Player Matchup

Apollo
Apollo
C4NS3RB3R03133
Apollo
Level 83
God Stats
11W - 8L
1,807 SR
Queue Stats
763W - 768L
1,378 Elo+
Solo
Fenrir
Fenrir
Heisenberg699
Fenrir
Level 47
God Stats
4W - 6L
1,479 SR
Queue Stats
93W - 97L
1,415 Elo+
Party 1
Ares
Ares
ThawingCash3864
Ares
Level 49
God Stats
11W - 12L
1,462 SR
Queue Stats
92W - 101L
1,354 Elo+
Solo
Merlin
Merlin
godoflightenin
Merlin
Level 69
God Stats
15W - 18L
1,536 SR
Queue Stats
397W - 388L
1,479 Elo+
Solo
Mulan
Mulan
themarines72
Mulan
Level 45
God Stats
32W - 12L
1,628 SR
Queue Stats
107W - 79L
1,401 Elo+
Party 1
Team Averages
Level 59
1,582 SR
1,405 Elo+

VS

Team Averages
Level 68
1,515 SR
1,409 Elo+
Kumbhakarna
Kumbhakarna
AlexSolitaire_Qc
Kumbhakarna
Level 35
God Stats
4W - 8L
1,417 SR
Queue Stats
27W - 45L
1,311 Elo+
Party 2
Charybdis
Charybdis
Forevernin
Charybdis
Level 127
God Stats
31W - 33L
1,470 SR
Queue Stats
415W - 394L
1,415 Elo+
Solo
Zeus
Zeus
GermanDaher
Zeus
Level 67
God Stats
2W - 1L
1,853 SR
Queue Stats
121W - 105L
1,480 Elo+
Solo
Bellona
Bellona
Tatro83
Bellona
Level 64
God Stats
11W - 19L
1,371 SR
Queue Stats
167W - 191L
1,460 Elo+
Solo
Fenrir
Fenrir
skylayo
Fenrir
Level 48
God Stats
4W - 11L
1,466 SR
Queue Stats
47W - 62L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,951
535
6,874
6,945
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
8 / 2 / 3
7,720
594
7,264
9,871
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 2
5,905
454
1,666
10,706
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 6 / 5
7,612
586
5,685
7,872
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
5 / 0 / 2
8,917
686
9,258
9,586
8,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexSolitaire_Qc
Kumbhakarna
10
4 / 2 / 2
6,915
532
4,475
10,950
7,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Forevernin
Charybdis
11
3 / 2 / 5
6,830
525
6,912
6,499
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
5 / 5 / 3
7,710
593
6,788
8,398
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Tatro83
Bellona
11
0 / 6 / 0
5,993
461
3,942
12,907
10,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
skylayo
Fenrir
11
2 / 4 / 2
6,345
488
3,116
9,778
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
19
Kills
14
14
Deaths
19
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlexSolitaire_Qc
Kumbhakarna
4
2
2
2.5
W
3
1
1
3.5
L
Charybdis
Forevernin
Charybdis
3
2
5
2.75
L
5
5
3
1.3
W
8
2
3
4.75
L
Bellona
Tatro83
Bellona
0
6
0
0
W
0
5
2
0.2
W
3
6
5
0.92
L
Fenrir
skylayo
Fenrir
2
4
2
0.75
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
25,233
44,980
Taken
48,532
22,858
Mitigated
26,002
11,118
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlexSolitaire_Qc
Kumbhakarna
4,475
1,191
0
1,451
10,950
7,274
261
1,468
9,412
19,678
0
W
6,874
3,495
0
1,577
6,945
2,380
0
1,593
5,352
0
42,096
L
Charybdis
Forevernin
Charybdis
6,912
2,494
0
1,833
6,499
1,770
468
568
5,905
0
42,251
L
6,788
1,619
0
1,433
8,398
2,649
0
3,808
4,062
45,097
356
W
7,264
1,347
0
3,116
9,871
3,196
0
1,244
8,627
0
35,568
L
Bellona
Tatro83
Bellona
3,942
916
0
2,480
12,907
10,607
0
0
12,907
1,097
31,531
W
1,666
91
0
1,864
10,706
5,974
0
3,834
6,872
12,979
543
W
5,685
464
0
205
7,872
2,646
0
4,551
3,321
41,964
1,651
L
Fenrir
skylayo
Fenrir
3,116
1,574
0
2,133
9,778
3,702
0
758
8,954
0
37,302
W
9,258
1,920
0
4,356
9,586
8,662
452
381
9,205
0
59,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
33,793
316
Minions Killed
296
0
Camps Cleared
0
1,233,343
Distance Traveled
1,270,187
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,915
532
26
2
0
277,312
3
W
Apollo
6,951
535
70
5
0
230,676
0
L
Charybdis
6,830
525
59
5
0
235,317
0
L
Zeus
7,710
593
100
8
0
223,463
0
W
Fenrir
7,720
594
62
5
0
322,559
0
L
Bellona
5,993
461
57
4
0
229,013
0
W
Ares
5,905
454
16
1
0
244,597
4
W
Merlin
7,612
586
72
6
0
225,103
0
L
Fenrir
6,345
488
54
4
0
305,082
5
W
Mulan
8,917
686
96
7
0
210,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role