Player Matchup

Anubis
Anubis
ElementalKuki
Anubis
Level 59
God Stats
4W - 4L
1,799 SR
Queue Stats
249W - 235L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
cocotenia
Tsukuyomi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,544 Elo+
Solo
Sobek
Sobek
userabunsinid
Sobek
Level 43
God Stats
15W - 16L
1,498 SR
Queue Stats
40W - 45L
1,435 Elo+
Party 2
Freya
Freya
wondermexican99
Freya
Level 89
God Stats
5W - 6L
1,419 SR
Queue Stats
336W - 348L
1,553 Elo+
Solo
Nemesis
Nemesis
xxpluphydogxx
Nemesis
Level 39
God Stats
1W - 3L
1,146 SR
Queue Stats
40W - 54L
1,378 Elo+
Party 2
Team Averages
Level 55
1,472 SR
1,486 Elo+

VS

Team Averages
Level 58
1,692 SR
1,445 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Epicu
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,461 Elo+
Party 3
Cerberus
Cerberus
LionelJhonson
Cerberus
Level 26
God Stats
14W - 7L
1,964 SR
Queue Stats
54W - 52L
1,522 Elo+
Party 1
Cupid
Cupid
lucasgaming05622
Cupid
Level 68
God Stats
1W - 2L
1,751 SR
Queue Stats
38W - 34L
1,380 Elo+
Party 3
Atlas
Atlas
zFrozyx
Atlas
Level 60
God Stats
0W - 1L
1,744 SR
Queue Stats
16W - 34L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,794
1,559
8,918
5,004
2,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
cocotenia
Tsukuyomi
12
1 / 4 / 7
6,448
1,290
3,510
6,326
2,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 10
6,495
1,299
1,423
6,312
4,110
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 5
7,735
1,547
5,264
2,887
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nemesis
12
3 / 1 / 8
7,204
1,441
4,851
4,026
1,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

360

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 6
6,841
1,368
3,285
2,477
681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Epicu
Mercury
11
1 / 5 / 5
6,513
1,303
4,003
7,402
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LionelJhonson
Cerberus
11
0 / 2 / 6
5,974
1,195
3,331
4,921
2,322
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 0 / 5
6,805
1,361
4,907
3,219
850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
zFrozyx
Atlas
12
4 / 4 / 3
7,375
1,475
5,839
9,083
5,617
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
12
Kills
9
9
Deaths
12
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
6
5
W
4
1
7
7.5
L
Mercury
Epicu
Mercury
1
5
5
0.7
L
Cerberus
LionelJhonson
Cerberus
0
2
6
1.5
W
Tsukuyomi
cocotenia
Tsukuyomi
1
4
7
1.13
L
2
0
5
4.5
W
0
3
10
1.67
W
4
0
5
6.5
W
Nemesis
3
1
8
7
L
Atlas
zFrozyx
Atlas
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,966
Damage
21,365
24,555
Taken
27,102
11,019
Mitigated
11,863
4,565
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,285
550
206
183
2,477
681
0
1,056
1,421
8,436
0
W
8,918
1,117
0
2,069
5,004
2,323
0
2,947
2,015
23,621
652
L
Mercury
Epicu
Mercury
4,003
1,656
0
234
7,402
2,393
0
4,323
3,079
0
12,814
L
Cerberus
LionelJhonson
Cerberus
3,331
192
0
762
4,921
2,322
0
2,739
2,182
6,293
0
W
Tsukuyomi
cocotenia
Tsukuyomi
3,510
778
0
356
6,326
2,009
0
2,268
3,823
0
9,792
L
4,907
2,155
0
236
3,219
850
0
1,633
1,586
0
14,611
W
1,423
86
0
1,084
6,312
4,110
0
2,834
3,368
9,900
0
W
5,264
2,464
0
679
2,887
996
0
1,582
1,272
18,422
2,374
W
Nemesis
4,851
1,284
0
377
4,026
1,581
0
2,390
1,599
0
14,001
L
Atlas
zFrozyx
Atlas
5,839
1,431
0
140
9,083
5,617
0
5,480
3,603
17,126
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,676
Gold Earned
33,508
132
Minions Killed
94
8
Camps Cleared
3
567,100
Distance Traveled
478,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,841
1,368
7
1
1
106,799
0
W
Anubis
7,794
1,559
38
8
4
102,687
0
L
Mercury
6,513
1,303
19
4
0
110,692
0
L
Cerberus
5,974
1,195
9
2
0
54,838
0
W
Tsukuyomi
6,448
1,290
13
3
0
112,821
0
L
Cupid
6,805
1,361
40
8
1
107,453
0
W
Sobek
6,495
1,299
18
4
0
111,584
0
W
Freya
7,735
1,547
37
7
3
112,829
0
W
Nemesis
7,204
1,441
26
5
1
127,179
0
L
Atlas
7,375
1,475
19
4
1
98,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role