Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ElJoKeer97
Chaac
Level 157
God Stats
1W - 0L
1,277 SR
Queue Stats
55W - 51L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
Gible16
Sun Wukong
Level 134
God Stats
2W - 2L
1,403 SR
Queue Stats
370W - 406L
1,573 Elo+
Solo
Cernunnos
Cernunnos
LHM0313
Cernunnos
Level 157
God Stats
1W - 0L
1,657 SR
Queue Stats
69W - 62L
1,646 Elo+
Party 2
Skadi
Skadi
Samyo07
Skadi
Level 108
God Stats
4W - 1L
1,482 SR
Queue Stats
196W - 196L
1,502 Elo+
Solo
Team Averages
Level 141
1,464 SR
1,551 Elo+

VS

Team Averages
Level 140
1,596 SR
1,598 Elo+
Bake Kujira
Bake Kujira
BeachBabeArachne
Bake Kujira
Level 147
God Stats
1W - 5L
1,423 SR
Queue Stats
65W - 54L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CJGarcia37
Morgan Le Fay
Level 147
God Stats
4W - 10L
1,443 SR
Queue Stats
540W - 548L
1,598 Elo+
Solo
Hun Batz
Hun Batz
Grimgamer007
Hun Batz
Level 127
God Stats
2W - 2L
1,863 SR
Queue Stats
125W - 115L
1,556 Elo+
Solo
King Arthur
King Arthur
PrenerfSol
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
chaboyenz
Danzaburou
Level 149
God Stats
7W - 3L
1,752 SR
Queue Stats
86W - 65L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 4 / 4
8,937
894
12,104
8,494
3,664
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
14
5 / 1 / 9
8,957
896
8,941
5,860
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gible16
Sun Wukong
16
5 / 1 / 13
10,038
1,004
7,781
10,471
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
LHM0313
Cernunnos
15
2 / 3 / 12
8,957
896
11,646
7,725
3,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
Samyo07
Skadi
14
5 / 3 / 11
9,095
910
9,202
9,085
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BeachBabeArachne
Bake Kujira
14
3 / 4 / 7
7,818
782
5,273
11,669
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
CJGarcia37
Morgan Le Fay
13
5 / 7 / 3
8,445
845
9,257
11,905
5,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Grimgamer007
Hun Batz
15
2 / 2 / 8
7,777
778
7,744
8,402
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
PrenerfSol
King Arthur
12
0 / 6 / 9
6,866
687
3,847
16,375
13,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
chaboyenz
Danzaburou
15
2 / 2 / 7
8,007
801
8,215
7,766
3,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
21
Kills
12
12
Deaths
21
49
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
4
1.5
L
Bake Kujira
BeachBabeArachne
Bake Kujira
3
4
7
1.63
L
Morgan Le Fay
CJGarcia37
Morgan Le Fay
5
7
3
0.93
W
Chaac
5
1
9
9.5
W
Sun Wukong
Gible16
Sun Wukong
5
1
13
11.5
L
Hun Batz
Grimgamer007
Hun Batz
2
2
8
3
W
Cernunnos
LHM0313
Cernunnos
2
3
12
2.67
L
King Arthur
PrenerfSol
King Arthur
0
6
9
0.75
W
Skadi
Samyo07
Skadi
5
3
11
3.5
L
Danzaburou
chaboyenz
Danzaburou
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,674
Damage
34,336
41,635
Taken
56,117
30,726
Mitigated
39,979
15,740
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,104
445
689
2,656
8,494
3,664
48
2,580
5,835
23,293
0
L
Bake Kujira
BeachBabeArachne
Bake Kujira
5,273
2,326
599
967
11,669
12,791
65
2,117
9,422
11,224
79
L
Morgan Le Fay
CJGarcia37
Morgan Le Fay
9,257
145
0
1,769
11,905
5,737
0
3,028
8,746
15,218
0
W
Chaac
8,941
253
1,379
913
5,860
6,225
0
1,371
4,395
0
19,928
W
Sun Wukong
Gible16
Sun Wukong
7,781
317
1,491
3,290
10,471
12,907
0
3,311
6,989
0
11,730
L
Hun Batz
Grimgamer007
Hun Batz
7,744
346
1,468
1,401
8,402
4,819
0
1,958
6,363
0
17,463
W
Cernunnos
LHM0313
Cernunnos
11,646
5,610
0
1,906
7,725
3,640
2,201
2,910
4,749
0
25,712
L
King Arthur
PrenerfSol
King Arthur
3,847
285
854
1,087
16,375
13,012
0
2,289
13,955
0
6,877
W
Skadi
Samyo07
Skadi
9,202
2,153
757
2,659
9,085
4,290
1,502
3,754
5,216
0
17,888
L
Danzaburou
chaboyenz
Danzaburou
8,215
2,321
0
1,698
7,766
3,620
0
2,133
5,527
0
24,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
38,913
126
Minions Killed
88
0
Camps Cleared
0
986,827
Distance Traveled
957,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,937
894
32
3
0
187,220
0
L
Bake Kujira
7,818
782
13
1
0
188,917
0
L
Morgan Le Fay
8,445
845
17
2
0
157,680
0
W
Chaac
8,957
896
19
2
0
219,190
0
W
Sun Wukong
10,038
1,004
10
1
0
216,380
0
L
Hun Batz
7,777
778
19
2
0
227,928
0
W
Cernunnos
8,957
896
47
5
0
168,446
0
L
King Arthur
6,866
687
3
0
0
186,102
0
W
Skadi
9,095
910
18
2
0
195,591
0
L
Danzaburou
8,007
801
36
4
0
196,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role