Player Matchup

Izanami
Izanami
NeonCZD
Izanami
Level 96
God Stats
1W - 0L
1,526 SR
Queue Stats
101W - 85L
1,551 Elo+
Solo
Hel
Hel
OG Pikariki
Hel
Level 125
God Stats
1W - 4L
1,514 SR
Queue Stats
131W - 133L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
RobbieTBags
Sylvanus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,508 Elo+
Solo
Susano
Susano
h3kxy
Susano
Level 122
God Stats
16W - 9L
1,578 SR
Queue Stats
383W - 361L
1,440 Elo+
Party 1
Horus
Horus
unncticed
Horus
Level 128
God Stats
2W - 1L
1,743 SR
Queue Stats
80W - 100L
1,454 Elo+
Party 1
Team Averages
Level 124
1,572 SR
1,487 Elo+

VS

Team Averages
Level 106
1,387 SR
1,515 Elo+
Erlang Shen
Erlang Shen
BrenK2000
Erlang Shen
Level 128
God Stats
0W - 2L
1,265 SR
Queue Stats
265W - 246L
1,539 Elo+
Party 2
Zeus
Zeus
Traxon117
Zeus
Level 69
God Stats
83W - 66L
1,619 SR
Queue Stats
146W - 127L
1,550 Elo+
Party 2
Medusa
Medusa
ironmercs77
Medusa
Level 122
God Stats
16W - 14L
1,549 SR
Queue Stats
171W - 157L
1,539 Elo+
Solo
Xing Tian
Xing Tian
slumpgod799
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
zxhawk
Cu Chulainn
Level 60
God Stats
1W - 8L
1,004 SR
Queue Stats
168W - 155L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NeonCZD
Izanami
14
4 / 4 / 0
7,888
563
8,012
10,751
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 7
7,794
557
5,384
12,042
8,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
RobbieTBags
Sylvanus
14
2 / 0 / 2
7,992
571
4,010
9,528
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Susano
h3kxy
Susano
13
0 / 0 / 6
7,206
515
5,465
10,064
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
unncticed
Horus
14
5 / 0 / 0
8,436
603
8,878
12,322
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrenK2000
Erlang Shen
13
0 / 1 / 0
6,944
496
4,004
9,899
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Zeus
13
0 / 1 / 0
7,521
537
7,178
4,144
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
5 / 3 / 0
7,734
552
10,453
8,490
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
slumpgod799
Xing Tian
11
0 / 2 / 4
6,856
490
6,163
13,915
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
zxhawk
Cu Chulainn
13
0 / 4 / 0
7,343
525
8,414
14,703
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
5
5
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BrenK2000
Erlang Shen
0
1
0
0
W
Izanami
NeonCZD
Izanami
4
4
0
1
W
0
1
7
3.5
W
Sylvanus
RobbieTBags
Sylvanus
2
0
2
3
L
Zeus
0
1
0
0
W
Susano
h3kxy
Susano
0
0
6
3
L
Medusa
5
3
0
1.67
L
Xing Tian
slumpgod799
Xing Tian
0
2
4
1
W
Horus
unncticed
Horus
5
0
0
5
L
Cu Chulainn
zxhawk
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
36,212
54,707
Taken
51,151
28,595
Mitigated
24,693
28,663
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BrenK2000
Erlang Shen
4,004
1,649
0
3,728
9,899
4,361
0
1,190
8,625
0
64,819
W
Izanami
NeonCZD
Izanami
8,012
5,816
0
1,977
10,751
3,606
700
1,732
9,019
0
60,530
W
5,384
556
3,152
7,038
12,042
8,547
147
4,575
7,467
30,142
991
W
Sylvanus
RobbieTBags
Sylvanus
4,010
890
1,545
3,993
9,528
3,667
181
5,076
4,452
48,876
11,973
L
Zeus
7,178
1,183
0
644
4,144
967
0
1,358
2,786
57,458
1,112
W
Susano
h3kxy
Susano
5,465
1,098
0
4,799
10,064
3,620
115
1,657
8,407
0
59,167
L
Medusa
10,453
2,715
0
750
8,490
2,727
148
1,211
7,279
0
66,715
L
Xing Tian
slumpgod799
Xing Tian
6,163
772
0
3,542
13,915
9,170
0
3,420
10,495
20,306
0
W
Horus
unncticed
Horus
8,878
2,973
532
5,627
12,322
9,155
23
294
12,028
0
53,686
L
Cu Chulainn
zxhawk
Cu Chulainn
8,414
631
0
2,498
14,703
7,468
0
1,794
12,225
0
52,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
36,398
456
Minions Killed
454
0
Camps Cleared
0
1,471,241
Distance Traveled
1,432,695
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,944
496
104
7
0
341,615
0
W
Izanami
7,888
563
105
8
0
269,108
0
W
Hel
7,794
557
43
3
0
298,105
0
W
Sylvanus
7,992
571
115
8
0
278,272
1
L
Zeus
7,521
537
125
9
0
267,271
0
W
Susano
7,206
515
95
7
0
353,165
2
L
Medusa
7,734
552
104
7
0
264,294
0
L
Xing Tian
6,856
490
22
2
0
287,401
3
W
Horus
8,436
603
98
7
0
272,591
2
L
Cu Chulainn
7,343
525
99
7
0
272,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role