Player Matchup

Yemoja
Yemoja
Chipsdahoy
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Neith
Neith
Ptimicky
Neith
Level 8
God Stats
2W - 1L
1,524 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Agni
Agni
RainbowFrawg
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Arachne
Arachne
TheToineToine
Arachne
Level 43
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 3L
1,573 Elo+
Party 2
Mulan
Mulan
iDonkii
Mulan
Level 31
God Stats
5W - 3L
1,588 SR
Queue Stats
85W - 79L
1,536 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,626 Elo+

VS

Team Averages
Level 48
1,602 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Concher
Ix Chel
Level 47
God Stats
33W - 37L
1,511 SR
Queue Stats
173W - 189L
1,446 Elo+
Party 1
Ravana
Ravana
DiamondRedPanda
Ravana
Level 40
God Stats
16W - 5L
1,880 SR
Queue Stats
64W - 47L
1,571 Elo+
Party 3
Medusa
Medusa
OBERHAU
Medusa
Level 40
God Stats
151W - 129L
1,526 SR
Queue Stats
198W - 189L
1,422 Elo+
Party 1
Ganesha
Ganesha
TheTrueSloth
Ganesha
Level 86
God Stats
8W - 2L
1,593 SR
Queue Stats
117W - 89L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chipsdahoy
Yemoja
7
0 / 3 / 1
4,775
478
1,972
5,649
2,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ptimicky
Neith
7
1 / 5 / 0
4,649
465
2,263
7,072
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 6 / 1
4,662
466
2,020
6,020
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
8
3 / 2 / 1
5,156
516
4,838
8,749
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
iDonkii
Mulan
12
4 / 4 / 1
6,603
660
7,325
9,897
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 4 / 2
5,943
594
4,057
9,198
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Concher
Ix Chel
11
8 / 1 / 1
6,558
656
8,522
4,589
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 3
5,548
555
3,517
5,511
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
OBERHAU
Medusa
12
7 / 0 / 1
6,892
689
8,176
3,446
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TheTrueSloth
Ganesha
10
0 / 1 / 8
5,982
598
3,186
6,906
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
20
20
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
4
2
1
L
Yemoja
Chipsdahoy
Yemoja
0
3
1
0.17
W
Ix Chel
Concher
Ix Chel
8
1
1
8.5
W
2
2
3
1.75
W
Medusa
OBERHAU
Medusa
7
0
1
7.5
L
Neith
Ptimicky
Neith
1
5
0
0.2
L
0
6
1
0.08
L
Arachne
3
2
1
1.75
W
Ganesha
TheTrueSloth
Ganesha
0
1
8
4
L
Mulan
iDonkii
Mulan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,418
Damage
27,458
37,387
Taken
29,650
12,249
Mitigated
11,231
8,237
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,057
1,654
0
2,524
9,198
2,345
0
0
9,155
0
32,764
L
Yemoja
Chipsdahoy
Yemoja
1,972
701
1,610
808
5,649
2,364
0
183
5,466
11,119
0
W
Ix Chel
Concher
Ix Chel
8,522
1,718
286
990
4,589
1,437
80
543
4,046
39,591
902
W
3,517
895
0
1,611
5,511
2,052
0
777
4,734
0
35,778
W
Medusa
OBERHAU
Medusa
8,176
3,031
0
1,527
3,446
1,208
768
1,026
2,420
0
55,128
L
Neith
Ptimicky
Neith
2,263
937
0
287
7,072
1,485
20
1,086
5,986
0
21,052
L
2,020
462
0
300
6,020
1,351
45
4,109
1,695
13,209
605
L
Arachne
4,838
3,336
0
2,044
8,749
2,428
0
4,240
4,258
0
20,821
W
Ganesha
TheTrueSloth
Ganesha
3,186
495
0
1,894
6,906
4,189
0
1,515
5,391
18,444
196
L
Mulan
iDonkii
Mulan
7,325
244
0
3,188
9,897
4,621
0
1,392
8,455
0
43,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
30,923
199
Minions Killed
328
0
Camps Cleared
0
905,579
Distance Traveled
997,208
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,943
594
60
6
0
172,792
4
L
Yemoja
4,775
478
13
1
0
177,001
0
W
Ix Chel
6,558
656
91
9
0
191,688
0
W
Ravana
5,548
555
60
6
0
226,609
0
W
Medusa
6,892
689
108
11
0
201,133
0
L
Neith
4,649
465
45
5
0
152,588
0
L
Agni
4,662
466
22
2
0
177,985
0
L
Arachne
5,156
516
42
4
0
209,535
0
W
Ganesha
5,982
598
9
1
0
204,986
0
L
Mulan
6,603
660
77
8
0
188,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role