Player Matchup

Kukulkan
Kukulkan
CalebdaColdest
Kukulkan
Level 80
God Stats
2W - 1L
1,480 SR
Queue Stats
53W - 36L
1,544 Elo+
Party 2
Charon
Charon
Liberty2
Charon
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LordBirde
Danzaburou
Level 26
God Stats
2W - 0L
1,349 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Smite_Smurf01
Thanatos
Level 27
God Stats
2W - 0L
1,444 SR
Queue Stats
7W - 3L
1,671 Elo+
Party 2
Bellona
Bellona
giancarlosxg
Bellona
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 179L
1,408 Elo+
Solo
Team Averages
Level 38
1,454 SR
1,525 Elo+

VS

Team Averages
Level 64
1,459 SR
1,474 Elo+
Fafnir
Fafnir
Cthulhusphallus
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,508 Elo+
Party 1
Bellona
Bellona
Doge-_1
Bellona
Level 48
God Stats
4W - 4L
1,472 SR
Queue Stats
200W - 214L
1,390 Elo+
Solo
Izanami
Izanami
Lagxxunion01
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,702 Elo+
Party 1
Scylla
Scylla
waterlung
Scylla
Level 118
God Stats
2W - 5L
1,323 SR
Queue Stats
141W - 147L
1,398 Elo+
Party 3
Arachne
Arachne
xHostileHalliex
Arachne
Level 43
God Stats
20W - 19L
1,502 SR
Queue Stats
74W - 92L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 5 / 3
7,076
505
2,269
5,768
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Liberty2
Charon
12
2 / 0 / 5
7,454
532
5,279
8,180
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
LordBirde
Danzaburou
12
3 / 1 / 5
7,377
527
6,810
6,866
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Smite_Smurf01
Thanatos
13
13 / 3 / 1
8,770
626
11,467
12,591
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
giancarlosxg
Bellona
14
6 / 1 / 2
8,861
633
7,425
9,793
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,934
495
5,797
13,979
13,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Doge-_1
Bellona
9
1 / 4 / 1
6,520
466
3,034
10,956
8,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Lagxxunion01
Izanami
9
0 / 6 / 0
5,700
407
4,979
9,552
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
waterlung
Scylla
14
8 / 5 / 1
8,311
594
8,208
7,294
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,669
405
800
10,485
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
24
Kills
10
10
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
5
3
0.3
L
1
5
1
0.3
L
Bellona
Doge-_1
Bellona
1
4
1
0.38
L
Izanami
Lagxxunion01
Izanami
0
6
0
0
W
Charon
Liberty2
Charon
2
0
5
4.5
W
Danzaburou
LordBirde
Danzaburou
3
1
5
5.5
W
Thanatos
Smite_Smurf01
Thanatos
13
3
1
4.5
W
Bellona
giancarlosxg
Bellona
6
1
2
7
L
Scylla
waterlung
Scylla
8
5
1
1.7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
22,818
43,198
Taken
52,266
20,383
Mitigated
30,469
18,450
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,269
118
0
100
5,768
1,380
47
3,664
1,884
43,576
0
L
5,797
2,326
257
3,573
13,979
13,215
0
2,894
11,085
17,168
304
L
Bellona
Doge-_1
Bellona
3,034
1,011
0
4,037
10,956
8,620
0
841
10,115
0
22,904
L
Izanami
Lagxxunion01
Izanami
4,979
3,503
0
1,538
9,552
2,681
0
1,933
7,619
0
36,475
W
Charon
Liberty2
Charon
5,279
1,530
2,534
3,383
8,180
4,868
35
2,027
6,153
19,734
0
W
Danzaburou
LordBirde
Danzaburou
6,810
3,064
0
1,453
6,866
2,402
258
2,583
4,283
0
52,043
W
Thanatos
Smite_Smurf01
Thanatos
11,467
4,014
0
7,643
12,591
4,569
0
2,932
9,541
0
56,080
W
Bellona
giancarlosxg
Bellona
7,425
2,321
0
3,337
9,793
7,164
247
2,612
7,049
0
54,680
L
Scylla
waterlung
Scylla
8,208
344
0
375
7,294
2,216
0
896
6,398
47,629
1,345
L
800
694
0
1,144
10,485
3,737
0
1,192
9,293
0
33,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
33,134
356
Minions Killed
273
0
Camps Cleared
0
1,342,777
Distance Traveled
1,197,330
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,076
505
82
6
0
221,459
0
L
Fafnir
6,934
495
28
2
0
257,356
0
L
Bellona
6,520
466
27
2
0
185,254
0
L
Izanami
5,700
407
72
5
0
208,187
0
W
Charon
7,454
532
26
2
0
252,951
4
W
Danzaburou
7,377
527
72
5
0
277,788
0
W
Thanatos
8,770
626
76
5
0
325,390
7
W
Bellona
8,861
633
100
7
0
265,189
0
L
Scylla
8,311
594
90
6
0
261,065
5
L
Arachne
5,669
405
56
4
0
285,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role