Player Matchup

Sun Wukong
Sun Wukong
Cacelis_
Sun Wukong
Level 125
God Stats
3W - 1L
1,840 SR
Queue Stats
95W - 80L
1,562 Elo+
Party 3
Nu Wa
Nu Wa
Chefchelle24
Nu Wa
Level 109
God Stats
372W - 366L
1,541 SR
Queue Stats
372W - 373L
1,489 Elo+
Party 1
Shiva
Shiva
HepHopAnonymous
Shiva
Level 115
God Stats
367W - 371L
1,533 SR
Queue Stats
372W - 376L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
kormac4
Amaterasu
Level 82
God Stats
93W - 68L
1,660 SR
Queue Stats
128W - 91L
1,625 Elo+
Solo
Izanami
Izanami
yoiseth98
Izanami
Level 119
God Stats
4W - 0L
1,511 SR
Queue Stats
63W - 59L
1,531 Elo+
Party 3
Team Averages
Level 110
1,617 SR
1,539 Elo+

VS

Team Averages
Level 105
1,430 SR
1,512 Elo+
Persephone
Persephone
Codebreezyy
Persephone
Level 85
God Stats
5W - 8L
1,250 SR
Queue Stats
103W - 138L
1,460 Elo+
Party 2
Nut
Nut
Comxthzine
Nut
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 164L
1,567 Elo+
Solo
Atlas
Atlas
JimmytheDog21
Atlas
Level 121
God Stats
0W - 3L
1,266 SR
Queue Stats
171W - 194L
1,523 Elo+
Party 2
Da Ji
Da Ji
SniperLuke2000
Da Ji
Level 128
God Stats
7W - 8L
1,574 SR
Queue Stats
875W - 817L
1,530 Elo+
Solo
Mulan
Mulan
StolenFun
Mulan
Level 63
God Stats
13W - 12L
1,558 SR
Queue Stats
48W - 60L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cacelis_
Sun Wukong
12
2 / 1 / 1
7,196
720
5,600
8,106
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 6
6,401
640
4,411
4,872
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 6
6,447
645
5,481
9,217
3,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
kormac4
Amaterasu
11
10 / 3 / 1
6,898
690
4,784
9,128
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
yoiseth98
Izanami
10
1 / 1 / 3
5,778
578
1,793
4,205
1,011
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Codebreezyy
Persephone
10
4 / 4 / 1
6,504
650
5,195
5,928
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 3 / 0
4,849
485
3,607
5,664
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 3
4,704
470
2,153
6,901
3,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 0
6,015
602
2,834
7,550
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
StolenFun
Mulan
9
1 / 3 / 0
5,157
516
5,895
9,642
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
9
9
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cacelis_
Sun Wukong
2
1
1
2.5
W
1
3
6
1.33
L
Persephone
Codebreezyy
Persephone
4
4
1
1.13
L
1
3
0
0.33
W
1
1
6
4
L
0
3
3
0.5
L
3
2
0
1.5
L
Mulan
StolenFun
Mulan
1
3
0
0.33
W
Amaterasu
kormac4
Amaterasu
10
3
1
3.5
W
Izanami
yoiseth98
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
19,684
35,528
Taken
35,685
13,473
Mitigated
14,742
12,039
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cacelis_
Sun Wukong
5,600
1,576
0
2,982
8,106
4,073
0
0
7,575
0
45,291
W
4,411
1,095
0
776
4,872
1,068
418
3,027
1,845
30,888
792
L
Persephone
Codebreezyy
Persephone
5,195
165
0
1,391
5,928
1,013
0
1,959
3,669
32,028
0
L
3,607
1,503
0
576
5,664
1,336
0
194
5,402
0
28,136
W
5,481
761
84
3,570
9,217
3,866
1,529
2,488
6,729
0
30,544
L
2,153
537
0
1,146
6,901
3,763
0
357
6,484
14,657
0
L
2,834
634
0
1,177
7,550
2,558
0
1,122
6,258
0
43,511
L
Mulan
StolenFun
Mulan
5,895
929
0
2,140
9,642
6,072
0
176
9,398
0
27,183
W
Amaterasu
kormac4
Amaterasu
4,784
2,171
0
3,832
9,128
3,455
1,065
1,732
7,359
0
30,402
W
Izanami
yoiseth98
Izanami
1,793
1,175
0
795
4,205
1,011
1,200
659
3,546
0
32,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
27,229
289
Minions Killed
250
0
Camps Cleared
0
993,172
Distance Traveled
968,339
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,196
720
81
8
0
201,492
2
W
Nu Wa
6,401
640
58
6
0
185,164
3
L
Persephone
6,504
650
62
6
0
193,475
0
L
Nut
4,849
485
43
4
0
157,690
0
W
Shiva
6,447
645
44
4
0
201,606
1
L
Atlas
4,704
470
24
2
0
198,075
0
L
Da Ji
6,015
602
76
8
0
242,245
5
L
Mulan
5,157
516
45
5
0
176,854
2
W
Amaterasu
6,898
690
53
5
0
210,616
0
W
Izanami
5,778
578
53
5
0
194,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role