Player Matchup

Hades
Hades
CTownCJ
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 58L
1,579 Elo+
Solo
Skadi
Skadi
PurpKiD
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,631 Elo+
Party 1
Anubis
Anubis
ZGeneral
Anubis
Level 149
God Stats
11W - 3L
1,904 SR
Queue Stats
63W - 35L
1,709 Elo+
Party 1
Geb
Geb
powell122
Geb
Level 48
God Stats
4W - 0L
1,764 SR
Queue Stats
5W - 0L
1,708 Elo+
Party 1
Mercury
Mercury
xxxhydroxxx
Mercury
Level 68
God Stats
12W - 10L
1,583 SR
Queue Stats
92W - 59L
1,645 Elo+
Party 1
Team Averages
Level 87
1,650 SR
1,654 Elo+

VS

Team Averages
Level 86
1,551 SR
1,503 Elo+
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlindEyes317
Tsukuyomi
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 138L
1,464 Elo+
Solo
Medusa
Medusa
CAPTD0D0
Medusa
Level 120
God Stats
9W - 17L
1,473 SR
Queue Stats
303W - 310L
1,560 Elo+
Party 2
Freya
Freya
Depretador
Freya
Level 78
God Stats
16W - 10L
1,717 SR
Queue Stats
83W - 77L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Eyoitsbueno
Cthulhu
Level 111
God Stats
7W - 5L
1,564 SR
Queue Stats
33W - 35L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CTownCJ
Hades
12
2 / 1 / 2
7,395
672
4,714
10,842
5,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
PurpKiD
Skadi
12
3 / 4 / 1
6,702
609
6,261
9,065
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
ZGeneral
Anubis
12
8 / 1 / 1
7,470
679
8,922
5,720
2,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 6
6,106
555
3,875
7,616
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
xxxhydroxxx
Mercury
11
3 / 1 / 0
5,989
544
2,459
6,910
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 0
5,402
491
4,841
9,695
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
BlindEyes317
Tsukuyomi
11
1 / 2 / 1
5,760
524
2,738
7,994
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
CAPTD0D0
Medusa
12
3 / 3 / 3
6,856
623
6,843
8,749
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Freya
10
0 / 4 / 2
5,353
487
3,126
7,298
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Eyoitsbueno
Cthulhu
10
5 / 3 / 1
6,980
635
6,927
7,817
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
16
Kills
9
9
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Tsukuyomi
BlindEyes317
Tsukuyomi
1
2
1
0.75
L
Medusa
CAPTD0D0
Medusa
3
3
3
1.5
W
Hades
CTownCJ
Hades
2
1
2
3
L
Freya
0
4
2
0.25
L
Cthulhu
Eyoitsbueno
Cthulhu
5
3
1
1.83
W
Skadi
PurpKiD
Skadi
3
4
1
0.88
W
Anubis
ZGeneral
Anubis
8
1
1
8.5
W
0
2
6
1.5
W
Mercury
xxxhydroxxx
Mercury
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
24,475
40,153
Taken
41,553
18,819
Mitigated
16,070
14,198
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,841
716
0
3,621
9,695
7,162
0
4,545
5,150
0
32,193
L
Tsukuyomi
BlindEyes317
Tsukuyomi
2,738
253
0
4,244
7,994
1,945
0
2,445
5,549
0
36,845
L
Medusa
CAPTD0D0
Medusa
6,843
2,727
0
1,896
8,749
3,130
0
1,668
7,081
0
46,207
W
Hades
CTownCJ
Hades
4,714
798
80
5,633
10,842
5,661
0
0
10,364
43,544
3,291
L
Freya
3,126
1,001
0
2,756
7,298
1,401
0
4,668
2,630
27,733
3,410
L
Cthulhu
Eyoitsbueno
Cthulhu
6,927
222
0
756
7,817
2,432
0
4,016
3,801
28,252
0
W
Skadi
PurpKiD
Skadi
6,261
2,715
0
2,564
9,065
2,984
0
2,088
6,977
0
48,917
W
Anubis
ZGeneral
Anubis
8,922
502
0
3,221
5,720
2,838
0
3,165
2,555
56,479
0
W
3,875
311
0
1,376
7,616
4,852
0
3,166
4,450
15,363
0
W
Mercury
xxxhydroxxx
Mercury
2,459
1,109
0
1,324
6,910
2,484
0
1,433
5,440
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
30,351
367
Minions Killed
314
0
Camps Cleared
0
1,199,149
Distance Traveled
1,133,622
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,402
491
47
4
0
193,937
0
L
Tsukuyomi
5,760
524
75
7
0
270,290
0
L
Medusa
6,856
623
73
7
0
217,938
0
W
Hades
7,395
672
94
9
0
213,579
3
L
Freya
5,353
487
59
5
0
222,212
0
L
Cthulhu
6,980
635
60
5
0
229,245
0
W
Skadi
6,702
609
93
8
0
195,293
0
W
Anubis
7,470
679
97
9
0
229,975
0
W
Geb
6,106
555
18
2
0
259,603
0
W
Mercury
5,989
544
65
6
0
300,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role