Player Matchup

Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum IV
BFRY
Susano
Platinum IV
Level 193
God Stats
5W - 6L
1,589 SR
Queue Stats
185W - 177L
1,853 MMR
Party 3
King Arthur
King Arthur
Platinum III
OhHeyyyFam
King Arthur
Platinum III
Level 76
God Stats
0W - 2L
1,290 SR
Queue Stats
50W - 36L
1,806 MMR
Party 2
Chang'e
Chang'e
Gold I
XxMidorFeedXI
Chang'e
Gold I
Level 159
God Stats
9W - 4L
1,525 SR
Queue Stats
219W - 208L
1,705 MMR
Party 2
Ganesha
Ganesha
Gold II
zzPizza
Ganesha
Gold II
Level 135
God Stats
2W - 3L
1,580 SR
Queue Stats
101W - 99L
1,633 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,497 SR
1,699 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,613 SR
1,753 MMR
Danzaburou
Danzaburou
Gold III
Simply3than
Danzaburou
Gold III
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 31L
1,725 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
b2k_76beast_
Sun Wukong
Platinum IV
Level 148
God Stats
136W - 105L
1,640 SR
Queue Stats
418W - 409L
1,751 MMR
Solo
Ne Zha
Ne Zha
Diamond V
glowerr
Ne Zha
Diamond V
Level 149
God Stats
12W - 12L
1,595 SR
Queue Stats
168W - 147L
1,908 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
işsiz
Ao Kuang
Platinum V
Level 211
God Stats
44W - 42L
1,636 SR
Queue Stats
241W - 241L
1,746 MMR
Solo
Vulcan
Vulcan
Diamond V
vVBigChungusVv
Vulcan
Diamond V
Level 132
God Stats
13W - 8L
1,693 SR
Queue Stats
194W - 178L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 6 / 2
9,106
536
11,186
18,043
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
BFRY
Susano
11
3 / 3 / 1
7,547
444
6,141
11,758
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
OhHeyyyFam
King Arthur
14
1 / 3 / 0
8,435
496
11,346
22,925
17,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
14
2 / 2 / 1
8,511
501
6,958
12,682
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
zzPizza
Ganesha
13
0 / 4 / 2
7,985
470
3,963
19,497
15,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
JanusBastetArtioBacchus

VS

Bans
ThothSobekCu ChulainnThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Simply3than
Danzaburou
17
4 / 2 / 5
11,123
654
11,548
10,505
4,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
b2k_76beast_
Sun Wukong
17
1 / 0 / 4
10,650
626
11,592
14,365
15,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
glowerr
Ne Zha
15
2 / 2 / 9
9,950
585
9,243
14,874
14,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
işsiz
Ao Kuang
18
7 / 1 / 4
10,454
615
12,575
16,587
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 2 / 3
10,395
611
19,180
9,380
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
18
18
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
2
0.33
L
Susano
BFRY
Susano
3
3
1
1.17
L
King Arthur
OhHeyyyFam
King Arthur
1
3
0
0.33
W
Danzaburou
Simply3than
Danzaburou
4
2
5
3.25
L
Chang'e
2
2
1
1.25
W
Sun Wukong
b2k_76beast_
Sun Wukong
1
0
4
3
W
Ne Zha
glowerr
Ne Zha
2
2
9
3.25
W
Ao Kuang
işsiz
Ao Kuang
7
1
4
9
W
4
2
3
2.75
L
Ganesha
zzPizza
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,594
Damage
64,138
84,905
Taken
65,711
46,050
Mitigated
44,791
31,564
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,186
6,767
28
7,937
18,043
5,955
0
3,712
14,249
0
76,682
L
Susano
BFRY
Susano
6,141
1,708
0
3,673
11,758
3,551
0
4,459
7,183
0
39,296
L
King Arthur
OhHeyyyFam
King Arthur
11,346
1,142
0
6,461
22,925
17,329
0
5,337
17,543
0
69,222
W
Danzaburou
Simply3than
Danzaburou
11,548
6,309
0
4,856
10,505
4,289
475
712
9,793
0
91,455
L
Chang'e
6,958
96
3,040
6,688
12,682
3,761
0
8,283
4,084
55,847
0
W
Sun Wukong
b2k_76beast_
Sun Wukong
11,592
1,993
0
3,156
14,365
15,857
624
310
14,055
0
80,354
W
Ne Zha
glowerr
Ne Zha
9,243
2,353
0
5,198
14,874
14,424
260
4,610
10,008
0
41,403
W
Ao Kuang
işsiz
Ao Kuang
12,575
2,885
0
4,245
16,587
6,978
243
2,691
13,677
109,316
0
W
19,180
506
0
847
9,380
3,243
405
4,383
4,791
85,365
0
L
Ganesha
zzPizza
Ganesha
3,963
360
0
3,737
19,497
15,454
1
9,250
9,827
33,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
52,572
486
Minions Killed
593
0
Camps Cleared
0
1,617,671
Distance Traveled
1,813,792
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,106
536
132
8
0
264,325
2
L
Susano
7,547
444
69
4
0
285,500
2
L
King Arthur
8,435
496
113
7
0
315,100
2
W
Danzaburou
11,123
654
152
9
0
321,865
4
L
Chang'e
8,511
501
163
10
0
386,639
0
W
Sun Wukong
10,650
626
123
7
0
320,851
1
W
Ne Zha
9,950
585
52
3
0
349,579
3
W
Ao Kuang
10,454
615
129
8
0
435,865
4
W
Vulcan
10,395
611
137
8
0
385,632
0
L
Ganesha
7,985
470
9
1
0
366,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role