Player Matchup

Ah Puch
Ah Puch
Adam 4x7961
Ah Puch
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 141L
1,509 Elo+
Party 1
Surtr
Surtr
FisterHarder
Surtr
Level 67
God Stats
33W - 47L
1,303 SR
Queue Stats
134W - 178L
1,321 Elo+
Solo
Medusa
Medusa
kiki5x
Medusa
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 71L
1,441 Elo+
Party 1
Team Averages
Level 57
1,434 SR
1,424 Elo+

VS

Team Averages
Level 77
1,450 SR
1,408 Elo+
Scylla
Scylla
JBozo_42
Scylla
Level 62
God Stats
0W - 4L
1,384 SR
Queue Stats
18W - 25L
1,401 Elo+
Party 2
Neith
Neith
SlowMowJow
Neith
Level 158
God Stats
41W - 52L
1,457 SR
Queue Stats
70W - 97L
1,372 Elo+
Solo
Surtr
Surtr
xIGotClampsx
Surtr
Level 10
God Stats
9W - 9L
1,509 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adam 4x7961
Ah Puch
20
3 / 1 / 5
15,947
886
23,505
10,097
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
9,374
521
0
0
0
Medusa
kiki5x
Medusa
20
5 / 2 / 1
15,131
841
15,047
12,663
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JBozo_42
Scylla
19
0 / 2 / 3
12,622
701
9,319
10,541
2,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
1 / 4 / 2
12,214
679
6,387
15,755
7,418
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 2 / 0
12,228
679
4,020
17,511
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
3
3
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Adam 4x7961
Ah Puch
3
1
5
5.5
W
0
0
0
0
L
Scylla
JBozo_42
Scylla
0
2
3
0.75
L
Neith
1
4
2
0.5
W
Medusa
kiki5x
Medusa
5
2
1
2.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,552
Damage
19,726
22,760
Taken
43,807
9,115
Mitigated
24,780
3,378
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Adam 4x7961
Ah Puch
23,505
438
0
1,926
10,097
3,852
926
5,182
4,647
79,674
1,427
W
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
JBozo_42
Scylla
9,319
416
0
2,582
10,541
2,508
0
6,217
4,291
67,437
390
L
Neith
6,387
1,150
203
5,045
15,755
7,418
854
8,485
7,012
0
41,294
W
Medusa
kiki5x
Medusa
15,047
5,884
0
1,452
12,663
5,263
1,845
4,302
8,040
0
93,261
L
4,020
826
0
1,780
17,511
14,854
215
8,166
9,170
340
17,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
37,064
250
Minions Killed
259
0
Camps Cleared
0
640,304
Distance Traveled
891,496
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,947
886
118
7
0
296,230
0
W
Surtr
9,374
521
0
0
0
0
0
L
Scylla
12,622
701
152
8
0
306,865
4
L
Neith
12,214
679
72
4
0
245,693
0
W
Medusa
15,131
841
132
7
0
344,074
0
L
Surtr
12,228
679
35
2
0
338,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role