhu
Heaven118
Cthulhu
1
4
3
0.63
W
He Bo
JamesMB22
He Bo
9
3
5
3.83
W
Ratatoskr
NursingHomeOrgy
Ratatoskr
5
2
6
4
L
0
6
2
0.17
L
Mercury
Superedpanda
Mercury
3
5
2
0.8
L
2
4
1
0.63
W
Atlas
Torvalt
Atlas
3
3
3
1.5
L
Danzaburou
jm5414
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
20,200
42,002
Taken
43,529
21,596
Mitigated
17,937
12,448
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BobbiRoss
Artemis
4,916
2,136
0
2,144
6,249
1,993
40
1,037
5,212
0
45,523
W
Osiris
BonBeited
Osiris
7,801
2,516
0
3,420
10,151
11,056
15
644
9,507
0
47,679
L
Cthulhu
Heaven118
Cthulhu
5,129
453
57
1,090
10,057
6,344
0
3,444
6,340
15,764
0
W
He Bo
JamesMB22
He Bo
6,705
349
0
1,896
6,621
1,658
376
1,047
5,574
41,142
0
W
Ratatoskr
NursingHomeOrgy
Ratatoskr
5,440
1,158
0
4,238
11,726
4,282
0
3,705
8,021
0
31,232
L
2,702
1,144
0
2,937
9,798
5,156
0
1,114
8,155
567
36,728
L
Mercury
Superedpanda
Mercury
3,754
1,662
0
190
9,588
2,947
0
3,982
5,289
0
33,327
L
4,247
683
0
620
6,569
1,614
0
3,954
2,253
29,719
282
W
Atlas
Torvalt
Atlas
8,537
1,814
0
750
7,255
2,607
0
3,191
4,064
37,998
1,211
L
Danzaburou
jm5414
Danzaburou
4,368
1,525
0
2,245
7,517
1,876
0
1,759
5,678
0
39,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
30,249
363
Minions Killed
302
0
Camps Cleared
0
1,154,668
Distance Traveled
1,147,823
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,908
628
86
8
0
215,340
0
W
Osiris
7,303
664
89
8
0
215,822
0
L
Cthulhu
5,558
505
18
2
0
244,025
0
W
He Bo
7,485
680
76
7
0
245,579
0
W
Ratatoskr
6,841
622
45
4
0
246,019
6
L
Set
6,016
547
80
7
0
205,338
0
L
Mercury
6,382
580
65
6
0
255,532
0
L
Scylla
5,736
521
67
6
0
226,408
2
W
Atlas
6,619
602
67
6
0
231,908
3
L
Danzaburou
6,557
596
72
7
0
216,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role